Mythic (difficulty): Difference between revisions

Disputed concepts on Mythic Difficulty. This would be deleted right?
(Disputed concepts on Mythic Difficulty. This would be deleted right?)
(Disputed concepts on Mythic Difficulty. This would be deleted right?)
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**There exist two versions of the regular LASO rule for ''Halo: Combat Evolved Anniversary'': LCS ("Legendary Classic Skulls") and the regular LASO difficulty.
**There exist two versions of the regular LASO rule for ''Halo: Combat Evolved Anniversary'': LCS ("Legendary Classic Skulls") and the regular LASO difficulty.
**If it is for the former, then the Foreign Skull, Malfunction Skull, Boom Skull, Recession Skull, Bandanna Skull, Grunt Funeral Skull, Piñata Skull, and Eye Patch Skull remain turned off.
**If it is for the former, then the Foreign Skull, Malfunction Skull, Boom Skull, Recession Skull, Bandanna Skull, Grunt Funeral Skull, Piñata Skull, and Eye Patch Skull remain turned off.
**If it is for the later, then the Bandanna Skull counts.
**If it is for the latter, then the Bandanna Skull counts.
**There are many instances of explosions going off at any time. A good practice to do, if playing LASO, is to throw a frag grenade to detonate any grenades lying on the ground, or kill any enemies off-screen or far away. It is best to wait for about 30 seconds in order to ensure every spare Grunt finishes their death animation and subsequent explosion; grenades finish exploding; Flood Carrier forms finish exploding. In order to prevent risk of taking any damage from throwing frag grenades, you also have to wait about 3 seconds before throwing another one. If you don't do this, then a frag grenade can very easily bounce back to you.
**There are many instances of explosions going off at any time. A good practice to do, if playing LASO, is to throw a frag grenade to detonate any grenades lying on the ground, or kill any enemies off-screen or far away. It is best to wait for about 30 seconds in order to ensure every spare Grunt finishes their death animation and subsequent explosion; grenades finish exploding; Flood Carrier forms finish exploding. In order to prevent risk of taking any damage from throwing frag grenades, you also have to wait about 3 seconds before throwing another one. If you don't do this, then a frag grenade can very easily bounce back to you.
*In ''Halo: The Master Chief Collection''
*In ''Halo: The Master Chief Collection''
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