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*Some players have reported seeing [[Ghosts of Halo]] on maps after overloading them. | *Some players have reported seeing [[Ghosts of Halo]] on maps after overloading them. | ||
*It should be noted that overloading will not disable the Guardians. It ''will'', however, disable the various level features whose kills are credited to the Guardians. | *It should be noted that overloading will not disable the Guardians. It ''will'', however, disable the various level features whose kills are credited to the Guardians. | ||
*Some players suggest that the so called "Ghosts of Halo" are actually Guardians that attack the overloader of a map | *Some players suggest that the so called "Ghosts of Halo" are actually Guardians that attack the overloader of a map. Note the name "Guardian" meaning protector, "protecting" any map from overloading. | ||
*It is also possible that the Guardians have a built-in script letting them stabilize any overloading map,as such saving it from crashing. | *It is also possible that the Guardians have a built-in script letting them stabilize any overloading map, as such saving it from crashing. | ||
{{Glitches}} | {{Glitches}} |
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