Sentinel launcher: Difference between revisions

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(Added a new way to destroy launchers and how to deactivate a sentinel.)
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'''Sentinel Launchers''', are small armor-covered devices built into the walls of some [[Forerunner]] facilities. They have appeared in ''[[Halo 2]]'' and ''[[Halo 3]]''. When hostile entities, such as [[Flood]], are detected in the immediate area, they open their cover and dispense [[Sentinels]]. When a [[Sentinel]] is about to be dispensed, the Launcher will make a noise that increases in pitch until the [[Sentinel]] is dispensed.  
'''Sentinel Launchers''', are small armor-covered devices built into the walls of some [[Forerunner]] facilities. They have appeared in ''[[Halo 2]]'' and ''[[Halo 3]]''. When hostile entities, such as [[Flood]], are detected in the immediate area, they open their cover and dispense [[Sentinels]]. When a [[Sentinel]] is about to be dispensed, the Launcher will make a noise that increases in pitch until the [[Sentinel]] is dispensed.  
 




[[Image:Sentinel-Tunnel.jpg|250px|thumb|A ''[[Halo 2]]'' Sentinel Launcher.]]
[[Image:Sentinel-Tunnel.jpg|250px|thumb|A ''[[Halo 2]]'' Sentinel Launcher.]]
Most [[Sentinel]]s seen being dispensed are the normal silver ones, though a few dispense the gold, shielded [[Major Sentinel|Majors]]. One way to destroy a launcher is to attack it when the armored cover opens to release a [[Sentinel]] (an over charged [[Plasma Pistol]] shot is a one shot kill and also creates an EMP style effect on nearby shields.) It is also possible to destroy a closed dispenser by sticking a [[Plasma Grenade]] on its cover or by hitting it with a [[melee]] attack; however, the [[melee]] attack will drop your shields, so it's most useful to [[melee]] the Launchers when there are no other enemies around.


Most [[Sentinel]]s seen being dispensed are the normal silver ones, though a few dispense the gold, shielded [[Major Sentinel|Majors]]. One way to destroy a launcher is to attack it when the armored cover opens to release a [[Sentinel]] (an over charged [[Plasma Pistol]] shot is a one shot kill and also creates an EMP style effect on nearby shields.) It is also possible to destroy a closed dispenser by sticking a [[Plasma Grenade]] on its cover, by dropping a frag grenade on top, possibly by jumping onto it or by hitting it with a [[melee]] attack; however, the [[melee]] attack will drop your shields, so it's most useful to [[melee]] the Launchers when there are no other enemies around.


These launchers can only be found on the level [[Sacred Icon (Level)|Sacred Icon]] in ''[[Halo 2]]'' and only briefly in the ''[[Halo 3]]'' levels [[The Ark (Level)|The Ark]] and [[Halo (Halo 3 Level)|Halo ]] and are allied with the Player. They can additionally be seen in diagonal rows along the sides of the support beam of Installation 04 (II)'s Control Room. This has confused a lot of ''[[Halo 2]]'' players as on the levels [[The Arbiter (Level)|The Arbiter]] and [[Oracle (Level)|Oracle]] there are [[Sentinel]]s but no Sentinel Launchers. Although some [[Sentinel]]s could have escaped the destruction of the first [[Installation 04|Halo]], few would have been able to. There are an extremely large number of [[Sentinel]]s on the two levels and too many for the amount that could have escaped [[Installation 04|Halo]]'s destruction. This would probably mean that they came from a production facility of some sort or are produced on site and are in fact [[Sentinels]] that originated from the [[Gas Mine]].  
 
These launchers can only be found on the level [[Sacred Icon (Level)|Sacred Icon]] in ''[[Halo 2]]'' and only briefly in the ''[[Halo 3]]'' levels [[The Ark (Level)|The Ark]] and [[Halo (Halo 3 Level)|Halo and]] are allied with the Player. They can additionally be seen in diagonal rows along the sides of the support beam of Installation 04 (II)'s Control Room. This has confused a lot of ''[[Halo 2]]'' players as on the levels [[The Arbiter (Level)|The Arbiter]] and [[Oracle (Level)|Oracle]] there are [[Sentinel]]s but no Sentinel Launchers. Although some [[Sentinel]]s could have escaped the destruction of the first [[Installation 04|Halo]], few would have been able to. There are an extremely large number of [[Sentinel]]s on the two levels and too many for the amount that could have escaped [[Installation 04|Halo]]'s destruction. This would probably mean that they came from a production facility of some sort or are produced on site and are in fact [[Sentinels]] that originated from the [[Gas Mine]].  




The launchers in ''[[Halo 3]]'' release Sentinels at a quicker rate than those in ''[[Halo 2]]''. Also, the hatch closes right after the [[Sentinel]] is released to prevent weapon fire from getting into the launcher. To get around this, just stick it with a [[Plasma Grenade|grenade]] or blow it up with heavier weapon such as a Rocket Launcher.  
The launchers in ''[[Halo 3]]'' release Sentinels at a quicker rate than those in ''[[Halo 2]]''. Also, the hatch closes right after the [[Sentinel]] is released to prevent weapon fire from getting into the launcher. To get around this, just stick it with a [[Plasma Grenade|grenade]] or blow it up with heavier weapon such as a Rocket Launcher.  
 




== Images ==
== Images ==


 
<gallery>
<gallery>
Image:Sentinal.jpg|A ''[[Halo 3]]'' [[Sentinel]] emerging from a Sentinel Launcher.
Image:Sentinal.jpg|A ''[[Halo 3]]'' [[Sentinel]] emerging from a Sentinel Launcher.
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==Trivia==  
==Trivia==


*They can be jammed in ''Halo 3'' by sticking a Spike or Plasma Grenade on the inside just before it launches a sentinel.  
*They can be jammed in ''Halo 3'' by sticking a Spike or Plasma Grenade on the inside just before it launches a sentinel.  


*The ''Halo 2'' launcher is noticeably weaker than the ''Halo 3'' launcher. The ''Halo 2'' launcher can only take 1 plasma grenade, while the ''Halo 3'' can take many.
*The ''Halo 2'' launcher is noticeably weaker than the ''Halo 3'' launcher. The ''Halo 2'' launcher can only take 1 plasma grenade, while the ''Halo 3'' can take many.  


*The Scorpion Main Battle Tank can destroy a Launcher with one shot in ''[[Halo 3]]''.  
*The Scorpion Main Battle Tank can destroy a Launcher with one shot in ''[[Halo 3]]''.  
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*It is currently unknown whether [[Enforcer]]s originate from Sentinel Launchers, or if the construction of such machines requires much more effort and resources.  
*It is currently unknown whether [[Enforcer]]s originate from Sentinel Launchers, or if the construction of such machines requires much more effort and resources.  


*If you destroy a launcher just after a sentinel has been launched the sentinel will shut down by closing up and falling to the floor.


{{Forerunner2}}
{{Forerunner2}}
[[Category:Technology]]
[[Category:Technology]]
[[Category:The Forerunner]]
[[Category:The Forerunner]]
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