Sentinel launcher: Difference between revisions

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'''Sentinel Launchers''', are small armor-covered devices built into the walls of some [[Forerunner]] facilities. They have appeared in ''[[Halo 2]]'' and ''[[Halo 3]]''. When hostile entities, such as [[Flood]], are detected in the immediate area, they open their cover and dispense [[Sentinels]]. When a [[Sentinel]] is about to be dispensed, the Launcher will make a noise that increases in pitch until the [[Sentinel]] is dispensed.
'''Sentinel Launchers''', are small armor-covered devices built into the walls of some [[Forerunner]] facilities. They have appeared in ''[[Halo 2]]'' and ''[[Halo 3]]''. When hostile entities, such as [[Flood]], are detected in the immediate area, they open their cover and dispense [[Sentinels]]. When a [[Sentinel]] is about to be dispensed, the Launcher will make a noise that increases in pitch until the [[Sentinel]] is dispensed.


[[Image:Sentinel-Tunnel.jpg|250px|thumb|A ''[[Halo 2]]'' Sentinel Launcher.]]
Most [[Sentinel]]s seen being dispensed are the normal silver ones, though a few dispense the gold, [[Major Sentinel|shielded Majors]]. One way to destroy a launcher is to attack it when the armored cover opens to release a [[Sentinel]] (an over charged [[Plasma Pistol]] shot is a one shot kill and also creates an EMP style effect on nearby shields.) It is also possible to destroy a closed dispenser by sticking a [[Plasma Grenade]] on its cover or by hitting it with a [[melee]] attack; however, the [[melee]] attack will drop your shields, so it's most useful to [[melee]] the Launchers when there are no other enemies around.
Most [[Sentinel]]s seen being dispensed are the normal silver ones, though a few dispense the gold, [[Major Sentinel|shielded Majors]]. One way to destroy a launcher is to attack it when the armored cover opens to release a [[Sentinel]] (an over charged [[Plasma Pistol]] shot is a one shot kill and also creates an EMP style effect on nearby shields.) It is also possible to destroy a closed dispenser by sticking a [[Plasma Grenade]] on its cover or by hitting it with a [[melee]] attack; however, the [[melee]] attack will drop your shields, so it's most useful to [[melee]] the Launchers when there are no other enemies around.


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<gallery>
<gallery>
Image:Sentinel-Tunnel.jpg|A ''[[Halo 2]]'' Sentinel Launcher.
Image:Sentinal.jpg|A ''[[Halo 3]]'' [[Sentinel]] emerging from a Sentinel Launcher.
Image:Sentinal.jpg|A ''[[Halo 3]]'' [[Sentinel]] emerging from a Sentinel Launcher.
Image:1212713083 Sentinel Launcher.jpg|A ''[[Halo 3]]'' Sentinel Launcher moments before deploying a [[Sentinel]].
Image:1212713083 Sentinel Launcher.jpg|A ''[[Halo 3]]'' Sentinel Launcher moments before deploying a [[Sentinel]].
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==Trivia==
==Trivia==
*They can be jammed in ''Halo 3'' by sticking a Spike or Plasma Grenade on the inside just before it launches a sentinel.
*They can be jammed in ''Halo 3'' by sticking a Spike or Plasma Grenade on the inside just before it launches a sentinel.
*The ''Halo 2'' launcher is noticeably weaker than the ''Halo 3'' launcher. The ''Halo 2'' launcher can only take 1 grenade, while the ''Halo 3'' can take many.  
*The ''Halo 2'' launcher is noticeably weaker than the ''Halo 3'' launcher. The ''Halo 2'' launcher can only take 1 plasma grenade, while the ''Halo 3'' can take many.  
*The Scorpion Main Battle Tank can destroy a Launcher with one shot in ''[[Halo 3]]''.
*The Scorpion Main Battle Tank can destroy a Launcher with one shot in ''[[Halo 3]]''.
 
*The ''Halo 2'' launcher can be destroyed by 1 overcharged Plasma pistol shot.




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