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'''Sentinel Launchers''', are small armor-covered devices built into the walls of some [[Forerunner]] facilities. They have appeared in ''[[Halo 2]]'' and ''[[Halo 3]]''. When hostile entities, such as [[Flood]], are detected in the immediate area, they open their cover and dispense [[Sentinels]]. When a [[Sentinel]] is about to be dispensed, the Launcher will make a noise that increases in pitch until the [[Sentinel]] is dispensed. | '''Sentinel Launchers''', are small armor-covered devices built into the walls of some [[Forerunner]] facilities. They have appeared in ''[[Halo 2]]'' and ''[[Halo 3]]''. When hostile entities, such as [[Flood]], are detected in the immediate area, they open their cover and dispense [[Sentinels]]. When a [[Sentinel]] is about to be dispensed, the Launcher will make a noise that increases in pitch until the [[Sentinel]] is dispensed. | ||
[[Image:Sentinel-Tunnel.jpg|250px|thumb|A ''[[Halo 2]]'' Sentinel Launcher.]] | |||
Most [[Sentinel]]s seen being dispensed are the normal silver ones, though a few dispense the gold, [[Major Sentinel|shielded Majors]]. One way to destroy a launcher is to attack it when the armored cover opens to release a [[Sentinel]] (an over charged [[Plasma Pistol]] shot is a one shot kill and also creates an EMP style effect on nearby shields.) It is also possible to destroy a closed dispenser by sticking a [[Plasma Grenade]] on its cover or by hitting it with a [[melee]] attack; however, the [[melee]] attack will drop your shields, so it's most useful to [[melee]] the Launchers when there are no other enemies around. | Most [[Sentinel]]s seen being dispensed are the normal silver ones, though a few dispense the gold, [[Major Sentinel|shielded Majors]]. One way to destroy a launcher is to attack it when the armored cover opens to release a [[Sentinel]] (an over charged [[Plasma Pistol]] shot is a one shot kill and also creates an EMP style effect on nearby shields.) It is also possible to destroy a closed dispenser by sticking a [[Plasma Grenade]] on its cover or by hitting it with a [[melee]] attack; however, the [[melee]] attack will drop your shields, so it's most useful to [[melee]] the Launchers when there are no other enemies around. | ||
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<gallery> | <gallery> | ||
Image:Sentinal.jpg|A ''[[Halo 3]]'' [[Sentinel]] emerging from a Sentinel Launcher. | Image:Sentinal.jpg|A ''[[Halo 3]]'' [[Sentinel]] emerging from a Sentinel Launcher. | ||
Image:1212713083 Sentinel Launcher.jpg|A ''[[Halo 3]]'' Sentinel Launcher moments before deploying a [[Sentinel]]. | Image:1212713083 Sentinel Launcher.jpg|A ''[[Halo 3]]'' Sentinel Launcher moments before deploying a [[Sentinel]]. | ||
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==Trivia== | ==Trivia== | ||
*They can be jammed in ''Halo 3'' by sticking a Spike or Plasma Grenade on the inside just before it launches a sentinel. | *They can be jammed in ''Halo 3'' by sticking a Spike or Plasma Grenade on the inside just before it launches a sentinel. | ||
*The ''Halo 2'' launcher is noticeably weaker than the ''Halo 3'' launcher. The ''Halo 2'' launcher can only take 1 grenade, while the ''Halo 3'' can take many. | *The ''Halo 2'' launcher is noticeably weaker than the ''Halo 3'' launcher. The ''Halo 2'' launcher can only take 1 plasma grenade, while the ''Halo 3'' can take many. | ||
*The Scorpion Main Battle Tank can destroy a Launcher with one shot in ''[[Halo 3]]''. | *The Scorpion Main Battle Tank can destroy a Launcher with one shot in ''[[Halo 3]]''. | ||
*The ''Halo 2'' launcher can be destroyed by 1 overcharged Plasma pistol shot. | |||
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