Mendicant Bias: Difference between revisions

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(Changed instances of "AI" to "ancilla", "Installation 07" to "Gyre 11", and some other changes to try to make it more consistent with current nomenclature.)
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====Conflict at Gyre 11 and capture====
====Conflict at Gyre 11 and capture====
{{Quote|I have listened to the Domain. I fulfill the wishes of those who created us all. You do not, and have never done so.|Mendicant Bias to the [[IsoDidact]].{{Ref/Reuse|p337}}}}
{{Quote|I have listened to the Domain. I fulfill the wishes of those who created us all. You do not, and have never done so.|Mendicant Bias to the [[IsoDidact]].{{Ref/Reuse|p337}}}}
{{Main|Battle for Gyre 11}}
After the battle of the Capital, Gyre 11—still under the control of Mendicant Bias—made a slipspace jump to a distant planetary system near the galactic border. The jump was an automated fail-safe measure, intended to place the Halo on a pre-determined collision course with [[Wolf-faced planet|a planet]] in the event it went rogue. Although unable to control the Halo's movements themselves, Mendicant Bias and the Primordial intended to enlist humans and [[Composer]]-processed Forerunner Flood victims to interface with the Halo's controls and reposition the Halo in a way that the planet would pass through it. Mendicant extracted the humans' ancestral memory imprints, claiming it would use the ancient warrior essences as its commanders in the coming campaign against the Forerunners; this was allegedly because the ancilla enjoyed the irony of having humans carry out its vengeance on its creators. However, a portion of this may have been deception engineered by Mendicant and the Primordial to convince the live humans to cooperate with them in saving the Halo.<ref>'''Halo: Primordium''', ''page 313-314''</ref>
After the battle of the Capital, Gyre 11—still under the control of Mendicant Bias—made a slipspace jump to a distant planetary system near the galactic border. The jump was an automated fail-safe measure, intended to place the Halo on a pre-determined collision course with [[Wolf-faced planet|a planet]] in the event it went rogue. Although unable to control the Halo's movements themselves, Mendicant Bias and the Primordial intended to enlist humans and [[Composer]]-processed Forerunner Flood victims to interface with the Halo's controls and reposition the Halo in a way that the planet would pass through it. Mendicant extracted the humans' ancestral memory imprints, claiming it would use the ancient warrior essences as its commanders in the coming campaign against the Forerunners; this was allegedly because the ancilla enjoyed the irony of having humans carry out its vengeance on its creators. However, a portion of this may have been deception engineered by Mendicant and the Primordial to convince the live humans to cooperate with them in saving the Halo.<ref>'''Halo: Primordium''', ''page 313-314''</ref>


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Following Mendicant's defection, another metarch, [[Offensive Bias]], had been constituted as its replacement. Offensive Bias lacked Mendicant's creativity, as well as its free will,<ref>'''Halo 3''', ''Terminal 7'' (''"But the one that destroyed me long ago, in the upper atmosphere of a world far distant from here, was an implement far cruder than I. My weakness was capacity - unintentional though it was! - to choose the Flood."'')</ref> but was more methodically lethal. Mendicant viewed Offensive Bias with derision, dismissing it as an "inferior metarch".<ref>'''Halo: Silentium''', ''page 208''</ref>  
Following Mendicant's defection, another metarch, [[Offensive Bias]], had been constituted as its replacement. Offensive Bias lacked Mendicant's creativity, as well as its free will,<ref>'''Halo 3''', ''Terminal 7'' (''"But the one that destroyed me long ago, in the upper atmosphere of a world far distant from here, was an implement far cruder than I. My weakness was capacity - unintentional though it was! - to choose the Flood."'')</ref> but was more methodically lethal. Mendicant viewed Offensive Bias with derision, dismissing it as an "inferior metarch".<ref>'''Halo: Silentium''', ''page 208''</ref>  


With reawakened [[Precursor]] [[star road]]s and millions of Flood-controlled ships at its disposal, Mendicant [[Battle of the greater Ark|attacked]] the [[greater Ark]], neutralizing the bulk of the remaining Forerunner population and their leadership. Despite the defense organized by Offensive Bias and the firing of [[Omega Halo|Gyre 09]] which cut a momentary opening in the thicket of star roads, there was little the Forerunners could do against the power of the Precursor structures. The devastation of the greater Ark left the surviving Forerunners with only one option: the galaxy-wide activation of the [[Halo Array]] to halt the Flood.<ref>'''Halo: Silentium''', ''String 35''</ref>
With reawakened [[Precursor]] [[star road]]s and millions of Flood-controlled ships at its disposal, Mendicant [[Battle of the greater Ark|attacked]] the [[greater Ark]], neutralizing the bulk of the remaining Forerunner population and their leadership. Despite the defense organized by Offensive Bias and the firing of [[Gyre 09]] which cut a momentary opening in the thicket of star roads, there was little the Forerunners could do against the power of the Precursor structures. The devastation of the greater Ark left the surviving Forerunners with only one option: the galaxy-wide activation of the [[Halo Array]] to halt the Flood.<ref>'''Halo: Silentium''', ''String 35''</ref>


====Assault on the Jat-Krula====
====Assault on the Jat-Krula====
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==Housings==
==Housings==
[[File:Originsmendicant.jpg|thumb|250px|A physical shell used by Mendicant Bias.]]
[[File:HLeg MendicantBias.png|thumb|250px|A physical shell used by Mendicant Bias.]]


A highly advanced and powerful ancilla capable of splintering itself into many independent instances, Mendicant Bias inhabited a number of different physical armatures.
A highly advanced and powerful ancilla capable of splintering itself into many independent instances, Mendicant Bias inhabited a number of different physical armatures.
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One of Mendicant's primary extensions, kept on [[Gyre 11]], was housed within an enormous, city-sized mass of data crystals, which hovered over a web-like network of green hard light "paths". This structure also contained a central eye, and was ringed with blue hard light structures that vaguely resembled legs. Before Installation 07 was retaken by the [[IsoDidact]], this physical incarnation directly observed a group of [[Erde-Tyrene civilization|humans]] that had been gathered in the facility.<ref>'''Halo: Primordium''', ''page 287-288''</ref>
One of Mendicant's primary extensions, kept on [[Gyre 11]], was housed within an enormous, city-sized mass of data crystals, which hovered over a web-like network of green hard light "paths". This structure also contained a central eye, and was ringed with blue hard light structures that vaguely resembled legs. Before Installation 07 was retaken by the [[IsoDidact]], this physical incarnation directly observed a group of [[Erde-Tyrene civilization|humans]] that had been gathered in the facility.<ref>'''Halo: Primordium''', ''page 287-288''</ref>


For movement across Installation 07, Mendicant Bias used a massive, two-meter wide monitor shell with a single green eye.<ref>'''Halo: Primordium''', ''page 200''</ref>  
For movement across Gyre 11, Mendicant Bias used a massive, two-meter wide monitor shell with a single green eye.<ref>'''Halo: Primordium''', ''page 200''</ref>  


During its conversion by the Flood, Mendicant Bias was housed within a monitor-like, though more ornate, casing with three blue eyes that can turn orange and a glyph in the center.<ref>'''Halo Legends''', ''Origins''</ref> The shard in the ''[[Anodyne Spirit]]'' was housed in a large structure with the three-eyed casing's likeness embedded in its facade.<ref name="h2aterm">'''Halo 2 Anniversary''', ''[[Terminal (Halo 2: Anniversary)|Terminal 8]]''</ref> During the [[Ages of Doubt|23rd Age of Doubt]], however, the Dreadnought's incarnation of Mendicant Bias was based within a smaller, teardrop-shaped casing largely similar to that of a normal installation monitor, having a single eye and a smooth, silver-like surface. Within the casing, barely active circuits ran at low power. The casing was held in a Covenant-made armature and tethered to nearby processing towers with strands of plaited wire.<ref>'''Halo: Contact Harvest''', ''page 273''</ref>
During its conversion by the Flood, Mendicant Bias was housed within a monitor-like, though more ornate, casing with three blue eyes that can turn orange and a glyph in the center.<ref>'''Halo Legends''', ''Origins''</ref> The shard in the ''[[Anodyne Spirit]]'' was housed in a large structure with the three-eyed casing's likeness embedded in its facade.<ref name="h2aterm">'''Halo 2 Anniversary''', ''[[Terminal (Halo 2: Anniversary)|Terminal 8]]''</ref> During the [[Ages of Doubt|23rd Age of Doubt]], however, the Dreadnought's incarnation of Mendicant Bias was based within a smaller, teardrop-shaped casing largely similar to that of a normal installation monitor, having a single eye and a smooth, silver-like surface. Within the casing, barely active circuits ran at low power. The casing was held in a Covenant-made armature and tethered to nearby processing towers with strands of plaited wire.<ref>'''Halo: Contact Harvest''', ''page 273''</ref>
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==List of appearances==
==List of appearances==
*''[[Halo 2]]'' {{Im}}
*''[[Halo 2]]'' {{Im}}
*[[Halo: Ghosts of Onyx]] {{Im}}
*''[[Halo: Ghosts of Onyx]]'' {{Im}}
*''[[Iris]]'' {{1st}}
*''[[Iris]]'' {{1st}}
*''[[Halo 3]]''
*''[[Halo 3]]''
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*''[[Halo: Primordium]]''
*''[[Halo: Primordium]]''
*''[[Halo: Silentium]]''
*''[[Halo: Silentium]]''
*''[[Rebirth]]''
**''[[Rebirth]]''
*''[[Halo: Escalation]]'' {{Mo}}
*''[[Halo: Escalation]]'' {{Mo}}
*''[[Halo: Broken Circle]]'' {{Im}}
*''[[Halo: Broken Circle]]'' {{Im}}
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*''[[Halo Wars 2]]'' {{Mo}}
*''[[Halo Wars 2]]'' {{Mo}}
*''[[Halo: Point of Light]]'' {{Mo}}
*''[[Halo: Point of Light]]'' {{Mo}}
*''[[Halo: Epitaph]]''


==Notes==
==Notes==
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