Rank (Halo 5: Guardians): Difference between revisions

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m (Both H3 and H4 had CSR from 1-50. You must be thinking of SR.)
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A player's '''competitive skill rank''', or '''CSR''', is not only based on wins and losses but also the rank of the opponents the player faces on the enemy team. Unlike ''Halo 4'', which had its CSR be numerical values from 1 to 50, ''Halo 5: Guardians''<nowiki>'</nowiki> CSR is a league system. There are [[seven]] divisions for the CSR, with the first five having six tiers. These include Bronze, Silver, Gold, Platinum, Diamond, Onyx, and Champion. However, before players can be placed within a division they must first play ten matches in order to be properly placed. The amount of points players gain or lose depends on the people they play against. For example if a player has been placed in the Silver division and loses against a team of Gold players, they will lose rank less than they would have if they had lost to someone from a lower Division, such as Bronze. The same goes for winning – if a player beats a team of Bronze players, they won’t rank up as much compared to when they beat a team of Champion Players. Losing games will cause a player's progress within a rank to decrease, but will never drop down a whole rank from losing. Like ''Halo 4'' each playlist has its own ranks.<ref name="HW">[https://www.halowaypoint.com/en-us/community/blog-posts/enter-the-arena '''Halo Waypoint''': ''Enter the Arena'']</ref>
A player's '''competitive skill rank''', or '''CSR''', is not only based on wins and losses but also the rank of the opponents the player faces on the enemy team. Unlike ''Halo 4'', which had its CSR be numerical values from 1 to 50, ''Halo 5: Guardians''<nowiki>'</nowiki> CSR is a league system. There are [[seven]] divisions for the CSR, with the first five having six tiers. These include Bronze, Silver, Gold, Platinum, Diamond, Onyx, and Champion. However, before players can be placed within a division they must first play ten matches in order to be properly placed. The amount of points players gain or lose depends on the people they play against. For example if a player has been placed in the Silver division and loses against a team of Gold players, they will lose rank less than they would have if they had lost to someone from a lower Division, such as Bronze. The same goes for winning – if a player beats a team of Bronze players, they won’t rank up as much compared to when they beat a team of Champion Players. Losing games will cause a player's progress within a rank to decrease, but will never drop down a whole rank from losing. Like ''Halo 4'' each playlist has its own ranks.<ref name="HW">[https://www.halowaypoint.com/en-us/community/blog-posts/enter-the-arena '''Halo Waypoint''': ''Enter the Arena'']</ref>


While the first five divisions do not have a numerical value attached, the Onyx and Champion divisions do. Players within the Onyx division are ranked 201-3,000 while Champions are ranked 1-200. Players in the Onyx and Champion divisions cannot share the same rank, IE there is only one player with the rank of 185 in Team Slayer in the world. If a player wishes to rank up they will cause other players to lose rank similar to a leaderboard.<ref name="HW"/>
While the first five divisions do not have a numerical value attached, the Onyx and Champion divisions do. Players within the Onyx division are ranked 201-3,000 (No, that's wrong) while Champions are ranked 1-200. Players in the Onyx and Champion divisions cannot share the same rank, IE there is only one player with the rank of 185 in Team Slayer in the world. If a player wishes to rank up they will cause other players to lose rank similar to a leaderboard.<ref name="HW"/>


===Seasons===
===Seasons===
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