Ghosts of Halo: Difference between revisions

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=="Supernatural" abilities==
=="Supernatural" abilities==
Ghosts of Halo often possess "supernatural" traits that the normal players don't have.
Ghosts of Halo often possess "supernatural" traits that the normal players don't have.
*They may not show up on the scoreboard.<ref name="lockout" /><ref name="blackout" />
*They may not show up on the scoreboard.{{Ref/Reuse|lockout}}{{Ref/Reuse|blackout}}
*Their kills are often credited to [[The Guardians|The Guardians]].
*Their kills are often credited to [[The Guardians|The Guardians]].
*They can perform tricks and super jumps with ease.
*They can perform tricks and super jumps with ease.
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*They can be docile or aggressive.
*They can be docile or aggressive.
*They never miss when shooting.
*They never miss when shooting.
*In some cases, they are invulnerable. There are videos that show them being killed.<ref name="blackout" />
*In some cases, they are invulnerable. There are videos that show them being killed.{{Ref/Reuse|blackout}}
*[[Medals]] are not awarded when Ghosts are killed.<ref name="blackout" /> For example, [[melee]]ing a Ghost to death will not earn players the [[Bone Cracker Medal|Beat Down Medal]].
*[[Medals]] are not awarded when Ghosts are killed.{{Ref/Reuse|blackout}} For example, [[melee]]ing a Ghost to death will not earn players the [[Bone Cracker Medal|Beat Down Medal]].
*They have unlimited ammo and can switch [[weapons]] with extreme speed. However, they still have to reload.
*They have unlimited ammo and can switch [[weapons]] with extreme speed. However, they still have to reload.
*They may spawn with any weapons, regardless of the weapon sets on map.
*They may spawn with any weapons, regardless of the weapon sets on map.
*They can appear during [[Forge]] on Local Play, but have also been sighted on Xbox Live.
*They can appear during [[Forge]] on Local Play, but have also been sighted on Xbox Live.
*They have no walking animation, turning, or falling animations, and appear to slide along the ground.<ref name="lockout" /><ref name="blackout" />
*They have no walking animation, turning, or falling animations, and appear to slide along the ground.{{Ref/Reuse|lockout}}{{Ref/Reuse|blackout}}
*They do, however, have a jumping animation.<ref name="blackout" />
*They do, however, have a jumping animation.{{Ref/Reuse|blackout}}
*They can play as a [[Spartan]], an [[Sangheili|Elite]], or a [[Monitor]]. Spartan "ghosts" are the most common.
*They can play as a [[Spartan]], an [[Sangheili|Elite]], or a [[Monitor]]. Spartan "ghosts" are the most common.
*They can have their own armor color, even during team games.
*They can have their own armor color, even during team games.
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*They can appear as allies or enemies on the [[Motion tracker]]. They sometimes also appear as vehicles on the Tracker or they don't appear on the map at all.
*They can appear as allies or enemies on the [[Motion tracker]]. They sometimes also appear as vehicles on the Tracker or they don't appear on the map at all.
*They can spawn [[Forge Objects]] and [[equipment]] out of thin air.
*They can spawn [[Forge Objects]] and [[equipment]] out of thin air.
*They always stay facing in the direction they were when they spawned.<ref name="blackout" /> When they fire or [[melee]] at players, they "snap" to aim at the victim, rather than turning smoothly like normal players; they ''sometimes'' "snap" when throwing grenades.<ref name="lockout" /><ref name="blackout" />
*They always stay facing in the direction they were when they spawned.{{Ref/Reuse|blackout}} When they fire or [[melee]] at players, they "snap" to aim at the victim, rather than turning smoothly like normal players; they ''sometimes'' "snap" when throwing grenades.{{Ref/Reuse|lockout}}{{Ref/Reuse|blackout}}
**They tend to only face the cardinal directions.
**They tend to only face the cardinal directions.
*They have omnidirectional vision, and do not need to look up or down.<ref name="lockout" /><ref name="blackout" />
*They have omnidirectional vision, and do not need to look up or down.{{Ref/Reuse|lockout}}{{Ref/Reuse|blackout}}
*They can throw unlimited grenades at any angle—including backwards, allowing them to stick a player standing behind them.<ref name="lockout" /><ref name="blackout" />
*They can throw unlimited grenades at any angle—including backwards, allowing them to stick a player standing behind them.{{Ref/Reuse|lockout}}{{Ref/Reuse|blackout}}


==Theories==
==Theories==
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===''Halo 3'' ghosts===
===''Halo 3'' ghosts===
====Ghost of Blackout====
====Ghost of Blackout====
On April 25, 2008, another YouTube video<ref name="blackout"/> was posted. This video depicted a ghost on ''Halo 3'''s multiplayer map Blackout. Though the ghost was not invulnerable, it ''did'' lack a walking animation, gamertag, and scoreboard entry. It appeared to toy with the players; this helps support the theory that the ghosts are actual players, playing as ghosts either via network issues or mods.
On April 25, 2008, another YouTube video{{Ref/Reuse|blackout}} was posted. This video depicted a ghost on ''Halo 3'''s multiplayer map Blackout. Though the ghost was not invulnerable, it ''did'' lack a walking animation, gamertag, and scoreboard entry. It appeared to toy with the players; this helps support the theory that the ghosts are actual players, playing as ghosts either via network issues or mods.


====Ghost of Sandtrap====
====Ghost of Sandtrap====