M392 DMR: Difference between revisions

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*In the ''Halo: Reach Multiplayer Beta'', the assault rifle was given to players' SPARTAN models in their service records, as in ''Halo 3''. However, in the full game, this was replaced with the DMR. Similarly, Elites, which were formerly depicted carrying the [[Plasma Rifle]], are now drawn carrying the Covenant equivalent of the DMR, the [[Needle Rifle]].
*In the ''Halo: Reach Multiplayer Beta'', the assault rifle was given to players' SPARTAN models in their service records, as in ''Halo 3''. However, in the full game, this was replaced with the DMR. Similarly, Elites, which were formerly depicted carrying the [[Plasma Rifle]], are now drawn carrying the Covenant equivalent of the DMR, the [[Needle Rifle]].
*The DMR's firing sound is nearly identical to the [[Halo 3]] [[Machine Gun Turret]] if it could fire semi-auto.  
*The DMR's firing sound is nearly identical to the [[Halo 3]] [[Machine Gun Turret]] if it could fire semi-auto.  
*Although the [[DMR]] and the [[MA37]] fire the same 7.62mm round, the [[MA37]] is significantly weaker.   
*Although the DMR and the [[MA37]] fire the same 7.62mm round, the [[MA37]] is significantly weaker.   
*In the Halo Reach Multiplayer Beta, the background color and numbers of the ammo indicator were green intead of blue.
*In the Halo Reach Multiplayer Beta, the background color and numbers of the ammo indicator were green intead of blue.
*When the player activates the DMR's scope a small pointer rotates toward the top of the screen that indicates the zoom factor, the pointer stops at 3x but there are also marks for 2x and 1x, the player cannnot use the lower zoom settings in-game.
*When the player activates the DMR's scope a small pointer rotates toward the top of the screen that indicates the zoom factor, the pointer stops at 3x but there are also marks for 2x and 1x, the player cannnot use the lower zoom settings in-game.