Legendary: Difference between revisions

33 bytes removed ,  13 years ago
m
no edit summary
mNo edit summary
Line 1: Line 1:
{{Ratings}}
{{Ratings}}
{{Era|H1|H2|H3|HW|H3R|RE|}}
{{Era|RW}}
{{New Content}}
 
[[File:Legendary.jpg|300px|thumb|The Legendary difficulty icon.]]
[[File:Legendary.jpg|300px|thumb|The Legendary difficulty icon.]]
{{Quote|You face opponents who have never known defeat, who laugh in alien tongues at your efforts to survive. This is suicide.|Description from ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''.}}
{{Quote|You face opponents who have never known defeat, who laugh in alien tongues at your efforts to survive. This is suicide.|Description from ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''.}}
{{Quote|Tremble as teeming hordes of invincible alien monsters punish the slightest error with instant death... again and again.|Description from ''[[Halo 3]]'', ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.}}
{{Quote|Tremble as teeming hordes of invincible alien monsters punish the slightest error with instant death... again and again.|Description from ''[[Halo 3]]'', ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.}}
'''Legendary''' is the highest and most difficult setting of [[Campaign]] game play in every Halo game to date, aside from the informal "Mythic" Difficulty which is Legendary with all Skulls active in Halo games that feature them. Legendary difficulty is also featured in [[Firefight]] and [[Skirmish]] games.
'''Legendary''' is the highest and most difficult setting of [[Campaign]] game play in every Halo game to date, aside from the informal "Mythic" Difficulty which is Legendary with all Skulls active in Halo games that feature them. Legendary difficulty is also featured in [[Firefight]] and [[Skirmish]] games.


Line 96: Line 92:
*Extra enemy units which normally don't appear to deal with: Shades, Stationary Jackals and sometimes even [[Mega Turret]]s. In Flood missions, there are more [[Flood Launcher]]s, [[Flood Spores|Spores]] and [[Flood Growth Pods|Growth Pods]] than usual.
*Extra enemy units which normally don't appear to deal with: Shades, Stationary Jackals and sometimes even [[Mega Turret]]s. In Flood missions, there are more [[Flood Launcher]]s, [[Flood Spores|Spores]] and [[Flood Growth Pods|Growth Pods]] than usual.


==Halo Reach==
==''Halo: Reach''==
*In ''Halo Reach ''enemy AI will be scaled according to the number of players (i.e. the more players there are, the more intelligent the enemy AI is), therefore it will not necessarily be easier to complete a mission on Legendary with more players.
*In ''Halo Reach ''enemy AI will be scaled according to the number of players (i.e. the more players there are, the more intelligent the enemy AI is), therefore it will not necessarily be easier to complete a mission on Legendary with more players.
*Shade turrets fire significanty faster than physically possible by the player, and with greater sight range and accuracy.
*Shade turrets fire significanty faster than physically possible by the player, and with greater sight range and accuracy.
Line 103: Line 99:
*Elite Generals appear more often, usually wielding covenant heavy weapons.
*Elite Generals appear more often, usually wielding covenant heavy weapons.


== Trivia ==
==Trivia==
*Legendary is the top edition of ''[[Halo 3 Legendary Edition|Halo 3]]'' and ''[[Halo: Reach Legendary Edition|Halo: Reach]]''.
*Legendary is the top edition of ''[[Halo 3 Legendary Edition|Halo 3]]'' and ''[[Halo: Reach Legendary Edition|Halo: Reach]]''.
*The easiest way to complete Halo 3 and Halo 3: ODST on legendary is to work with 3 other teammates.
*The easiest way to complete Halo 3 and Halo 3: ODST on legendary is to work with 3 other teammates.
2,929

edits