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*Enemies are extremely adaptive and intelligent in tactical action. They are very difficult to kill. | *Enemies are extremely adaptive and intelligent in tactical action. They are very difficult to kill. | ||
*[[Grunt]]s retreat less often when a leader is killed. | *[[Grunt]]s retreat less often when a leader is killed. | ||
*Marine allies are much stronger; they have more health and their AI is increased significantly | *Marine allies are much stronger; they have more health and their AI is increased significantly. | ||
*[[Melee]] attacks on you from [[Elite]]s and [[Flood]] are almost always one-hit kills. | *[[Melee]] attacks on you from [[Elite]]s and [[Flood]] are almost always one-hit kills. | ||
*Enemies normally have upgraded weapons. For example, [[Brutes]] that usually had [[Brute Plasma Rifle|Brute Plasma Rifles]] now usually have [[Covenant Carbine|Carbines]] and also have the deadly [[Brute Shot]] equipped. | *Enemies normally have upgraded weapons. For example, [[Brutes]] that usually had [[Brute Plasma Rifle|Brute Plasma Rifles]] now usually have [[Covenant Carbine|Carbines]] and also have the deadly [[Brute Shot]] equipped. |
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