64,687
edits
m (Text replacement - "Category:Multiplayer Lexicon" to "Category:Multiplayer lexicon") |
m (Text replacement - "[[Forge Objects" to "[[Forge objects") |
||
Line 10: | Line 10: | ||
=== Min/max Technique === | === Min/max Technique === | ||
[[File:Minmax.jpg|200px|thumb|Min/Max Technique]] | [[File:Minmax.jpg|200px|thumb|Min/Max Technique]] | ||
Min/max switches (also called ''Instance Switches'') earn their name from [[Forge | Min/max switches (also called ''Instance Switches'') earn their name from [[Forge objects]]' ''Run-Time Minimum'' and ''Run-Time Maximum'' settings; these are the settings that allow the switch to work. A min/max switch is basically a mechanism that relies on the destruction of an object; when the object is destroyed, the ''Run-Time Minimum'' setting forces a different instance of the object to spawn elsewhere. The most commonly-used objects in min/max switches are [[Fusion Coil]]s, [[Grav Lift]]s, and Pallets, because they are all easily broken/blown up. | ||
==== Instructions ==== | ==== Instructions ==== |