Overload glitch (Halo 3): Difference between revisions

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*Some players have reported seeing [[Ghosts of Halo]] on maps after overloading them.
*Some players have reported seeing [[Ghosts of Halo]] on maps after overloading them.
*It should be noted that overloading will not disable the Guardians. It ''will'', however, disable the various level features whose kills are credited to the Guardians.
*It should be noted that overloading will not disable the Guardians. It ''will'', however, disable the various level features whose kills are credited to the Guardians.
*Some players suggest that the so called "Ghosts of Halo" are actually Guardians that attack the overloader of a map, note the name "Guardian" meaning protector, "protecting" any map from overloading.
*Some players suggest that the so called "Ghosts of Halo" are actually Guardians that attack the overloader of a map. Note the name "Guardian" meaning protector, "protecting" any map from overloading.
*It is also possible that the Guardians have a built-in script letting them stabilize any overloading map,as such saving it from crashing.
*It is also possible that the Guardians have a built-in script letting them stabilize any overloading map, as such saving it from crashing.


{{Glitches}}
{{Glitches}}