Halo 2600: Difference between revisions

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{{Fanmade}}
{{Status|RealWorld}}
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{{Game infobox
{{Game infobox
|name= ''Halo 2600''
|name= ''Halo 2600''
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'''''Halo 2600''''' is an [[Wikipedia:action-adventure video game|action-adventure video game]] developed for the [[Wikipedia:Atari 2600|Atari 2600]] video game console, inspired by the Halo series of video games.
'''''Halo 2600''''' is an [[Wikipedia:action-adventure video game|action-adventure video game]] developed for the [[Wikipedia:Atari 2600|Atari 2600]] video game console, inspired by the Halo series of video games.


''Halo 2600'' was written by Ed Fries, former vice president of game publishing at Microsoft, who was involved in Microsoft's acquisition of Halo developers Bungie Studios. It was one of four new Atari 2600 titles released by AtariAge at the 2010 Classic Gaming Expo in Las Vegas, including ''Duck Attack!'', ''K.O. Cruiser'' (a boxing game) and a port of Sega's 1981 arcade game Turbo.
''Halo 2600'' was developed by Ed Fries, former vice president of game publishing at Microsoft, who was involved in Microsoft's acquisition of Halo developers Bungie Studios. It was one of four new Atari 2600 titles released by AtariAge at the 2010 Classic Gaming Expo in Las Vegas, including ''Duck Attack!'', ''K.O. Cruiser'' (a boxing game) and a port of Sega's 1981 arcade game Turbo.


According to Fries, he was inspired to write an Atari 2600 game after reading the book ''Racing the Beam: The Atari Video Computer System'' by Ian Bogost and Nick Montfort.
According to Fries, he was inspired to develop an Atari 2600 game after reading the book ''Racing the Beam: The Atari Video Computer System'' by Ian Bogost and Nick Montfort.


==Gameplay==
==Gameplay==
[[File:Halo2600-gameplay.jpg|thumb|left|200px|''Halo 2600'' gameplay]]
[[File:Halo2600-gameplay.jpg|thumb|left|200px|''Halo 2600'' gameplay]]


The player uses the joystick to control the character of the [[John-117|Master Chief]] as he makes his way through 64 screens, divided into four zones: outdoors, covenant base, ice world, and a final boss area.<ref name="VGDInterview">[http://videogamesdaily.com/news/201008/interview-ed-fries-reveals-halo-2600/ Interview: Ed Fries reveals Halo 2600 - VideoGamesDaily.com]</ref>
The player uses the joystick to control the [[John-117|Master Chief]] as he makes his way through 64 screens, divided into four zones: outdoors, covenant base, ice world, and a final boss area.<ref name="VGDInterview">[http://videogamesdaily.com/news/201008/interview-ed-fries-reveals-halo-2600/ Interview: Ed Fries reveals Halo 2600 - VideoGamesDaily.com]</ref>
(A complete map of all the boards, enemies and weapons has been posted to the web.  ''See external links''.) Weapons and power-ups are available to combat the many enemies that appear.
(A complete map of all the boards, enemies and weapons has been posted to the web.  ''See external links''.) Weapons and power-ups are available to combat the many enemies that appear.
There are two upgrades in the game. Both are guarded by what appears to be nine enemies, but is actually three. The first is a gun with a faster rate of fire. The second is a pair of boots that allows you to move faster. In addition to these, the player can obtain energy shields from killing various enemies that will take one shot to prevent the loss of one of the player's three lives.
There are two upgrades in the game. Both are guarded by what appears to be nine enemies, but is actually three. The first is a gun with a faster rate of fire. The second is a pair of boots that allows you to move faster. In addition to these, the player can obtain energy shields from killing various enemies that will take one shot to prevent the loss of one of the player's three lives.