Mythic (difficulty): Difference between revisions

Disputed concepts on Mythic Difficulty. This would be deleted right?
(→‎Halo 2: Envy skull.)
(Disputed concepts on Mythic Difficulty. This would be deleted right?)
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==''Halo: Combat Evolved'' and ''Halo: Combat Evolved Anniversary''==
==''Halo: Combat Evolved'' and ''Halo: Combat Evolved Anniversary''==
===General differences===
===General differences===
*In ''Halo: Combat Evolved Anniversary''
*In ''Halo: Combat Evolved Anniversary'':
**There exist two versions of the regular LASO rule for ''Halo: Combat Evolved Anniversary'': LCS ("Legendary Classic Skulls") and the regular LASO difficulty.
**There exist two versions of the regular LASO rule for ''Halo: Combat Evolved Anniversary'': LCS ("Legendary Classic Skulls") and the regular LASO difficulty.
**If it is for the former, then the Foreign Skull, Malfunction Skull, Boom Skull, Recession Skull, Bandanna Skull, Grunt Funeral Skull, Piñata Skull, and Eye Patch Skull remain turned off.
**If it is for the former, then the Foreign Skull, Malfunction Skull, Boom Skull, Recession Skull, Bandanna Skull, Grunt Funeral Skull, Piñata Skull, and Eye Patch Skull remain turned off.
**If it is for the latter, then the Bandanna Skull counts.
**If it is for the latter, then the Bandanna Skull counts.
**There are many instances of explosions going off at any time. A good practice to do, if playing LASO, is to throw a frag grenade to detonate any grenades lying on the ground, or kill any enemies off-screen or far away. It is best to wait for about 30 seconds in order to ensure every spare Grunt finishes their death animation and subsequent explosion; a grenade or several finish exploding; Flood Carrier forms finish exploding. In order to prevent risk of taking any damage from throwing frag grenades, you also have to wait about 3 seconds before throwing another one. If you don't do this, then a frag grenade can very easily bounce back to you.
**There are many instances of explosions going off at any time. A good practice to do, if playing LASO, is to throw a frag grenade to detonate any grenades lying on the ground, or kill any enemies off-screen or far away. It is best to wait for about 30 seconds in order to ensure every spare Grunt finishes their death animation and subsequent explosion; a grenade or several finish exploding; Flood Carrier forms finish exploding. In order to prevent risk of taking any damage from throwing frag grenades, you also have to wait about 3 seconds before throwing another one. If you don't do this, then a frag grenade can very easily bounce back to you.
*In ''Halo: The Master Chief Collection''
*In ''Halo: The Master Chief Collection'':
**There exist two versions of the regular LASO rule for ''Halo: Combat Evolved'': LCS ("Legendary Classic Skulls") and the regular LASO difficulty.
**If it is for the former, then the Foreign Skull, Malfunction Skull, Boom Skull, Recession Skull, Bandanna Skull, Grunt Funeral Skull, Piñata Skull, Anger Skull, Blind Skull, Catch Skull, Ghost Skull, Sputnik Skull, That's Just... Wrong Skull, Thunderstorm Skull, Tough Luck Skull, and Eye Patch Skull remain turned off.
**If it is for the later, then the Bandanna Skull counts.
**There are many instances of explosions going off at any time. A good practice to do, if playing LASO, is to throw a frag grenade to detonate any grenades lying on the ground, or kill any enemies off-screen or far away.


===Awards===
===Awards===
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==''Halo 3'' and ''Halo 3: ODST''==
==''Halo 3'' and ''Halo 3: ODST''==
===General differences===
===General differences===
 
*In ''Halo 3'':
**This is the origin of the Iron Skull's reworked effect of restarting the player to the beginning of the level after death in solo games. Because of this change, players had eventually came up with "Solo Legendary All Skulls On No Deaths No Save and Quits" or the very extreme version of Mythic.
**Back when linked Bungie.net accounts were created, this version of the Mythic difficulty could be verifiable by the Scoring system. If you never died once in a mission, the results screen showed up. This was utilized effectively in the Summer Mythic Recon Challenges.
*In ''Halo 3: ODST'':
===Awards===
===Awards===
*In ''Halo 3'':
*In ''Halo 3'':
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==''Halo Wars''==
==''Halo Wars''==
===General differences===
===General differences===
*In contrast to all Halo games to date, you'll have to manually activate each Skull to gain LASO.
*There were 2 Skulls exclusive in pre-ordering the game. Some say that those Skulls do not count.


==''Halo: Reach''==
==''Halo: Reach''==
===General differences===
===General differences===
*Elites found in the difficulty take two overcharge Plasma Pistol shots to be fully drained of their shields.
*Elites found in the difficulty take two overcharged Plasma Pistol shots to be fully drained of their shields.
*
*The [[YSS-1000 Sabre]] is not affected by the Black Eye Skull.
*This is one of the few Halo games with auditory cues when a player Spartan takes damage.


===Awards===
===Awards===
Anonymous user