M7 SMG: Difference between revisions

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The SMG can also form part of the most effective dual-wield combos in the game. The SMG, when dual-wielded with a [[Plasma Rifle]] in [[Halo 3]], can be a deadly combination because the [[Plasma Rifle]] depletes the opponents shields and the SMG's Armor piercing rounds do the rest. Another favored combo is dual-wielding the SMG with the [[Plasma Pistol]] Often referred to as the "[[noob combo]]." The charged shot from the Plasma Pistol will deplete the shield of your opponent and a full burst of SMG fire to tear through now-exposed flesh and armor. In ''[[Halo 3]]'', the SMG has been improved. By itself, the SMG can be an extremely devastating weapon in close-quarters combat, simply because of its high ammo capacity and lightning fast melee.
The SMG can also form part of the most effective dual-wield combos in the game. The SMG, when dual-wielded with a [[Plasma Rifle]] in [[Halo 3]], can be a deadly combination because the [[Plasma Rifle]] depletes the opponents shields and the SMG's Armor piercing rounds do the rest. Another favored combo is dual-wielding the SMG with the [[Plasma Pistol]] Often referred to as the "[[noob combo]]." The charged shot from the Plasma Pistol will deplete the shield of your opponent and a full burst of SMG fire to tear through now-exposed flesh and armor. In ''[[Halo 3]]'', the SMG has been improved. By itself, the SMG can be an extremely devastating weapon in close-quarters combat, simply because of its high ammo capacity and lightning fast melee.


A player dual-wielding SMG's should definately be kept at a distance, at close range the player could cut you down in seconds.
A player dual-wielding SMGs should definately be kept at a distance, at close range the player could cut you down in seconds. An advantage if your case


===Disadvantages===
===Disadvantages===
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