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{{ | {{Status|Gameplay}} | ||
{{Title|''Halo: Reach'' multiplayer ranks}} | {{Title|''Halo: Reach'' multiplayer ranks}} | ||
[[File: | [[File:HR Rank XP requirement chart.png|thumb|250px|A chart illustrating the change in the amount of cR necessary to rank up.]] | ||
The '''ranking system''' in ''[[Halo: Reach]]'' is based on credits ([[cR]]) earned through [[Forge]], [[Multiplayer]], [[Campaign]], and [[Firefight]] matches. Credits are earned after every game, and players earn extra credits for medals earned during the match, (e.g. [[Double Kill | The '''ranking system''' in ''[[Halo: Reach]]'' is based on credits ([[cR]]) earned through [[Forge]], [[Multiplayer]], [[Campaign]], and [[Firefight]] matches. Credits are earned after every game, and players earn extra credits for medals earned during the match, (e.g. [[Double Kill]]s) victory bonuses, [[commendations]], and [[Challenges/Halo: Reach|Daily/Weekly challenges]]. As the player's rank increase, the credits in each game they earn increase as well. | ||
==Overview== | ==Overview== | ||
There is a total of | There is a total of fifty ranks available for players. As previously mentioned, these ranks can be obtained by gaining credits from the game. These credits can also be used to purchase [[Armor customization (Halo: Reach)|armor permutations]] for the player's character model (spending credits in this way does not affect ranking). The ranks take the form of military-style ranks (similar to [[Rank (Halo 3)|those seen in]] ''[[Halo 3]]''), though at game launch only the first twenty-three (Recruit - Lieutenant Colonel, Grade 3) were available. This cap was the subject of a community challenge hosted by [[Bungie]] for the ''Reach'' playerbase to collectively earn [[John-117|117]] million cR, with regular updates posted on the [[Bungie.net]] weekly update. Forty-nine days after launch on [[2010#November|November 10, 2010]], the cap was lifted and all remaining ranks and unlocks were made available for purchase.{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=29582|Site=Bungie.net|Page=New Ranks & Armor Now Available}} | ||
Offline, the easiest ways to earn Credits are to either play Custom Games or, even easier, use Forge mode or | In the days leading up to the launch of ''[[Halo 4]]'', [[343 Industries]] upped the chances for players to encounter a "Super Jackpot" in ''Halo: Reach'', allowing them to earn more credits.{{Ref/Site|D=01|M=6|Y=2020|URL=https://web.archive.org/web/20121116200444/http://blogs.halowaypoint.com/Headlines/post/2012/10/25/The-Halo-Bulletin-102512-.aspx|Site=Halo Waypoint|Page=The Halo Bulletin: 10.25.12}} | ||
''Halo: Reach'' has a daily credit limit of 200,000 cR, meaning that it takes players approximately three months of hitting this limit every day to reach the rank of Inheritor. | |||
===Offline=== | |||
Offline, the easiest ways to earn Credits are to either play Custom Games or, even easier, use [[Forge/Halo: Reach|Forge mode]] or [[Firefight (Halo: Reach)|Firefight]], in which thousands of credits can be earned in a single relatively short session. However, after an account has been connected to [[Xbox LIVE]], all modes are significantly lower than those awarded for playing multiplayer via Xbox Live or campaign. If an account has been used offline to earn credits, upon first connecting to [[Xbox LIVE]] the player is given a choice between keeping their current offline rank and armour - but not be able to change or gain further ranks - or be demoted to a low level (around the rank of Sergeant) and start the rank grind the same as all other players. | |||
==List of ranks== | ==List of ranks== | ||
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| Sergeant Grade 2 || [[File:HR Rank Sergeant G2 Icon.png|75px]] || 32500 cR || 12500 cR || 0.16% | | Sergeant Grade 2 || [[File:HR Rank Sergeant G2 Icon.png|75px]] || 32500 cR || 12500 cR || 0.16% | ||
|- | |- | ||
| Warrant Officer || [[File:HR Rank | | Warrant Officer || [[File:HR Rank Warrant Officer Icon.png|75px]] || 45000 cR || 33000 cR || 0.23% | ||
|- | |- | ||
| Warrant Officer Grade 1 || [[File:HR Rank | | Warrant Officer Grade 1 || [[File:HR Rank Warrant Officer G1 Icon.png|75px]] || 78000 cR || 33000 cR || 0.39% | ||
|- | |- | ||
| Warrant Officer Grade 2 || [[File:HR Rank | | Warrant Officer Grade 2 || [[File:HR Rank Warrant Officer G2 Icon.png|75px]] || 111000 cR || 33000 cR || 0.56% | ||
|- | |- | ||
| Warrant Officer Grade 3 || [[File:HR Rank | | Warrant Officer Grade 3 || [[File:HR Rank Warrant Officer G3 Icon.png|75px]] || 144000 cR || 66000 cR || 0.72% | ||
|- | |- | ||
| Captain || [[File:HR Rank Captain Icon.png|75px]] || 210000 cR || 23000 cR || 1.05% | | Captain || [[File:HR Rank Captain Icon.png|75px]] || 210000 cR || 23000 cR || 1.05% | ||
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| Major Grade 3 || [[File:HR Rank Major G3 Icon.png|75px]] || 400000 cR || 50000 cR || 2.00% | | Major Grade 3 || [[File:HR Rank Major G3 Icon.png|75px]] || 400000 cR || 50000 cR || 2.00% | ||
|- | |- | ||
| Lt. Colonel || [[File:HR Rank | | Lt. Colonel || [[File:HR Rank Lieutenant Colonel Icon.png|75px]] || 450000 cR || 30000 cR || 2.25% | ||
|- | |- | ||
| Lt. Colonel Grade 1 || [[File:HR Rank | | Lt. Colonel Grade 1 || [[File:HR Rank Lieutenant Colonel G1 Icon.png|75px]] || 480000 cR || 30000 cR || 2.40% | ||
|- | |- | ||
| Lt. Colonel Grade 2 || [[File:HR Rank | | Lt. Colonel Grade 2 || [[File:HR Rank Lieutenant Colonel G2 Icon.png|75px]] || 510000 cR || 30000 cR || 2.55% | ||
|- | |- | ||
| Lt. Colonel Grade 3 || [[File:HR Rank | | Lt. Colonel Grade 3 || [[File:HR Rank Lieutenant Colonel G3 Icon.png|75px]] || 540000 cR || 60000 cR || 2.70% | ||
|- | |- | ||
| Commander || [[File:HR Rank | | Commander || [[File:HR Rank Commander Icon.png|75px]] || 600000 cR || 50000 cR || 3.00% | ||
|- | |- | ||
| Commander Grade 1 || [[File:HR Rank | | Commander Grade 1 || [[File:HR Rank Commander G1 Icon.png|75px]] || 650000 cR || 50000 cR || 3.25% | ||
|- | |- | ||
| Commander Grade 2 || [[File:HR Rank | | Commander Grade 2 || [[File:HR Rank Commander G2 Icon.png|75px]] || 700000 cR || 50000 cR || 3.50% | ||
|- | |- | ||
| Commander Grade 3 || [[File:HR Rank | | Commander Grade 3 || [[File:HR Rank Commander G3 Icon.png|75px]] || 750000 cR || 100000 cR || 3.75% | ||
|- | |- | ||
| Colonel || [[File:HR Rank Colonel Icon.png|75px]] || 850000 cR || 110000 cR || 4.25% | | Colonel || [[File:HR Rank Colonel Icon.png|75px]] || 850000 cR || 110000 cR || 4.25% | ||
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| General Grade 4 || [[File:HR Rank General G4 Icon.png|75px]] || 2650000 cR || 350000 cR || 13.25% | | General Grade 4 || [[File:HR Rank General G4 Icon.png|75px]] || 2650000 cR || 350000 cR || 13.25% | ||
|- | |- | ||
| Field Marshall || [[File:HR Rank | | Field Marshall || [[File:HR Rank Field Marshall Icon.png|75px]] || 3000000 cR || 700000 cR || 15.00% | ||
|- | |- | ||
| Hero || [[File:HR Rank Hero Icon.png|75px]] || 3700000 cR || 900000 cR || 18.50% | | Hero || [[File:HR Rank Hero Icon.png|75px]] || 3700000 cR || 900000 cR || 18.50% | ||
Line 115: | Line 120: | ||
==Trivia== | ==Trivia== | ||
*On Bungie.net, the rank insignia for Commander, Grade 3 features two grade bars. The in-game insignia and the one featured on [[Halo Waypoint]]'s service record do not display this, and are thus used in the above table. The Bungie.net emblem variant can be seen below. | |||
*On Bungie.net, the rank insignia for Commander, Grade 3 features two grade bars. | |||
*The last [[seven]] ranks are loosely based on the last seven [[Rank (Halo 2)|ranks of ''Halo 2'']]. | *The last [[seven]] ranks are loosely based on the last seven [[Rank (Halo 2)|ranks of ''Halo 2'']]. | ||
*During an interview about ''Destiny 2'', ''Halo: Reach'' developer [[Luke Smith]] mentioned that he is the cause of an unspecified rank within the rank scheme taking too long to unlock due to a typo. Smith didn't specify which rank or the particular numbers involved, but the rank of Eclipse is likely the culprit. To rank up from Noble to Eclipse, a player must earn 1.5 million cR; to rank up from Eclipse to Nova, a player must unlock 2.5 million cR; to rank up from Nova to Forerunner, a player must earn 2 million credits. This odd spike of credit earnings can be viewed in the graph at the top of this page, and would seem to be the oddity in question.{{Ref/YouTube|7EE7cAeJUeM|Kinda Funny|Destiny 2's Luke Smith Interview - We Have Cool Friends|T=1210|Y=2021|M=1|D=7|Quote=There's some missed zero in the credit tuning for the original Halo: Reach that I still feel bad about. Where it made some rank way the fuck too long and it was because I fat fingered a zero or something. You just kind of have to forever because we didn't patch that game, we shipped it and we were done with it.|Quotee=Luke Smith}} | |||
==Gallery== | |||
<gallery> | |||
File:HR Rank Commander G3 Icon Alt.png|The alternate Commander, Grade 3 emblem design used on Bungie.net. | |||
File:HR AssetSheet Ranks.png|The ''Halo: Reach'' ranks, as displayed in raw assets obtained from Halo Waypoint. | |||
</gallery> | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
[[Category:Game rank]] | |||
==External links== | |||
*[https://docs.google.com/spreadsheets/d/13FWD4NP8yxzcLUouW9WDrEpBBZyQv1RtLz_XlpyF-xg/edit#gid=0 ''Halo: Reach'' rank XP calculator on Google sheets] | |||
{{Navbox/Ranks/Gameplay}} | |||
[[Category:Game rank|Reach, Halo]] | |||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] |