Teleporter: Difference between revisions

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*Telefragging is the use of a teleporter to kill somebody standing on top or inside another teleporter. The player standing on top of the "receiver node" of the teleporter will have the screen slowly turn white before being killed as a "suicide" (this only occurs in ''Halo: Combat Evolved'', 'Halo 2'', and Halo Trial, in ''Halo 3'' it says it is blocked).
*Telefragging is the use of a teleporter to kill somebody standing on top or inside another teleporter. The player standing on top of the "receiver node" of the teleporter will have the screen slowly turn white before being killed as a "suicide" (this only occurs in ''Halo: Combat Evolved'', 'Halo 2'', and Halo Trial, in ''Halo 3'' it says it is blocked).
*In Forge, if teleporter A connects to both teleporters B and C, then if a player enters teleporter A in the opposite direction of the glowing indicator on its base, said player will be transported to teleporter B every time; conversely, if the player enters teleporter A in the same direction of the glowing indicator on its base, said player will be transported to teleporter C every time.
*In Forge, if teleporter A connects to both teleporters B and C, then if a player enters teleporter A in the opposite direction of the glowing indicator on its base, said player will be transported to teleporter B every time; conversely, if the player enters teleporter A in the same direction of the glowing indicator on its base, said player will be transported to teleporter C every time.
*In Halo: Reach it is possible to change what goes through the teleporter. for example you can make it so that vehicles can go through but not people.
*In Halo: Reach it is possible to change what goes through the teleporter. For example, you can make it so that vehicles can go through but not individual players.
== Sources ==<references/>
== Sources ==<references/>
[[Category:Forerunner technology]]
[[Category:Forerunner technology]]