Switches: Difference between revisions

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== Description ==
== Description ==
Some of the uses of switches include doors, elevators, vending machines, and even deathtraps. Switches typically fall into three categories: ''flow switches'', which aid or impede a player's movement from one location to another; ''damage switches'', which cause harm to a player; and ''supply switches'', which aid a player, typically by dispensing some item or [[weapon]].
Some uses of switches include doors, elevators, vending machines, and even deathtraps. Switches typically fall into three categories: ''flow switches'', which aid or impede a player's movement from one location to another; ''damage switches'', which cause harm to a player; and ''supply switches'', which aid a player, typically by dispensing some item or [[weapon]].


Switches may also be categorized by the techniques used to build them. The most common techniques are ''min/max'', ''wire'', ''magnetism'', and ''roller''.
Switches may also be categorized by the techniques used to build them. The most common techniques are ''min/max'', ''wire'', ''magnetism'', and ''roller''.
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=== Roller Technique ===
=== Roller Technique ===
[[File:Roller_Technique.jpg|200px|thumb|Roller Technique]]
[[File:Roller_Technique.jpg|200px|thumb|Roller Technique]]
Roller switches use cylindrical or spherical objects such as Barrels or Propane Tanks to move heavy objects that would otherwise be immovable to a player such as Barriers or Dumpsters.
Roller switches use cylindrical or spherical objects such as Barrels or Propane Tanks to move heavy objects that would otherwise be immovable to a player, such as Barriers or Dumpsters.


====Instructions====
====Instructions====
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Resistance technique is one of the most simple and most used switch technique. Resistance switches consist of a movable object being restrained from moving the direction it would naturally go. The object holding back the movable piece (the restrainer) must be strong enough to restrain it while still be able to be removed when necessary.
Resistance technique is one of the most simple and most used switch technique. Resistance switches consist of a movable object being restrained from moving the direction it would naturally go. The object holding back the movable piece (the restrainer) must be strong enough to restrain it while still be able to be removed when necessary.


For this reason most resistance switches use either the three types of Power-ups or a turret. Power-ups are solid objects but can be picked up allowing the movable object being restrained to move. There are several forces that can affect the natural movement of an object; Grav Lifts, Man Cannons, and of course gravity itself.
For this reason, most resistance switches use either the three types of Power-ups or a turret. Power-ups are solid objects but can be picked up, allowing the movable object being restrained to move. There are several forces that can affect the natural movement of an object; Grav Lifts, Man Cannons, and of course gravity itself.


====Instructions====
====Instructions====
Place a Dumpster with a Custom Power-up on one end of it and a Man Cannon on the other end. When a player picks up the Power-up the Dumpster will be free to move and will be pushed forward by the Man Cannon.
Place a Dumpster with a Custom Power-up on one end of it and a Man Cannon on the other end. When a player picks up the Power-up, the Dumpster will be free to move and will be pushed forward by the Man Cannon.
{{Clear}}
{{Clear}}


===Key Card Technique===
===Key Card Technique===
[[File:Keycard.jpg|200px|thumb|Key Card Technique]]
[[File:Keycard.jpg|200px|thumb|Key Card Technique]]
Key card technique is the use of a power drain (''radar jammer works too but takes a while'') thrown/inserted into the switch to cause fusion coils or propane tanks to explode. Pieces of equipment like the power drain remove themselves from play with a small explosion after their effect is done. This small explosion is enough to set off fusion coils and other explosive objects causing a larger explosion which may be used for activating a min/max switch among other things.
Key card technique is the use of a power drain (''radar jammer works too, but takes a while'') thrown/inserted into the switch to cause fusion coils or propane tanks to explode. Pieces of equipment like the power drain remove themselves from play with a small explosion after their effect is done. This small explosion is enough to set off fusion coils and other explosive objects causing a larger explosion which may be used for activating a min/max switch among other things.


====Instructions====
====Instructions====
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===Flip (RB) Technique===
===Flip (RB) Technique===
[[File:Flip.jpg|200px|thumb|Flip (RB) Technique]]
[[File:Flip.jpg|200px|thumb|Flip (RB) Technique]]
Flip technique is the use of the Xbox controller's right bumper (RB) to flip an offset vehicle. The movement of this vehicle flipping is usually used to activate the interworkings of the switch. There are many different uses of Flip switches. For example, the use of the vehicle switch may be to bump a fusion coil and set off a min/max switch ''OR'' it may bump into another movable object and set off the wire for a touch switch.
Flip technique is the use of the Xbox controller's right bumper (RB) to flip an offset vehicle. The movement of this vehicle flipping is usually used to activate the interworkings of the switch. There are many uses of Flip switches. For example, the use of the vehicle switch may be to bump a fusion coil and set off a min/max switch ''OR'' it may bump into another movable object and set off the wire for a touch switch.


====Instructions====
====Instructions====
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