Forklift: Difference between revisions

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{{Quote|Forklifts don't die. They're just [[missing in action]].|[[Eric Osborne|Urk]]<ref>[http://halo.bungie.net/news/content.aspx?type=topnews&link=BWU_080610 ''Bungie.net'': Bungie Weekly Update: 08.06.10]</ref>}}
{{Quote|Forklifts don't die. They're just [[missing in action]].|[[Eric Osborne|Urk]]<ref>[http://halo.bungie.net/news/content.aspx?type=topnews&link=BWU_080610 ''Bungie.net'': Bungie Weekly Update: 08.06.10]</ref>}}
In ''[[Halo 3]]'' and ''[[Halo 3: ODST]]'', it is a scenery item. It can be found on many levels, both in [[campaign]] and [[multiplayer]], and is a [[Forge]] object. It was never seen doing its duty, as its civilian operators had either evacuated or were killed by the [[Covenant]].
In ''[[Halo 3]]'' and ''[[Halo 3: ODST]]'', it is a scenery item. It can be found on many levels, both in [[campaign]] and [[multiplayer]], and is a [[Forge]] object. It was never seen doing its duty, as its civilian operators had either evacuated or were killed by the [[Covenant]].
[[File:Reach-Forklift in use.jpg|200px|thumb|The S-2 in use, as seen in ''[[Halo: Reach]]''.]]
[[File:Reach-Forklift in use.jpg|200px|thumb|[[SPARTAN-B312]] driving the S-2 Cargo Transporter, as seen in ''[[Halo: Reach]]''.]]
Along with other civilian vehicles, the Forklift was made drivable by the player in ''Halo: Reach'' and appears in several campaign levels as well as the [[Firefight]] map ''[[Courtyard]]''. However, it is much slower than in all the other game's vehicles, and lacks the speed to even splatter a Grunt.<ref name="IGN">[http://xbox360.ign.com/articles/110/1108506p1.html ''IGN'': Halo: Reach and the Forklift]</ref><ref>''[[Halo Waypoint]]''</ref> The only exception to this when if the enemy in question is [[Armor Ability#Sprint|sprinting]] or charging, otherwise they will merely be pushed aside.<ref>[http://www.youtube.com/watch?v=Yx_U98h_5ok ''YouTube'': Forklifts Never Die!]</ref> This slow speed, coupled with its exposed canopy and lack of any kind of weapons makes the vehicle largely useless in gameplay. However, it is extremely explosive and, when positioned properly, can act as a player-placed fusion coil within the campaign - an aspect which can be taken advantage of. Weapons like the [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]] are also able to push it around, making it into its own projectile. The Forklift in ''Halo: Reach'' originally had the ability to raise and lower, but it was cut due to being "crazy and pointless",<ref name="IGN"/> more specifically, it had a physics glitch that would launch models in a high speed and height.<ref name= "LDC"/> It was also planned to be featured in Forge, but was cut.{{Citation needed}}
Along with other civilian vehicles, the Forklift was made drivable by the player in ''Halo: Reach'' and appears in several campaign levels as well as the [[Firefight]] map ''[[Courtyard]]''. However, it is much slower than in all the other game's vehicles, and lacks the speed to even splatter a Grunt.<ref name="IGN">[http://xbox360.ign.com/articles/110/1108506p1.html ''IGN'': Halo: Reach and the Forklift]</ref><ref>''[[Halo Waypoint]]''</ref> The only exception to this when if the enemy in question is [[Armor Ability#Sprint|sprinting]] or charging, otherwise they will merely be pushed aside.<ref>[http://www.youtube.com/watch?v=Yx_U98h_5ok ''YouTube'': Forklifts Never Die!]</ref> This slow speed, coupled with its exposed canopy and lack of any kind of weapons makes the vehicle largely useless in gameplay. However, it is extremely explosive and, when positioned properly, can act as a player-placed fusion coil within the campaign - an aspect which can be taken advantage of. Weapons like the [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]] are also able to push it around, making it into its own projectile. The Forklift in ''Halo: Reach'' originally had the ability to raise and lower, but it was cut due to being "crazy and pointless",<ref name="IGN"/> more specifically, it had a physics glitch that would launch models in a high speed and height.<ref name= "LDC"/> It was also planned to be featured in Forge, but was cut.{{Citation needed}}


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