Gúta: Difference between revisions

187 bytes added ,  2 years ago
fixed missing comma and added info
(fixed missing comma and added info)
Line 3: Line 3:
|name=Gúta
|name=Gúta
|image=[[File:HaloReach-Guta.png|300px]]
|image=[[File:HaloReach-Guta.png|300px]]
|latin=
|Latin=
|classification=
|classification=
|subspecies=
|subspecies=
Line 27: Line 27:
The Gúta are semi-bipedal, where they are capable of standing on two legs, but will use their arms for support while running. The animals have been seen to use their large claws on their hands to defend themselves against threats.{{Ref/Reuse|HRCE}}
The Gúta are semi-bipedal, where they are capable of standing on two legs, but will use their arms for support while running. The animals have been seen to use their large claws on their hands to defend themselves against threats.{{Ref/Reuse|HRCE}}


While severe aggression among Gúta is rare, male Gúta are known to be aggressive when looking for a mate, while female Gúta are aggressive when protecting their young. Despite this the animals are considered extremely dangerous.{{Ref/Reuse|BungieReachGuta}}
While severe aggression among Gúta is rare, male Gúta are known to be aggressive when looking for a mate, while female Gúta are aggressive when protecting their young. Despite this, the animals are considered extremely dangerous.{{Ref/Reuse|BungieReachGuta}}


===Habitat===
===Habitat===
Line 38: Line 38:
==Trivia==
==Trivia==
*A creature that looks very similar to a gúta, albeit a much smaller one than depicted in ''[[Halo: Reach]]'', is indigenous to [[Minab]].<ref>'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 17|Issue 17]]''</ref>
*A creature that looks very similar to a gúta, albeit a much smaller one than depicted in ''[[Halo: Reach]]'', is indigenous to [[Minab]].<ref>'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 17|Issue 17]]''</ref>
*The gúta has a slight resemblance to the [[fallout:Deathclaw|Deathclaw]] from the ''Fallout'' series and slightly resembles the [[starwars:Rancor|rancor]] of the ''Star Wars'' universe.
*The gúta has a slight resemblance to the [[fallout:Deathclaw|Deathclaw]] from the ''Fallout'' series, and slightly resembles the [[starwars:Rancor|rancor]] of the ''Star Wars'' universe.
*Although the gúta does not resemble any living animal on Earth, a family of prehistoric dinosaurs called [[Wikipedia:Therizinosaurus|Therizinosaurs]] is known to have giant claws on their forelimbs.
*Although the gúta does not resemble any living animal on Earth, a family of prehistoric dinosaurs called [[Wikipedia:Therizinosaurus|Therizinosaurs]] is known to have giant claws on their forelimbs.
*The gúta is seemingly named after the guta, a fearsome demon from [[Wikipedia:Hungarian mythology#Persons, creatures, gods|Hungarian mythology]], as many of Reach's early settlers were of Hungarian descent.
*The gúta is seemingly named after the guta, a fearsome demon from [[Wikipedia:Hungarian mythology#Persons, creatures, gods|Hungarian mythology]], as many of Reach's early settlers were of Hungarian descent.
*A gúta's roar can push a Spartan back fairly hard despite the enormous weight of a Spartan clad in [[MJOLNIR Powered Assault Armor|MJOLNIR armor]].
*A gúta's roar can push a Spartan back fairly hard, despite the enormous weight of a Spartan clad in [[MJOLNIR Powered Assault Armor|MJOLNIR armor]].
*On a player's career stats at [[Bungie.net]] and [[Halo Waypoint]], the gúta is listed as "mule". Instead of listing a rank, the entry simply says, "No hugging". The "Mule" nickname is an internal name used by Bungie employees.<ref name="DC">'''[[Halo: Reach Legendary Edition]]''', ''Developer Commentary''</ref>
*On a player's career stats at [[Bungie.net]] and [[Halo Waypoint]], the gúta is listed as "mule". Instead of listing a rank, the entry simply says, "No hugging". The "Mule" nickname is an internal name used by Bungie employees.<ref name="DC">'''[[Halo: Reach Legendary Edition]]''', ''Developer Commentary''</ref>
*Unlike killing [[Moa]], killing a gúta awards points in campaign scoring due to the creatures being a threat to the player.
*Unlike killing [[Moa]], killing a gúta awards points in campaign scoring due to the creatures being a threat to the player.
Line 47: Line 47:
*The gúta was originally set to be in several campaign missions in addition to ''[[Nightfall]]''. Due to resource constraints, this level features the only two gúta found in the game.{{Ref/Reuse|DC}}
*The gúta was originally set to be in several campaign missions in addition to ''[[Nightfall]]''. Due to resource constraints, this level features the only two gúta found in the game.{{Ref/Reuse|DC}}
*The player can move a dead gúta's body around by attempting to walk over it, as a gúta's body is considered solid in the game's physics engine, unlike all other bodies in the game.
*The player can move a dead gúta's body around by attempting to walk over it, as a gúta's body is considered solid in the game's physics engine, unlike all other bodies in the game.
 
*The gúta was originally meant to be in [[Halo: Combat Evolved]], but were cut, as with all the other neutral AI.
*Not only that, but there was going to be a gúta [[Firefight]] mode.
==Gallery==
==Gallery==
<gallery>
<gallery>
1,879

edits