Halo 2 Auto-Updates: Difference between revisions

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→‎Auto-Update 3: Line breaks between list items actually create separate and adjacent lists. Fixed it.
(Fixed some stuff.)
m (→‎Auto-Update 3: Line breaks between list items actually create separate and adjacent lists. Fixed it.)
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*Game's title screen now displays the version number "1.1".
*Game's title screen now displays the version number "1.1".
*Addressed several major hacks, cheats and exploits. Some fixes include:
*Addressed several major hacks, cheats and exploits. Some fixes include:
**Players can no longer [[teleport]] around levels by disconnecting their modems.
**Players can no longer [[teleport]] around levels by disconnecting their modems.
**Players can no longer fly over long distances by quickly switching from the [[Rocket Launcher]] to the [[Energy Sword]] while repeatedly pressing '''RT''' while their aiming [[reticule]] is red (when aiming at a distant enemy).
**Players can no longer fly over long distances by quickly switching from the [[Rocket Launcher]] to the [[Energy Sword]] while repeatedly pressing '''RT''' while their aiming [[reticule]] is red (when aiming at a distant enemy).
**The [[Flyboy]] glitch was patched.
**The [[Flyboy]] glitch was patched.
**Changes were made to the physics system to prevent players from grabbing weapons through walls. The fix also affects [[CTF]] flags, [[Assault]] bombs, and [[Oddball]] skulls. <!-- It was either grabbing weapons through walls or dropping them through walls. When rewriting this I assumed the former. DavidJCobb 08/09/2009 -->
**Changes were made to the physics system to prevent players from grabbing weapons through walls. The fix also affects [[CTF]] flags, [[Assault]] bombs, and [[Oddball]] skulls. <!-- It was either grabbing weapons through walls or dropping them through walls. When rewriting this I assumed the former. DavidJCobb 08/09/2009 -->
*Upgraded software to automatically detect and [[ban]] cheating players.
*Upgraded software to automatically detect and [[ban]] cheating players.
*Boosted the effectiveness of [[grenades]]. [[Frag Grenades]] now inflict a bit more damage, and explode a few milliseconds faster. [[Plasma Grenades]] received an ever larger damage boost, and can now wipe out a fully-shielded opponent with one blast.
*Boosted the effectiveness of [[grenades]]. [[Frag Grenades]] now inflict a bit more damage, and explode a few milliseconds faster. [[Plasma Grenades]] received an ever larger damage boost, and can now wipe out a fully-shielded opponent with one blast.
*[[Melee]] combat received a massive upgrade. Two melee hits will almost always crush a fully-shielded opponent. As before, [[Assassination|melee blows from behind still kill with one hit]]. But now, jumping melee blows also kill with just one hit.
*[[Melee]] combat received a massive upgrade. Two melee hits will almost always crush a fully-shielded opponent. As before, [[Assassination|melee blows from behind still kill with one hit]]. But now, jumping melee blows also kill with just one hit.
*The [[Brute Shot]] received a big damage boost, making it one of the better weapons in the game for medium-range butchery. On a related note, the [[Brute Shot]]'s massive blade also makes it a [[melee]] killing machine; one-two slices will do the job.
*The [[Brute Shot]] received a big damage boost, making it one of the better weapons in the game for medium-range butchery. On a related note, the [[Brute Shot]]'s massive blade also makes it a [[melee]] killing machine; one-two slices will do the job.
*[[Dual-wield]] combos received some slight adjustments to damage, primarily to frontal assault-style combos. Some changes include:
*[[Dual-wield]] combos received some slight adjustments to damage, primarily to frontal assault-style combos. Some changes include:
**The [[SMG]]/[[Plasma Rifle]] combo saw a slight damage reduction.
**The [[SMG]]/[[Plasma Rifle]] combo saw a slight damage reduction.
**The SMG/[[Plasma Pistol]] overcharge combo saw a slight damage reduction.
**The SMG/[[Plasma Pistol]] overcharge combo saw a slight damage reduction.
**The [[Magnum]]/Magnum combo received a small but noticeable fix regarding [[headshot]] damage, so they're no longer as overwhelmingly powerful.
**The [[Magnum]]/Magnum combo received a small but noticeable fix regarding [[headshot]] damage, so they're no longer as overwhelmingly powerful.
*When multiple players are using the same TV screen, they no longer see notices of weapons and ammo that they pick up.
*When multiple players are using the same TV screen, they no longer see notices of weapons and ammo that they pick up.
*Also made several other changes.
*Also made several other changes.


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