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(Aren't health and durability the same thing?) |
(What I meant is gameplay health =/= canon durability. Trivia implies they are the same, which is wrong. Check out Type-52_Troop_Carrier#Changes_from_Halo_3_to_Halo:_Reach.) |
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==Trivia== | ==Trivia== | ||
During the level [[Composer (level)|Composer]], in the hangar, if the player activates the barrier while a Phantom is still inside the station, the vehicle will explode once it comes in contact with the barrier. | |||
==Gallery== | ==Gallery== |
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