John-117: Difference between revisions

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John greatly dislikes being kept in the dark, ambushes and fighting human soldiers. Once, when cornered by four large ODSTs in a gym, he did his best to avoid a confrontation. In the end, he was forced to defend himself with lethal force. While killing Covenant never placed a burden of guilt on John, ending the lives of fellow human beings was something he never felt comfortable remembering. As a soldier, John knows when it is appropriate and inappropriate to fight, and has great control over his emotions thanks to a clear state of mind. Due to his augmentations, he reacts much faster than an average human, seeing events at a fraction of normal speed. It is almost a clairvoyant state of mind, and as a result of this, has an acute intuitive insight and perception of any situation combat or non-combat.
John greatly dislikes being kept in the dark, ambushes and fighting human soldiers. Once, when cornered by four large ODSTs in a gym, he did his best to avoid a confrontation. In the end, he was forced to defend himself with lethal force. While killing Covenant never placed a burden of guilt on John, ending the lives of fellow human beings was something he never felt comfortable remembering. As a soldier, John knows when it is appropriate and inappropriate to fight, and has great control over his emotions thanks to a clear state of mind. Due to his augmentations, he reacts much faster than an average human, seeing events at a fraction of normal speed. It is almost a clairvoyant state of mind, and as a result of this, has an acute intuitive insight and perception of any situation combat or non-combat.


Thinking about himself John states that after lifetime of combat he doesn't remember anything from his childhood, from before his conscription: not his name, his family, his home, except the King of the Hill game. Though the thirty years of war against the Covenant and the Insurrection, he always knew he would die in battle; but when he was about to die by Ur-Didact's hands in Gamma Halo, he discovered he was not ready to die. After defeating the Didact, he found the strength to countinue his fight and go further with it even after receiving an R&R order from Lord Hood.  
Thinking about himself John states that after lifetime of combat he doesn't remember anything from his childhood, from before his conscription: not his name, his family, his home, except the King of the Hill game. Though through the thirty years of war against the Covenant and the Insurrection, he always knew he would die in battle; but when he was about to die by Ur-Didact's hands in Gamma Halo, he discovered he was not ready to die. After defeating the Didact, he found the strength to countinue his fight and go further with it even after receiving an R&R order from Lord Hood.  


===Relationships===
===Relationships===
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