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*The player could carry a maximum of four grenades of each type, instead of the final game's two. | *The player could carry a maximum of four grenades of each type, instead of the final game's two. | ||
*The Armor Ability icon for [[Promethean vision]] is an eye over a regular hexagon, while in the final build the icon is an outline of the MJOLNIR [[MJOLNIR Powered Assault Armor/Recruit|Recruit armor]]'s helmet. | *The Armor Ability icon for [[Promethean vision]] is an eye over a regular hexagon, while in the final build the icon is an outline of the MJOLNIR [[MJOLNIR Powered Assault Armor/Recruit|Recruit armor]]'s helmet. | ||
*Frag grenades did not explode or do any damage of any kind. | |||
*Ambient wildlife existed and could be seen in the background. | |||
*The player was invincible. | |||
==Sources== | ==Sources== |
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