Sierra 117/Walkthrough: Difference between revisions

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Alternatively, you can try to stick the Phantom's door gunner as it drops off reinforcements. If you succeed, you will easily kill three or four Grunts and secure yourself a Plasma Cannon for later use.
Alternatively, you can try to stick the Phantom's door gunner as it drops off reinforcements. If you succeed, you will easily kill three or four Grunts and secure yourself a Plasma Cannon for later use.


If you head right, near the cliffs, you will find the [[Halo 3 Skulls#Blind|Blind]] [[Halo 3 Skulls|skull]]. If you prefer close-range combat, you may find its massive [[melee]] damage useful.
If you head right, near the cliffs, you will find the [[Halo 3 skulls#Blind|Blind]] [[Halo 3 skulls|skull]]. If you prefer close-range combat, you may find its massive [[melee]] damage useful.


There are two packs farther up the trail. Both are led by Brutes with a Brute Shot; the skull's melee and the Noob Combo are both excellent ways to dispatch the first. The second likes to hide behind trees, so watch your back and check your corners. When these two packs are down, drop the skull, restock on Brute Shot shells, and keep moving.
There are two packs farther up the trail. Both are led by Brutes with a Brute Shot; the skull's melee and the Noob Combo are both excellent ways to dispatch the first. The second likes to hide behind trees, so watch your back and check your corners. When these two packs are down, drop the skull, restock on Brute Shot shells, and keep moving.
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Upon rescuing Johnson from the makeshift prison the Brutes made, you will have one final engagement. Two Phantoms will arrive dropping a number of Brutes and Grunts. Engage them on the bridge and kill all of them. Alternatively, you can stay behind the prison, using a nearby box as cover and scoring headshots on the first wave of Grunts. Pelican [[Kilo 023]] will then fire upon the Phantoms, destroying them easily. Hop aboard the Pelican to complete the level and begin the cinematic.
Upon rescuing Johnson from the makeshift prison the Brutes made, you will have one final engagement. Two Phantoms will arrive dropping a number of Brutes and Grunts. Engage them on the bridge and kill all of them. Alternatively, you can stay behind the prison, using a nearby box as cover and scoring headshots on the first wave of Grunts. Pelican [[Kilo 023]] will then fire upon the Phantoms, destroying them easily. Hop aboard the Pelican to complete the level and begin the cinematic.


The [[Halo 3 Skulls#Iron|Iron]] skull can be obtained in this area with minimal work.
The [[Halo 3 skulls#Iron|Iron]] skull can be obtained in this area with minimal work.


{{succession box | before = ''none'' <br />| title = Halo 3 Campaign Walkthrough for: | years = '''''Sierra 117''''' |after = ''[[Crow's Nest (Level)/Walkthrough|Crow's Nest]]''}}
{{succession box | before = ''none'' <br />| title = Halo 3 Campaign Walkthrough for: | years = '''''Sierra 117''''' |after = ''[[Crow's Nest (Level)/Walkthrough|Crow's Nest]]''}}