List of REQ cards: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
This is a '''list of [[Requisition system|REQ]] cards''' available in ''[[Halo 5: Guardians]]''.
{{Outdated|Armor Mods now have differing level costs.}}
At launch, there will '''over 1,000''' cards, but currently only '''942''' REQ cards are known. These include:
{{disambig header|the cards featured in [[Halo 5: Guardians]]|the cards featured in [[Halo Wars 2]]|List of Blitz cards}}
This article lists all '''[[REQ#REQ Cards|REQ cards]]''' available in ''[[Halo 5: Guardians]]''. At launch, there were '''over 1,000''' cards, with additional cards added later into the game. There are currently:
 
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*'''175''' Armors
*'''3''' Announcers
*'''175''' Helmets
*'''229''' Armor pieces
*'''53''' Visors
*'''238''' Helmets
*'''218''' Emblems
*'''63''' Visors
*'''302''' Emblems
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*'''14''' Stances
*'''27''' Stances
*'''17''' Assassination animations
*'''30''' Assassination animations
*'''28''' Weapon skins
*'''134''' Weapon skins
*'''85''' Loadout weapons
*'''123''' Loadout weapons
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*'''70''' Power weapons
*'''14''' Armor mods
*'''10''' Armor mods
*'''96''' Power weapons
*'''45''' Vehicles
*'''72''' Vehicles
*'''12''' Power-ups
*'''12''' Power-ups
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*'''15''' Arena boosts
*'''15''' Arena boosts
*'''18''' Warzone boosts
*'''16''' Warzone boosts
*'''1''' known REQ point card
*'''Unknown''' amount of certifications
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Additionally, the [[M41 rocket launcher]], [[M6D magnum]], [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V Armor]], [[MJOLNIR Powered Assault Armor/Mark IV|MJOLNIR Mark IV Armor]] (each armor set presumably consists of at least 2 cards) have been confirmed to return but have yet to be seen.<ref name="bestgameever">[http://bestgameever.co.uk/2015/09/29/halo-5-guardians-chatting-with-josh-holmes-from-343/ '''bestganeever.co.uk''': ''Halo: 5 Guardians - Chatting with Josh Holmes from 343'']</ref>
 
==REQ Packs==
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==REQ Points Cards==
==REQ Points Cards==
{{/REQ Points Cards}}
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==Permanent Cards (Warzone Only)==
==Permanent Cards (Warzone Only)==
<div class="tabcontainer">
===Loadout Weapons===
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Weapons that require a certain level to spawn, but does not exhaust your energy.
<div class="tab">Loadout Weapons</div>
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{{/Loadout Weapons}}
 
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===Armor Mods===
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Armor Mods allow the player to augment their Spartan's abilities to improve various stats or skills. Like loadout weapons, they do not exhaust any energy when equipped. All Armor Mods are available at REQ Level 5.
<div class="tab">Armor Mods</div>
{{scrollbox|height=400px|{{/Armor Mods}}}}
{{/Armor Mods}}
</div>
<div class="tabbox">
<div class="tab">Certifications</div>
{{/Certifications}}
</div></div>


==Permanent Cards (Arena & Warzone)==
==Permanent Cards (Arena & Warzone)==
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===Weapon Skins===
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Weapon skins are cosmetic effects that can be applied to different weapons in order to alter their appearance, but not their performance.
<div class="tab">Weapon Skins</div>
{{scrollbox|height=400px|{{/Weapon Skins}}}}
{{/Weapon Skins}}
 
</div>
===Armor===
<div class="tabbox">
Cosmetic item that is worn over the entire body except for the head.
<div class="tab">Armor</div>
{{scrollbox|height=400px|{{/Armor}}}}
{{/Armor}}
 
</div>
===Helmets===
<div class="tabbox">
Cosmetic item that is worn on the players head.
<div class="tab">Helmets</div>
{{scrollbox|height=400px|{{/Helmets}}}}
{{/Helmets}}
 
</div>
===Visors===
<div class="tabbox">
Cosmetic item that changes the color of the visor on the helmet.
<div class="tab">Visors</div>
{{scrollbox|height=400px|{{/Visors}}}}
{{/Visors}}
 
</div>
===Emblems===
<div class="tabbox">
Emblems are icons representing the player that are displayed in multiplayer menus.
<div class="tab">Emblems</div>
{{scrollbox|height=400px|{{/Emblems}}}}
{{/Emblems}}
 
</div>
===Assassinations===
<div class="tabbox">
Assassinations allow the player to assassinate their opponent in new and creative ways. When one is equipped, most assassinations will be exchanged for the one selected unless there isn't enough space for the animation, you are carrying a weapon or objective that has it's own unique assassination, or are in midair (in which case you perform an [[Airsassination]]).
<div class="tab">Assassinations</div>
{{scrollbox|height=400px|{{/Assassinations}}}}
{{/Assassinations}}
 
</div>
===Stances===
<div class="tabbox">
Stances allow the player to change how their Spartan is displayed in various multiplayer lobbies.
<div class="tab">Stances</div>
{{scrollbox|height=400px|{{/Stances}}}}
{{/Stances}}
</div></div>


==Single Use Cards (Warzone Only)==
==Single Use Cards (Warzone Only)==
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===Power Weapons===
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Single use weapons that require a certain amount of energy to spawn.
<div class="tab">Power Weapons</div>
{{scrollbox|height=400px|{{/Power Weapons}}}}
{{/Power Weapons}}
 
</div>
===Vehicles===
<div class="tabbox">
Single use vehicles that require a certain amount of energy to spawn. Vehicles can spawn within the Home Base, Fortress, or Garage. In Warzone Assault, vehicles can spawn behind certain one-way shields. Airborne vehicles will spawn above the Home Base, Fortress, or Garage.
<div class="tab">Vehicles</div>
{{scrollbox|height=400px|{{/Vehicles}}}}
{{/Vehicles}}
 
</div>
===Power Ups===
<div class="tabbox">
Single use [[power-ups|power ups]] that require a certain amount of energy to spawn. They grant players certain abilities for a short duration of time, which is dependent on which tier card is used.
<div class="tab">Power Ups</div>
{{scrollbox|height=400px|{{/Power Ups}}}}
{{/Power Ups}}
 
</div>
===Random===
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Single use cards that will spawn a random weapon or vehicle that's cost is at least that of the Random card used. The maximum cost of the card can be up to 2 levels higher than the card's own energy level and can spawn any weapon or vehicle regardless of if the player has unlocked that card's certification.
<div class="tab">Random</div>
{{scrollbox|height=400px|{{/Random}}}}
{{/Random}}
</div>
</div>


==Single Use Cards "Boosts"==
==Single Use Cards "Boosts"==
<div class="tabcontainer">
===Arena Boosts===
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Arena Boosts are single use cards that can be used exclusively in Arena playlists. Each card will grant players varying amounts of REQ points or XP points that are dependent on the card. Boosts are used before a round and will only deal the earnings if the player plays through the entire match. Quitting or getting disconnected uses the card but provides no bonuses. Arena Boosts typically grant much lower rewards than their Warzone counterparts.
<div class="tab">Arena Boosts</div>
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{{/Arena Boosts}}
 
</div>
===Warzone Boosts===
<div class="tabbox">
Warzone Boosts are single use cards that can be used exclusively in Warzone playlists. Each card will grant players varying amounts of REQ points or XP points that are dependent on the card. Boosts are used before a round and will only deal the earnings if the player plays through the entire match. Quitting or getting disconnected uses the card but provides no bonuses. Warzone Boosts typically grant much greater rewards than their Arena counterparts.
<div class="tab">Warzone Boosts</div>
{{scrollbox|height=400px|{{/Warzone Boosts}}}}
{{/Warzone Boosts}}
 
</div></div>
==Sources==
{{Ref/Sources}}
 
==External links==
*[https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/promotional-req-packs-a-hopefully-complete-list/2efe19cc-c76e-4577-ada9-8154f1e40f4c/posts '''Halo Waypoint''' ''Promotional REQ Packs: A (Hopefully) Complete List'']
*[http://halotracker.com/h5/db/requisition-packs '''HALOTRACKER.COM''' ''Database / Requisition Packs'']
*[https://wiki.halo.fr/Requisition_System '''Halo.Fr''' ''Requisition System'' (in French)]


[[Category:Halo 5: Guardians]]
[[Category:REQ system]]