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Durandal-217 (talk | contribs) (addition per MOS.) |
Durandal-217 (talk | contribs) (→Multiplayer: Crap, forgot about Halo 3.) |
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*If stuck with an M7, stay in close quarters, and do not venture out where an enemy player has the option of taking you down with longer range weapons. | *If stuck with an M7, stay in close quarters, and do not venture out where an enemy player has the option of taking you down with longer range weapons. | ||
*While duel-wielding a M7 and a [[M6C]] might sound tactically useful, a player should not consider it unless comfortable with it. The mixing of a full auto and a semi-auto weapon can be confusing and the chances of mistakes are greater. | *While duel-wielding a M7 and a [[M6C]] might sound tactically useful, a player should not consider it unless comfortable with it. The mixing of a full auto and a semi-auto weapon can be confusing and the chances of mistakes are greater. | ||
*The M7 in [[Halo 3]] is far more effective then its Halo 2 counterpart, and makes a great combo when pared with the [[BR55HB SR Battle Rifle]] | |||
*Duel-Wielding the M7 with either the [[Plasma Rifle]] or the [[Spiker]] is a favorite combo among players. To maximize the lethality, try firing the Plasma Rifle first following up with a short burst from the M7 to ensure no ammo is wasted. | |||
==Changes from [[Halo 2]] to [[Halo 3]]== | ==Changes from [[Halo 2]] to [[Halo 3]]== |
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