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In addition, the Hunters are over 20% larger<ref>''[[The Art of Halo]]'', Creating a Virtual World</ref> and 10% slower, making it much easier to target. Their increased strengths go towards your advantage when playing as the Arbiter; the Hunters are then powerful and durable allies.  
In addition, the Hunters are over 20% larger<ref>''[[The Art of Halo]]'', Creating a Virtual World</ref> and 10% slower, making it much easier to target. Their increased strengths go towards your advantage when playing as the Arbiter; the Hunters are then powerful and durable allies.  
They have gained a new move, too: the ability to attack an enemy behind them. This effectively makes the old strategy of "dodge-and-fire" less effective.


Finally, the Hunters have much more health. Most small arms do rather moderate damage against them, in contrast to the [[M6D]]'s ability to kill them in a single shot. For example, on [[Normal]] difficulty, it takes 11 shots from the [[M6C Magnum Sidearm]], 6 full bursts from the [[BR55 Battle Rifle|battle rifle]], or 10 shots from the [[Covenant carbine]] to kill a Hunter.
Finally, the Hunters have much more health. Most small arms do rather moderate damage against them, in contrast to the [[M6D]]'s ability to kill them in a single shot. For example, on [[Normal]] difficulty, it takes 11 shots from the [[M6C Magnum Sidearm]], 6 full bursts from the [[BR55 Battle Rifle|battle rifle]], or 10 shots from the [[Covenant carbine]] to kill a Hunter.


On [[Heroic]] and lower difficulties, sniper weapons will kill a Hunter in a single shot, as do machine gun turrets and [[plasma cannon]]s. However, on Legendary, not a single weapon can kill them in one hit. A [[SRS99C-S2 AM Sniper Rifle]] or [[beam rifle]] will take two shots to kill a Hunter on [[Legendary]].
On [[Heroic]] and lower difficulties, sniper weapons will kill a Hunter in a single shot, as do machine gun turrets and [[plasma cannon]]s. However, on Legendary, not a single weapon can kill them in one hit. An [[SRS99C-S2 AM Sniper Rifle]] or [[beam rifle]] will take two shots to kill a Hunter on [[Legendary]].


Often, the most effective weapon against them is the one that does the most damage: the [[rocket launcher]] is greatly effective, and so is the [[fuel rod cannon]]. While these weapons take two and three shots respectively to kill a Hunter on Legendary, they can damage one regardless of where it hits it. If lacking a sniper rifle and a heavy weapon, simply switch to the Covenant carbine or the battle rifle (BR's slightly stronger). To put one down, aim for the exposed flesh to and empty your rounds. It should take around a magazine (maybe a magazine and a half on Legendary) to kill one.  
The [[rocket launcher]] is greatly effective, and so is the [[fuel rod cannon]]. While these weapons take two and three shots respectively to kill a Hunter on Legendary, they can damage one regardless of where it hits it. If lacking a sniper rifle and a heavy weapon, simply switch to the Covenant carbine or the battle rifle (BR's slightly stronger). To put one down, aim for the exposed flesh and empty your rounds. It should take around a magazine (maybe a magazine and a half on Legendary) to kill one.  


''Note: that in large areas without cover, you may invariably lose. Do not use the energy sword, as it is worse than useless (it brings you to close quarters with the Hunter, where it can easily beat you down).''
''Note: that in large areas without cover, you may invariably lose. Do not use the energy sword, as it is worse than useless (it brings you to close quarters with the Hunter, where it can easily beat you down).''
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If an enemy gets too close, the Hunter will attempt a clumsy but dangerous melee attack with its shield, severely injuring if not killing the enemy. Once its partner is killed, the Hunter becomes much more aggressive and will chase the player, attempting to avenge its partner's death by only melee attacks.
If an enemy gets too close, the Hunter will attempt a clumsy but dangerous melee attack with its shield, severely injuring if not killing the enemy. Once its partner is killed, the Hunter becomes much more aggressive and will chase the player, attempting to avenge its partner's death by only melee attacks.


When battling the [[UNSC]] [[Marines]], one Hunter will engage the Marines in close combat, whilst the other will hang back and support with the [[Assault Cannon]]. If one of the Hunters dies, the other will occasionally leap forward and attempt to smash an enemy with its shield. If this attack connects, the foe on the receiving end of the blow will invariably die. Generally, Hunters have a harder time taking down marines than they had in Halo: CE, but that is because the health of marines has been increased drastically, they almost have 175% more health in normal difficulty.  
When battling the [[UNSC]] [[Marines]], one Hunter will engage the Marines in close combat, whilst the other will hang back and support with the [[Assault Cannon]]. If one of the Hunters dies, the other will occasionally leap forward and attempt to smash an enemy with its shield. If this attack connects, the foe on the receiving end of the blow will invariably die. Generally, Hunters have a harder time taking down marines than they had in Halo: CE, but that is because the health of marines has been increased drastically, they almost have 175% more health in normal difficulty than the Halo: CE marines.  


During the last level of Halo 2, many players are relieved to find out that 2 pairs of Hunters are with them. Due to their amazing strength and size, it is logical to hide behind them and activate your camouflage to escape from being harmed (for beginners). However, on Legendary, some players go first, and take out as many Brutes as possible, so they won't have to deal with them later.
During the last level of Halo 2, many players are relieved to find out that 2 pairs of Hunters are with them. Due to their amazing strength and size, it is logical to hide behind them and activate your camouflage to escape from being harmed (for beginners). However, on Legendary, some players go first, and take out as many Brutes as possible, so they won't have to deal with them later.
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