Invasion: Difference between revisions

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*After the Forgetacular Contest A new map was chosen to be in Matchmaking, named Saurcered.
*After the Forgetacular Contest A new map was chosen to be in Matchmaking, named Saurcered.
*There is a time frame at the end of each round where no objectives are available, but players can still score kills. Players who spawn during this period will be given loadouts from the other team. This is because players switch teams after each round.
*There is a time frame at the end of each round where no objectives are available, but players can still score kills. Players who spawn during this period will be given loadouts from the other team. This is because players switch teams after each round.
*In the multiplayer beta, instead of the standard Red vs Blue team colors; Spartans were three different shades of green (one for each fire team, while the Elites were shades of purple, reflecting the UNSC's standard olive drab, and the Covenant's signature purple.
*In the multiplayer beta, instead of the standard Red vs Blue team colors; Spartans were three different shades of green (a different shade for each fire team), while the Elites were shades of purple, reflecting the UNSC's standard olive drab, and the Covenant's signature purple.


==Sources==
==Sources==
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