Rizsheda-pattern Shade: Difference between revisions

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* The Shade is one of the few non-static Forge objects to change color with its team in Forge. Changing the team association and/or the object color results in the base to change different shades of that color.  The upper portion of the turret may also change colors in game, but this does not seem to happen all the time.
* The Shade is one of the few non-static Forge objects to change color with its team in Forge. Changing the team association and/or the object color results in the base to change different shades of that color.  The upper portion of the turret may also change colors in game, but this does not seem to happen all the time.
* In ''Halo 5: Guardians'', if a destroyed Shade is not despawned, the anti-gravity base can be moved around with a [[Spartan abilities|Ground Pound]], allowing players to see a destroyed Shade's base without the flames on it.
* In ''Halo 5: Guardians'', if a destroyed Shade is not despawned, the anti-gravity base can be moved around with a [[Spartan abilities|Ground Pound]], allowing players to see a destroyed Shade's base without the flames on it.
** The flames will stay where the Shade was originally destroyed. Sometimes, any players who step on the flames will see damage indicators on their [[heads-up display]], but will otherwise take no damage.
** If the player moves away from the Shade's original spot and comes back to it, the flames will return to where the Shade was originally destroyed. Sometimes, any players who step on the flames will see damage indicators on their [[heads-up display]], but will otherwise take no damage.
** Also, occasionally, the destroyed Shade's base still damages players who touch it, though, but no damage indicators appear on their heads-up display if the flames are away from the base.
** Also, occasionally, the destroyed Shade's base still damages players who touch it, though, but no damage indicators appear on their heads-up display if the flames are away from the base.
*** In solo, the flames will damage all characters regardless.


== Gallery ==
== Gallery ==
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