Forge objects in Halo 3/Goals: Difference between revisions

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This article contains details on '''Goals''' placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge Objects|objects]] in other categories, please see one of the pages listed below.
This article contains details on '''Goals''' placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge objects|objects]] in other categories, please see one of the pages listed below.


For many of these objects a specific game type must be selected under "Change game type" in the Forge pause menu before they will appear in the item menu.
For many of these objects, a specific game type must be selected under "Change game type" in the Forge pause menu before they will appear in the item menu.
{{Forge Objects Menu}}__NOTOC__
{{Forge Objects Menu}}__NOTOC__
==Goals==
==Goals==
===[[Capture the Flag]]===
===[[Capture the Flag]]===
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=Flag Return Point
|name=Flag Return Point
|description=Where a flag must be carried in order to score.
|description=Where a flag must be carried in order to score.
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|DefaultMax=16
|DefaultMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Flag Spawn Point
|name=Flag Spawn Point
|description=Where a flag will spawn and respawn on the map.
|description=Where a flag will spawn and respawn on the map.
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===[[Oddball]]===
===[[Oddball]]===
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=Ball Spawn Point
|name=Ball Spawn Point
|description=Where the ball will spawn and respawn.
|description=Where the ball will spawn and respawn.
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===[[King of the Hill]]===
===[[King of the Hill]]===
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=Hill Marker
|name=Hill Marker
|description=A location for a King of the Hill ring.
|description=A location for a King of the Hill ring.
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===[[VIP]]===
===[[VIP]]===
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=Go To Point
|name=Go To Point
|description=Used in the [[Escort]] variant of VIP, a team's vip must reach these control points to score.
|description=Used in the [[Escort]] variant of VIP, a team's vip must reach these control points to score.
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===[[Juggernaut]]===
===[[Juggernaut]]===
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=Go To Point
|name=Go To Point
|description=Similar to the "Go To Point" used in VIP but with a different part limit. Used in the [[Mad Dash]] variant of Juggernaut.
|description=Similar to the "Go To Point" used in VIP but with a different part limit. Used in the [[Mad Dash]] variant of Juggernaut.
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===[[Territories]]===
===[[Territories]]===
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=Territory Marker
|name=Territory Marker
|description=A control point to capture or defend depending on the variant of Territories being played.
|description=A control point to capture or defend depending on the variant of Territories being played.
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===[[Assault]]===
===[[Assault]]===
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=Bomb Plant Point
|name=Bomb Plant Point
|description=Where a bomb must be taken to be armed and detonated.
|description=Where a bomb must be taken to be armed and detonated.
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|DefaultMax=16
|DefaultMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Bomb Spawn Point
|name=Bomb Spawn Point
|description=Where a bomb will spawn and respawn on the map.
|description=Where a bomb will spawn and respawn on the map.