M247 machine gun: Difference between revisions

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{{Weapon infobox
{{Weapon
|name=M247 General Purpose Machine Gun
| image=[[Image:Gun_Turret_2.jpg|255px|]]
|image=[[File:H2A M247MG.png|300px]]
| name=Machine Gun turret
|manufacturer=[[Misriah Armory]]
| manufacturer=
|series=
| model=M247 General Purpose Machine Gun
|type=[[Machine gun|General-purpose machine gun]]
| type=
|cost=
| cost=
|variant=
| size=Portable, Mounted
*[[M247H machine gun]]
 
*[[M247T machine gun]]
Portable
|service=[[Human-Covenant War]]
*length: 156 centimeters
|length={{Convert|64.1|in|cm|disp=flip|sp=us}}{{Ref/Book|Id=Enc22|Enc11|Page=331}}{{Ref/Note|The length stat used on this article reflects that provided in the 2022 ''Halo Encyclopedia'' book, using the ''[[Halo 2: Anniversary]]'' campaign model of the turret as a base. In the original 2009 and 2011 editions of the book, the length given was {{Convert|59|in|cm|disp=flip|sp=us}}.}}
Mounted<br>
|width=
*length: 154.5 centimeters
|height=
| damage per hit=Medium
|weight=
| magazine=Unlimited
*Portable: {{Convert|23|lb|kg|disp=flip|sp=us}}{{Ref/Book|Id=Enc09|Enc09|Page=317}}{{Ref/Book|Id=Enc11|Enc11|Page=331}}
| maxammo=Unlimted
*Mounted: {{Convert|42.5|lb|kg|disp=flip|sp=us}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
| fire=Fully automatic
|ammotype=[[7.62x51mm|M118 Full Metal Jacket Armor-Piercing]]{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}{{Ref/Reuse|Enc22}}
| ammotype=.30 caliber (7.62x51mm) rounds
|capacity=100 rounds {{C|box magazine}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
| operation=
|feed=Belt-fed
| rate of fire=6 rounds per second
|operation=
| accuracy=Medium
|rate=
| range=Long
|velocity=
| era=
|optics=
| counterpart=[[Shade]],[[Shielded Plasma Cannon]],[[Plasma Cannon]]
|range={{Convert|1100|m|ft|sp=us}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
| counterwep=explosives and scoped weapons
| affiliation=[[United Nations Space Command]]
}}
}}
[[Image:Turret.jpg|thumb|200px|right|M247 GP Machine Gun]]
The '''M247 General Purpose Machine Gun''' ('''GPMG''') is a machine gun used extensively by the armed forces of the [[United Nations Space Command]]. It is a scaled-down version of the [[M247H machine gun|M247H heavy machine gun]].{{Ref/Book|Id=EVG|EVG|Page=115}}
[[Image:Pturret.JPG|thumb|200px|right|M247 GPMG
in the Portable version]]
==Description==
The '''M247''' is a general-purpose machine gun that is normally seen as a stationary gun emplacement, usually placed near defensive positions surrounding bases and fortifications. The [[Machinegun Turret]] is capable of spewing out an incredible number of .30-cal rounds. However, it can be taken off the base, where it can be used individually with a limited ammunition capacity. "7.62x51mm" is printed on the large UNSC crates seen during [[campaign]] missions and the [[Halo 2]] [[multiplayer]] map [[Headlong]], with a picture of the M247 GP machine gun on the same container, indicating the weapon uses this type of ammunition. The M247 turret makes quick work of anything foolish enough to get in its path. There are four types of [[UNSC]] turrets:
 
 
*Fixed - The standing turret with a plate of armor to protect its operator from incoming fire. This one is used as a defensive weapon by the UNSC.
*Portable - The second version is the mobile version in which the main gun is placed on a foldable tripod or bipod for quick relocation and setup in the field.  Though it lacks shielding (and possibly rate of fire), it can be moved from location to location by a single [[Marine]]
*[[M41 Light Anti-Aircraft Gun|Vehicle Mounted]] - The third variation is mounted on the loading bay of the Pelican drop ship. It gives suppressive fire for unloading troops. (This model comes with a optional 25mm grenade launcher for use against vehicles or possibly firing smoke grenades)It is also mounted at the back of the M12 Warthog LRV
*[[Machinegun Turret]]- It is able to be detached from the fixed version and have a total of 200 rounds of ammunition. It is planned to appear in [[Halo 3]]. This weapon may, however, use .50 caliber ammunition given its designation as a "heavy" machine gun. 7.62mm, or .30 caliber, rounds are generally considered more of a light machine gun cartridge.
 
The gun emplacements are mounted in various positions throughout the Campaign game and appear in a number of multiplayer maps.
 
== Advantages ==
 
The M247 is a very effective weapon against enemy ground forces and light vehicles. Some of its advantages over its [[Shielded Plasma Cannon]] counterpart are that it is less visible, typically blending in better than the comparatively gaudy Shielded Plasma Cannon. Its rounds also are less visible. Although every 2nd round is an illuminated tracer, they stand out far less than the massive plasma bolts of the Shielded Plasma Cannon. The rate of fire of the M247 is also quite a bit faster than with the Shielded Plasma Cannon. It can also withstand a direct frontal hit from the main armament of a [[Wraith]] or the [[M68 Gauss Cannon]].
 
Below, you can see the number of hits you need to make a kill with the M247. Targets used were on foot and, as is also the case with the Shielded Plasma Cannon, the location on the body where they were hit showed no apparent barring on how many hits it took to kill them. (A normally shielded target took the same number of hits to kill when shot in the legs as when shot in the head) In the case of the Overshield, the target had one at full charge.
 
*Unshielded Target: 2-3 rounds
*Normal Shielding Target: 7-8 rounds
*Overshielded Target: 18 rounds
 
== Disadvantages ==
 
Below, I have made several mentions of what it takes to destroy a manned M247 turret. These targets manning these turrets had a normal shield and were fired on from the front, aiming at the shield.
 
As with the shielded plasma cannon, when you are using the M247 you are extremely exposed to enemy fire and become a target that any good commander will want to eliminate immediately. A single hit by a [[rocket]], the main armament of a [[Scorpion Tank]], or well placed [[plasma grenade]] will destroy the turret. In addition, while it is capable of withstanding a direct hit from a [[Wraith]] or an [[M68 Gauss Cannon]], it will also completely deplete your shields, leaving you vulnerable to a follow up shot. While it is useful against enemies in light vehicles, this is not a weapon to use when faced with an enemy tank; you will be dead long before the tank is. You are also vulnerable to snipers and anyone with a scoped weapon. As is also the case with the Shielded Plasma Cannon, you are unprotected from the rear. Due to the fact that the turret can only rotate 180 degrees, it is advisable to have a teammate nearby to help cover you when you are using a turret. Also, while this cannon is capable of reaching out and touching someone, its accuracy is reduced over long ranges due to bullet spread. Added in with the lower visibility of the rounds, it is harder to zero in at targets beyond ‘standard’ visible range, even with a forward observer guiding in your aim. That said, a good two person team can overcome this to a large degree, although bullet spread is still a problem.


== Recommended Multiplayer Tactics when using the M247 ==
==Overview==
===Design details===
The M247 GPMG is chambered for the ubiquitous [[7.62x51mm|M118 7.62×51mm FMJ AP cartridge]], unlike the M247H, which uses the [[Wikipedia:.50 BMG|12.7mm high velocity cartridge]].{{Ref/Reuse|EVG}} Being a [[wikipedia:General-purpose machine gun|general-purpose machine gun]], the M247 is fed via a belt box on the right side of the gun and is usually deployed on a tripod. The weapon's mobility allows personnel to quickly establish defensive perimeters or to provide suppressing fire.{{Ref/Level|Id=Outskirts|H2|Outskirts}}{{Ref/Level|Id=Metropolis|H2|Metropolis}}


*Buddy Up. This is always a good multiplayer tactic but here it applies especially well as your rear is completely unprotected, and unlike in the Shielded Plasma turret you cannot rotate the M247 all the way around. Having a buddy watching your back will substantially increase your effectiveness and potential lifespan.
Although it is usually used as a mobile support weapon, the M247 GPMG is often permanently turret-mounted and bolted to the ground, with a large slab of armor protecting the operator. In this configuration, the weapon is fed by a drum magazine, which is considerably larger than the standard box magazine. The M247 GPMG is also commonly mounted in the troop bays of [[D77-TC Pelican]]s, which allows the dropship's crew chief to provide suppressing fire for embarking and disembarking troops; many Pelican-mounted M247s are equipped with an underslung drum magazine to complement the belt feed.{{Ref/Reuse|Metropolis}}{{Ref/Level|H2|Delta Halo}}


*Know when to bail out. This weapon is useful against infantry and light vehicles, not tanks. If you see an enemy tank turning its gun towards you find better cover until it moves on. It may not see you.
===Variants===
*'''[[M247 General Purpose Machine Gun Turret Autocannon]]''': This variant is an autocannon that can be placed on the [[M312 Elephant]].
*'''[[M247H Heavy Machine Gun]]''':  This variant is the most widely used turreted machine gun in service.
*'''[[M247T Medium Machine Gun]]''': This variant is outfitted mostly on the [[M808 Scorpion]] and [[M850 Grizzly]] main battle tanks as an onboard anti-infantry weapon.
<gallery>
File:HW Elephant Turret.png|M247 GPMGT.
File:H5G-M247H.png|M247H Heavy Machine Gun.
File:HReach-M247T-MMG-Side3.png|M247T Medium Machine Gun.
</gallery>


== Recommended Multiplayer Tactics when facing a M247 ==
==Operational history==
The M247 had entered service with the UNSC as early as [[2526]].{{Ref/Novel|Id=Obliv4|Oblv|Chapter=4}}


*Try and find something explosive towards it. A [[Rocket]] or [[Scorpion Tank]] round will do the job in one hit. A [[M68 Gauss Cannon]] or [[Wraith]] plasma mortar round will do it in two. If you are close enough in, try to stick them with a plasma grenade.
==Production notes==
[[File:H3_Alpha_HighGround.jpg|250px|thumb|An M247 on [[High Ground]] in an alpha build of ''Halo 3''.]]
{{Main|Cut Halo 2 weapons}}
During the [[Development of Halo 2|production]] of ''[[Halo 2]]'', the M247 was considered for inclusion as a first-person weapon, with a [[Cut Halo 2 weapons##General-purpose machine gun (GPMG)|playable version]] in the files of ''[[Halo: The Master Chief Collection]]''.{{Ref/YouTube|Id=Zedd|KsAV1p_yXYo|Lord Zedd|Halo: MCC - Flying The Falcon in Halo 2 And More!}} Another variant was also concepted and implemented in early builds, sporting a [[Cut Halo 2 weapons#Machine gun turret with grenade launcher|20mm grenade launcher]] mounted atop the weapon.{{Ref/Site|Id=Discoveries|URL=https://www.halowaypoint.com/news/digsite-discoveries|Site=Halo Waypoint|Page=Digsite Discoveries|D=17|M=07|Y=2023}} ''[[The Art of Halo: Creating a Virtual World]]'' erroneously claims this weapon as a 25mm launcher.{{Ref/Book|Id=AOHGrenadeLauncher|AoH|Page=109}}


*Snipe them. While you would preferably use a [[Sniper Rifle]] or [[Particle Beam Rifle]] a [[Battle Rifle]] or [[Carbine]] will also do the job. You can take them out from a distance beyond what they can actually see you. Of course, watch out for a buddy who may be guiding in the turrets fire.
The grenade launcher machine gun attachment was recovered and restored for use in retail ''Halo 2'' by the [[Digsite]] project.{{Ref/Reuse|Discoveries}}


*Sneak around them. The M247 can only rotate 180 degrees. If you attack the person from the rear they will have to disengage from the turret and fight you with whatever weapons they happen to have. Watch out for any of his friends that may be nearby however.
In ''[[Halo 3]]'', a number of [[List of UNSC crates|UNSC crates]] bear decals listing their contents as the M247, despite the game replacing the weapon with the [[AIE-486H machine gun]]. The decals reuse the label text and information from their equivalents in ''Halo 2'', except for changing the crate's icon to the AIE. The M247 was present in early builds of ''Halo 3'', though would ultimately be replaced for final release.


== Multiplayer Glitch ==
==Gallery==
{{linkbox|gallery=yes|gameplay=yes}}
===Development images===
<gallery>
File:H2 GPMG Concept.png|''Halo 2'' concept art of the M247.{{Ref/Reuse|AOHGrenadeLauncher}}
File:H2A_M247MachineGun_Concept.jpg|Concept art for ''Halo 2: Anniversary''.
File:H2A_M247Base_Concept.jpg|Concept art of the base for ''Halo 2: Anniversary''.
File:H2A_M247PelicanMount_Concept.jpg|Concept art of the weapon's Pelican mount for ''Halo 2: Anniversary''.
File:HTMCC_H2_GPMG_FP.png|The GPMG in first-person.
File:H2 GPMG GrenadeLauncher.png|An image of a [[UNSC Marine Corps|Marine]] using an M247 GPMG with the grenade launcher attachment.{{Ref/Reuse|AOHGrenadeLauncher}}
File:H2 Digsite M247GPMG GrenadeLauncher 1.jpg|The restored GPMG with 20mm launcher, given functionality by Digsite.{{Ref/Reuse|Discoveries}}
File:H2 Digsite M247GPMG GrenadeLauncher 2.jpg|Master Chief firing the now-functional grenade launcher.{{Ref/Reuse|Discoveries}}
</gallery>


A bug is easily found when multiplaying. When destroying the turret with grenade or rocket, sometimes you can still use it, only now you are shooting with a pole and what seems to be an invisible gun. You are less protected because the gun's armor is missing.
===Screenshots===
<gallery>
File:M247_1.png|The M247 GPMG in ''Halo 2''.
File:M247_3.png|Forward and rear views of a portable M247 GPMG in ''[[Halo 2]]''.
File:H2-M247GPMG.png|A turret-mounted M247 GPMG.
File:H2-M247_GPMG_turret_views.png|Views of a turret-mounted M247 GPMG.
File:M247 General Purpose Machine Gun.png|A Marine using the portable version of the M247 GPMG.
File:Halo 2 Vista Marine.jpg|A Marine carrying a portable M247 GPMG.
File:H2 - Pelican M247.jpg|A Marine door gunner operating an M247 GMPG mounted on the rear hatch of a Pelican.
File:H2 mp waterworks turret.jpg|A Spartan using an M247 GPMG on the multiplayer map [[Waterworks]].
File:H2A - I Know What the Ladies Like.jpg|Sergeant Johnson arms an M247 mounted into the bay of a Pelican.
File:H2ACampaign CairoMarineGunner.png|A Marine mans an M247 against the Covenant aboard ''[[Cairo Station (station)|Cairo Station]]''.
File:H2ACP-M247HUD.png|HUD of the M247 in ''[[Halo 2: Anniversary]]'' campaign.
File:H2A Outskirts John117MG.jpg|John-117 manning an M247.
File:M247shield.png|A shield version of the M247.
File:H2A Marine M247.png|A marine carrying the M247.
File:H2A-M247&M247H.png|An M247 with an M247H.
File:H2AMP-M247HUD.png|HUD of the M247 in ''Halo 2: Anniversary'' multiplayer.
File:H2A-M247&M247H2.png|A Sangheili firing an M247 on [[Skyward]].
</gallery>


== Related Links ==
==List of appearances==
*''[[Halo 2]]'' {{1st}}
*''[[Halo Wars]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Last Light]]''
*''[[Halo: Oblivion]]''
*''[[Halo: The Television Series Season Two]]


*[[Shade]]
==Notes==
*[[Plasma Cannon]]
{{Ref/Notes}}
*[[Shielded Plasma Cannon]]
*[[AIE-486H Heavy Machinegun]]


[[Category:Held Weapons]]
==Sources==
[[Category:Human Weapons]]
{{Ref/Sources}}
[[Category:UNSC]]
[[Category:Weapons]]


<br clear="all">
{{UNSC support weapons}}
{{WepList}}
[[Category:Machine guns]]
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