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=== Covenant Elite Ranks ===
=== Covenant Elite Ranks ===
'''[[Imperial Admiral]]''': Revealed in [[Halo: Ghosts of Onyx]], the Imperial Admiral's role is to command the whole fleet of the Covenant. Only one such Elite, [[Xytan 'Jar Wattinree]], is known, and it is likely that there is only ever one at a single time.
[[Image:Supremecommander.jpg|left|thumb|100px|Supreme Commander.]]
'''[[Supreme Commander]]''': The Supreme Commander is the overall commander of a particular fleet; in the Halo Graphic Novel, he is depicted as clad in bright violet armor, with a long cloak that wraps around his shoulders. This particular Supreme Commander was a friend and superior to Spec-Ops Leader Rtas 'Vadumee, and would later become the [[Arbiter (character)|Arbiter]].


[[Image:Councilor1.jpg|thumb|right|100px|coucilor]]'''[[Councilor]]''':These Elites share power with the minor prophets on the High Council. They are one of the highest ranks an elite can get. They have Extra Strong Energy shields, a large headdress, and bear a single terrible Energy sword.they were taking to [[Delta Halo]] where most or perhaps all of them were killed by the brutes after during the [[Covenant Civil War]] in [[Halo 2]].
[[Image:Councilor1.jpg|thumb|right|100px|coucilor]]'''[[Councilor]]''':These Elites share power with the minor prophets on the High Council. They are one of the highest ranks an elite can get. They have Extra Strong Energy shields, a large headdress, and bear a single terrible Energy sword.they were taking to [[Delta Halo]] where most or perhaps all of them were killed by the brutes after during the [[Covenant Civil War]] in [[Halo 2]].
'''[[Honor Guard Ultra]]''': These Honor Guards are above the normal Honor Guards, commanding them and leading them in combat. Though they are never seen actually fighting in Halo 2, it is assumed that they have stronger armor and better shielding. They are seen clad in white armor with glowing Honor Guard plates.


[[Image:Arbiterhalo.jpg|thumb|left|125px|An Arbiter.]]  
[[Image:Arbiterhalo.jpg|thumb|left|125px|An Arbiter.]]  
'''[[Arbiter]]''': The rank of Arbiter is bestowed upon a talented, high-ranked Elite warrior only in a time of need, such as the [[Grunt Rebellion]], or the [[Taming of the Hunters]], and most recently, in the events of ''[[Halo 2]]'', the threat of [[Battle of the Gas Mine|heresy]]. Every Arbiter, however, inevitably dies in their duty, for, as the [[Prophet of Mercy]] put it, "The tasks one must undertake as Arbiter are perilous. Suicidal." The [[Arbiter]] rank is only temporary.
'''[[Arbiter]]''': The rank of Arbiter is bestowed upon a talented, high-ranked Elite warrior only in a time of need, such as the [[Grunt Rebellion]], or the [[Taming of the Hunters]], and most recently, in the events of ''[[Halo 2]]'', the threat of [[Battle of the Gas Mine|heresy]]. Every Arbiter, however, inevitably dies in their duty, for, as the [[Prophet of Mercy]] put it, "The tasks one must undertake as Arbiter are perilous. Suicidal." The [[Arbiter]] rank is only temporary.


'''[[Imperial Admiral]]''': Revealed in [[Halo: Ghosts of Onyx]], the Imperial Admiral's role is to command the whole fleet of the Covenant. Only one such Elite, [[Xytan 'Jar Wattinree]], is known, and it is likely that there is only ever one at a single time.


[[Image:Supremecommander.jpg|left|thumb|100px|Supreme Commander.]]
'''[[Supreme Commander]]''': The Supreme Commander is the overall commander of a particular fleet; in the Halo Graphic Novel, he is depicted as clad in bright violet armor, with a long cloak that wraps around his shoulders. This particular Supreme Commander was a friend and superior to Spec-Ops Leader Rtas 'Vadumee, and would later become the [[Arbiter (character)|Arbiter]].


[[Image:Gold Elite.JPG|130px|thumb|A Zealot.]]
[[Image:Gold Elite.JPG|130px|thumb|A Zealot.]]
'''[[Zealot]]/[[Field Master]]/[[Ship Master]]/[[Fleet Master]]''': The Generals and Admirals of the Covenant military; commanders of battalions, ships, and fleets. Field Masters lead armies; Ship Masters command ships; Fleet Masters command armadas. 'Zealot' seems to be a general term, applying to all gold-armored Elites. Zealots appear to have been physically augmented somehow, as they are able to survive a whole clip from an [[M6C Magnum]], or 2 [[Sniper Rifle]] headshots (However a clip of Dual Magnums will kill them) although this may be due to higher-quality armor.
'''[[Zealot]]/[[Field Master]]/[[Ship Master]]/[[Fleet Master]]''': The Generals and Admirals of the Covenant military; commanders of battalions, ships, and fleets. Field Masters lead armies; Ship Masters command ships; Fleet Masters command armadas. 'Zealot' seems to be a general term, applying to all gold-armored Elites. Zealots appear to have been physically augmented somehow, as they are able to survive a whole clip from an [[M6C Magnum]], or 2 [[Sniper Rifle]] headshots (However a clip of Dual Magnums will kill them) although this may be due to higher-quality armor.


'''[[Honor Guard Ultra]]''': These Honor Guards are above the normal Honor Guards, commanding them and leading them in combat. Though they are never seen actually fighting in Halo 2, it is assumed that they have stronger armor and better shielding. They are seen clad in white armor with glowing Honor Guard plates.


'''[[Oracle Master|Oracle Masters]]''': apparently advisers to the Council and to the High Prophets, specializing in intelligence gathering. Little beyond this limited information is known of the rank.
'''[[Oracle Master|Oracle Masters]]''': apparently advisers to the Council and to the High Prophets, specializing in intelligence gathering. Little beyond this limited information is known of the rank.
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[[Image:Honor_Guardelite.jpg|thumb|right|125px|An Elite Honor Guard.]]
[[Image:Honor_Guardelite.jpg|thumb|right|125px|An Elite Honor Guard.]]
'''[[Elite Honor Guard]]''': The Honor Guards are the personal guard of the Council, in particular the Prophet Hierarchs. They wear ornate, ceremonial red armor. Although they wield a large [[Honor_Guard_Pike|pike]] for ceremonial purposes, they generally utilize [[Energy Sword]]s or [[Plasma Rifle]]s in actual combat. It is believed, although not confirmed, that they are slightly below Zealots in the Covenant hierarchy.
'''[[Elite Honor Guard]]''': The Honor Guards are the personal guard of the Council, in particular the Prophet Hierarchs. They wear ornate, ceremonial red armor. Although they wield a large [[Honor_Guard_Pike|pike]] for ceremonial purposes, they generally utilize [[Energy Sword]]s or [[Plasma Rifle]]s in actual combat. It is believed, although not confirmed, that they are slightly below Zealots in the Covenant hierarchy.
[[Image:Ultracapt.jpg|thumb|left|125px|An Ultra.]]
'''[[Ultra Elite]]''': These are the Covenant's [[Colonel]]s and [[Captain]]s, just below the golden-armored Zealots in rank. Several white Elite corpses were seen in [[Halo]], presumably killed in combat with the [[Flood]], but they do not appear in battle until Halo 2. They command operations, unlike the Zealots who command fleets or armies. Although they do not possess the same level of natural resilience as the Zealots, they use [[Overshield]]s in combat to continue fighting long after their enemies are forced to retreat. They carry energy swords as backup weapons


'''[[Special Operations Commander]]''': Special Operations Commanders command a troupe of regular Spec Ops troops. They are immediately above Ultras in rank, the only cosmetic difference being more white on the Commander. They are only seen in ''Halo 2'', in [[Rtas 'Vadumee]]. It is unknown how strong their shields are or how skilled they are in combat, because 'Vadumee is invincible and an ally.
'''[[Special Operations Commander]]''': Special Operations Commanders command a troupe of regular Spec Ops troops. They are immediately above Ultras in rank, the only cosmetic difference being more white on the Commander. They are only seen in ''Halo 2'', in [[Rtas 'Vadumee]]. It is unknown how strong their shields are or how skilled they are in combat, because 'Vadumee is invincible and an ally.
[[Image:HalfJaw03.jpg|120px|thumb|right|125px|A Spec Ops Commander.]]
[[Image:HalfJaw03.jpg|120px|thumb|right|125px|A Spec Ops Commander.]]
 
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[[Image:Ultracapt.jpg|thumb|left|125px|An Ultra.]]
'''[[Ultra Elite]]''': These are the Covenant's [[Colonel]]s and [[Captain]]s, just below the golden-armored Zealots in rank. Several white Elite corpses were seen in [[Halo]], presumably killed in combat with the [[Flood]], but they do not appear in battle until Halo 2. They command operations, unlike the Zealots who command fleets or armies. Although they do not possess the same level of natural resilience as the Zealots, they use [[Overshield]]s in combat to continue fighting long after their enemies are forced to retreat. They carry energy swords as backup weapons.


'''[[Special Operations Elite]]''': Special Operations Elites are extremely skilled fighters, sent in by the Covenant to accomplish the most dangerous and difficult of missions. They have superior accuracy, fire in longer bursts, and have slightly stronger shielding than regular Elites. Most notably, SpecOps Elites operate in squads and are extremely skilled and accurate grenade throwers. They are equipped with an active camouflage system, but rarely use it except to get into position without notice.
'''[[Special Operations Elite]]''': Special Operations Elites are extremely skilled fighters, sent in by the Covenant to accomplish the most dangerous and difficult of missions. They have superior accuracy, fire in longer bursts, and have slightly stronger shielding than regular Elites. Most notably, SpecOps Elites operate in squads and are extremely skilled and accurate grenade throwers. They are equipped with an active camouflage system, but rarely use it except to get into position without notice.
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