Sierra 117/Walkthrough: Difference between revisions

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Alternatively, you can try to stick the Phantom's door gunner as it drops off reinforcements. If you succeed, you will easily kill three or four Grunts and secure yourself a Plasma Cannon for later use.
Alternatively, you can try to stick the Phantom's door gunner as it drops off reinforcements. If you succeed, you will easily kill three or four Grunts and secure yourself a Plasma Cannon for later use.


If you head left, near the cliffs, you will find the [[Halo 3 Skulls#Blind|Blind]] [[Halo 3 Skulls|skull]]. If you prefer close-range combat, you may find its massive [[melee]] damage useful.
If you head right, near the cliffs, you will find the [[Halo 3 Skulls#Blind|Blind]] [[Halo 3 Skulls|skull]]. If you prefer close-range combat, you may find its massive [[melee]] damage useful.


There are two packs farther up the trail. Both are led by Brutes with a Brute Shot; the skull's melee and the Noob Combo are both excellent ways to dispatch the first. The second likes to hide behind trees, so watch your back and check your corners. When these two packs are down, drop the skull, restock on Brute Shot shells, and keep moving.
There are two packs farther up the trail. Both are led by Brutes with a Brute Shot; the skull's melee and the Noob Combo are both excellent ways to dispatch the first. The second likes to hide behind trees, so watch your back and check your corners. When these two packs are down, drop the skull, restock on Brute Shot shells, and keep moving.
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Up on the log above, [[Sergeant]] [[Reynolds]] is being interrogated by a Brute. Needle the Brute, and then move forward under and past the log to get up the slope. There's a Carbine Jackal and a Grunt or two here, so be sure to kill them before moving on. Past this area is a section off to the left, where a few Grunts wait for you to approach. Kill them, and move into the place they came from. Here, you can pick up the new, slightly better Battle Rifle, or keep your Carbine. At the far end of this area is a pair of Jackals (without Carbines, thankfully) and a pack. Again, use the Needler on the Brute and the Carbine on the Grunts. Follow the tunnel past the [[Cortana Moment]] and you've completed this section.
Up on the log above, [[Sergeant]] [[Reynolds]] is being interrogated by a Brute. Needle the Brute, and then move forward under and past the log to get up the slope. There's a Carbine Jackal and a Grunt or two here, so be sure to kill them before moving on. Past this area is a section off to the left, where a few Grunts wait for you to approach. Kill them, and move into the place they came from. Here, you can pick up the new, slightly better Battle Rifle, or keep your Carbine. At the far end of this area is a pair of Jackals (without Carbines, thankfully) and a pack. Again, use the Needler on the Brute and the Carbine on the Grunts. Follow the tunnel past the [[Cortana Moment]] and you've completed this section.
[[Category:Articles Needing Cleanup]]


=== ''Charlie Foxtrot'' (Rally Point Alpha) ===
=== ''Charlie Foxtrot'' (Rally Point Alpha) ===