Grenadier (achievement): Difference between revisions

m
when talking about gamerscore, "points" is unnecessary
m (Text replacement - "(\[|\|)([^\]}#\|\n]+) Skulls(]|}|#|\|)" to "$1$2 skulls$3")
m (when talking about gamerscore, "points" is unnecessary)
Line 8: Line 8:
}}
}}


'''Grenadier''' is an [[achievement]] in ''[[Halo: Combat Evolved Anniversary]]'' that is awarded for completing the [[campaign]] level ''[[The Silent Cartographer]]'' on [[Heroic]] or higher without firing a weapon after accessing the [[Cartographer]].<ref>[http://halo.xbox.com/en-us/news/headline/halo-combat-evolved-anniversary-achievements/285109 '''Halo Waypoint''': ''Halo: Combat Evolved Anniversary Achievements'']</ref> It is represented by a [[Type-1 Antipersonnel grenade|plasma grenade]] outline over a golden six-pointed star.
'''Grenadier''' is an [[achievement]] in ''[[Halo: Combat Evolved Anniversary]]'' that is awarded for completing the [[campaign]] level ''[[The Silent Cartographer]]'' on [[Heroic]] or higher without firing a weapon after accessing the [[Cartographer]].<ref>[http://halo.xbox.com/en-us/news/headline/halo-combat-evolved-anniversary-achievements/285109 '''Halo Waypoint''': ''Halo: Combat Evolved Anniversary Achievements'']</ref> It is represented by a [[Type-1 plasma grenade|plasma grenade]] outline over a golden six-pointed star.


The Achievement is worth 25 [[Gamerscore|Gamerscore points]].
The Achievement is worth 25 [[Gamerscore]].


== Tips ==
== Tips ==
Line 16: Line 16:


==Trivia==
==Trivia==
The name of the achievement is a reference to the fact that players can only defend themselves with grenades due to the requirements to get the achievement. While it is possible to [[melee]], it would be very hard to do so. The player will need to get close to the enemy, which is virtually suicidal on higher difficulties.
The name of the achievement is a reference to the fact that players can only defend themselves with grenades, due to the requirements to get the achievement. While it is possible to [[melee]], it would be very hard to do so. The player will need to get close to the enemy, which is virtually suicidal on higher difficulties.


==Sources==
==Sources==
1,879

edits