Legendary: Difference between revisions

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===General differences===
===General differences===
*Both players have "linked lives". That is, when one of the players dies, both are sent back to the last checkpoint regardless of whether or not only one of them died (Possibly to prevent players from easily reaching the status of beating Legendary on their profile or to enhance it with the general knowledge of the above statement). This effect is similar to enabling the [[Halo 2 Skulls#Iron|Iron Skull]].
*Both players have "linked lives". That is, when one of the players dies, both are sent back to the last checkpoint regardless of whether or not only one of them died (Possibly to prevent players from easily reaching the status of beating Legendary on their profile or to enhance it with the general knowledge of the above statement). This effect is similar to enabling the [[Halo 2 skulls#Iron|Iron Skull]].
*Enemy fire or munitions have a faster velocity.
*Enemy fire or munitions have a faster velocity.
*Enemies will tend to use more powerful weapons earlier in the game or more often, such as [[Sangheili Ultra|Ultras]] and [[Sangheili Zealot|Zealots]] with [[Type-1 energy sword|Energy Swords]], [[Unggoy|Grunts]] with [[Type-33 fuel rod gun|Fuel Rod Guns]] and [[Type-33 needler|Needlers]], and finally [[Jiralhanae|Brutes]] with [[Type-25 Brute Shot|Brute Shots]].
*Enemies will tend to use more powerful weapons earlier in the game or more often, such as [[Sangheili Ultra|Ultras]] and [[Sangheili Zealot|Zealots]] with [[Type-1 energy sword|Energy Swords]], [[Unggoy|Grunts]] with [[Type-33 fuel rod gun|Fuel Rod Guns]] and [[Type-33 needler|Needlers]], and finally [[Jiralhanae|Brutes]] with [[Type-25 Brute Shot|Brute Shots]].
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*Enemies are much more resistant to damage. (E.g. The player needs three body shots or two headshots for a fully shielded [[Jiralhanae Captain|Brute Captain]] to take it down instead of one headshot or two body shots with a sniper or beam rifle).
*Enemies are much more resistant to damage. (E.g. The player needs three body shots or two headshots for a fully shielded [[Jiralhanae Captain|Brute Captain]] to take it down instead of one headshot or two body shots with a sniper or beam rifle).
*Headshots are the only means to get a quick kill on enemies like Jackals and Grunts, aside from assassinations.
*Headshots are the only means to get a quick kill on enemies like Jackals and Grunts, aside from assassinations.
*Nearly all enemy forces are promoted by one rank. This can be changed with the effects of the [[Halo 3 Skulls#Thunderstorm|Thunderstorm Skull]], which promotes enemies even higher. In addition to this promotion, Brutes will not carry [[deployable cover]]s.
*Nearly all enemy forces are promoted by one rank. This can be changed with the effects of the [[Halo 3 skulls#Thunderstorm|Thunderstorm Skull]], which promotes enemies even higher. In addition to this promotion, Brutes will not carry [[deployable cover]]s.
*Enemy numbers double or sometimes triple in the case of Flood encounters.
*Enemy numbers double or sometimes triple in the case of Flood encounters.
*Enemy AI improves dramatically, enemy vehicles will be significantly harder to hijack and enemies will be nearly impossible to stick with grenades.
*Enemy AI improves dramatically, enemy vehicles will be significantly harder to hijack and enemies will be nearly impossible to stick with grenades.
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*Turrets, such as [[Type-26 Anti-Infantry Stationary Gun|Shades]], are frequently encountered, even in places in which they did not appear in lower difficulties. Gunners will also fire more aggressively.
*Turrets, such as [[Type-26 Anti-Infantry Stationary Gun|Shades]], are frequently encountered, even in places in which they did not appear in lower difficulties. Gunners will also fire more aggressively.
*Brutes will wield Brute Shots more often. They will fire them faster and more accurately. They will also frequently go berserk.
*Brutes will wield Brute Shots more often. They will fire them faster and more accurately. They will also frequently go berserk.
*The "linked lives" system from ''Halo 2'' is removed but can be achieved with the [[Halo 3 Skulls#Iron|Iron Skull]] activated.
*The "linked lives" system from ''Halo 2'' is removed but can be achieved with the [[Halo 3 skulls#Iron|Iron Skull]] activated.
*Almost all Sentinels have shields, including allied ones.
*Almost all Sentinels have shields, including allied ones.
*In single-player mode, the Arbiter is next to useless and will frequently be knocked out for prolonged periods. He will also take cover a lot more and so reduce his outgoing fire. However, he becomes a powerful ally if wielding an Energy Sword when fighting the Flood, especially in the level [[Floodgate]].
*In single-player mode, the Arbiter is next to useless and will frequently be knocked out for prolonged periods. He will also take cover a lot more and so reduce his outgoing fire. However, he becomes a powerful ally if wielding an Energy Sword when fighting the Flood, especially in the level [[Floodgate]].
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** In the hangar bay, several [[Sangheili Warrior|Elite Warriors]] armed with [[Type-58 fuel rod cannon|Fuel Rod Cannons]] will spawn.
** In the hangar bay, several [[Sangheili Warrior|Elite Warriors]] armed with [[Type-58 fuel rod cannon|Fuel Rod Cannons]] will spawn.
* '''[[Glassed]]''':
* '''[[Glassed]]''':
** The [[Halo 5: Guardians Skulls#Iron|Iron]] skull becomes available to unlock in this mission by shooting down the pursuing [[Z-1800 Phaeton|Phaeton]] towards the end of the level.
** The [[Halo 5: Guardians skulls#Iron|Iron]] skull becomes available to unlock in this mission by shooting down the pursuing [[Z-1800 Phaeton|Phaeton]] towards the end of the level.
* '''[[Genesis (level)|Genesis]]''':
* '''[[Genesis (level)|Genesis]]''':
** Near the [[Gateway]], there is a dead [[Promethean Crawler]]. If the player [[Corpse humping|teabags]] this Crawler 117 times in the same spot, [[031 Exuberant Witness]] will be able to shoot gauss beams, extending her combat capabilities, which then makes her useful in the double Warden Eternal boss fight at the end of the mission.
** Near the [[Gateway]], there is a dead [[Promethean Crawler]]. If the player [[Corpse humping|teabags]] this Crawler 117 times in the same spot, [[031 Exuberant Witness]] will be able to shoot gauss beams, extending her combat capabilities, which then makes her useful in the double Warden Eternal boss fight at the end of the mission.
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* The second ''Halo 3'' map pack is named the [[Legendary Map Pack]]. (Aptly named, for the previous map pack was the [[Heroic Map Pack]] and the next one was [[Mythic Map Pack]]).
* The second ''Halo 3'' map pack is named the [[Legendary Map Pack]]. (Aptly named, for the previous map pack was the [[Heroic Map Pack]] and the next one was [[Mythic Map Pack]]).
* In ''Halo: Combat Evolved'', if [[The Silent Cartographer]] is played on any difficulty higher than [[Easy]], the guitar version of [[Rock Anthem for Saving the World]] will play after the transmission with ''[[Echo 419]]'' after accessing the [[Silent Cartographer|Cartographer]].
* In ''Halo: Combat Evolved'', if [[The Silent Cartographer]] is played on any difficulty higher than [[Easy]], the guitar version of [[Rock Anthem for Saving the World]] will play after the transmission with ''[[Echo 419]]'' after accessing the [[Silent Cartographer|Cartographer]].
* In ''Halo 2'', Legendary is the only difficulty in which the player can find the hidden skulls, except for the [[Halo 2 Skulls#Blind|Blind Skull]] and the [[Halo 2 Skulls#Assassins|Assassins Skull]]. However the Assassins Skull does not give the player the effect when not on Legendary.
* In ''Halo 2'', Legendary is the only difficulty in which the player can find the hidden skulls, except for the [[Halo 2 skulls#Blind|Blind Skull]] and the [[Halo 2 skulls#Assassins|Assassins Skull]]. However the Assassins Skull does not give the player the effect when not on Legendary.
* The Legendary symbol is visible several times in ''Halo Wars'', on Sergeant Forge's and Red Team's armors.
* The Legendary symbol is visible several times in ''Halo Wars'', on Sergeant Forge's and Red Team's armors.