Flood: Difference between revisions

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[[SPARTAN-II]] [[Red Team]], searching for [[Anders]], was ambushed by several Flood forms and their Warthog crashes. The remaining forces at the nearby base, led by John Forge, then tried to rescue the doomed team. As they attempted to rescue the SPARTANS, they soon discovered that the Flood was creating a [[Proto-Gravemind]], and that it may have been jamming the signal Anders was giving out. On their way to the soon-to-be Gravemind, they found many Flood Colony forms, and by destroying them, the [[Proto-Gravemind]] was weakened. Once they destroyed the Proto-Gravemind, [[Serina]] found a signal, and it was believed to be Anders'.
[[SPARTAN-II]] [[Red Team]], searching for [[Anders]], was ambushed by several Flood forms and their Warthog crashes. The remaining forces at the nearby base, led by John Forge, then tried to rescue the doomed team. As they attempted to rescue the SPARTANS, they soon discovered that the Flood was creating a [[Proto-Gravemind]], and that it may have been jamming the signal Anders was giving out. On their way to the soon-to-be Gravemind, they found many Flood Colony forms, and by destroying them, the [[Proto-Gravemind]] was weakened. Once they destroyed the Proto-Gravemind, [[Serina]] found a signal, and it was believed to be Anders'.


Captain Cutter then to ordered all UNSC personnel on the planet to return to the Spirit. These orders were impeded by the Flood, but the Flood were eventually defeated. Eventually, the Flood attacked the Spirit, but are wiped off by the ships crew and the Sentinels cleansing ring. The Flood around a site known as the Apex were destroyed when Seargent Forge set off the FTL drive of the ''Spirit of Fire'' in the middle of the Shield World's sun, obliterating all Covenant and Flood forces on the Shield World. The Spirit of Fire narrowly escaped by slingshotting around the exploding sun and shooting off into space. When the Spirit was mysteriously lost two weeks later, the crew is put into cryosleep, and the secret of the Flood is lost with it.
Captain Cutter then to ordered all UNSC personnel on the planet to return to the Spirit. These orders were impeded by the Flood, but the Flood were eventually defeated. Eventually, the Flood attacked the Spirit, but are wiped off by the ships crew and the Sentinels cleansing ring. The Flood around a site known as the Apex were destroyed when Sergeant Forge set off the FTL drive of the ''Spirit of Fire'' in the middle of the Shield World's sun, obliterating all Covenant and Flood forces on the Shield World. The Spirit of Fire narrowly escaped by slingshotting around the exploding sun and shooting off into space. When the Spirit was mysteriously lost two weeks later, the crew is put into cryosleep, and the secret of the Flood is lost with it.


===[[Battle of Installation 04]]===
===[[Battle of Installation 04]]===
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===[[Pure Form]]s===
===[[Pure Form]]s===
This type of Flood is first featured in [[Halo 3]]. As implied by their name, Pure Forms are not the product of infecting a biological host, but are instead composed entirely of Flood biomass. They are a new stronger strain of Flood that develops once a coordinated stage has secured sufficient resources, namely in the form of calcium from host species. The Flood make use of those reservoirs of calcium to develop an adaptable framework upon which the Flood Super Cell is attached, which creates a fearsome biological war machine. Initially, this form's primary function is to aid Infection Forms by securing more biomass in the form of hosts, as well as enough complex neurological systems to strengthen the local Gravemind. This duty overlaps with the Combat Form, but once enough Pure Forms have developed, the Combat Forms are relegated to defensive roles, or adding to the biomass and calcium reservoirs. Flood Stalker forms, Tank forms, and Ranged forms are Flood Pure forms that appear in Halo 3. Flood Transport forms, Infector forms, and Stealth forms are Pure forms that were cut from the final version of Halo 3. Flood Bomber forms, Swarm forms, and Thrasher forms could possibly be Pure forms, but this is unlikely. The Pure Forms also bear a lot of resemlance to the [[Mgalekgolo|Mgalekgolo]] and use the same animations for melee's.
This type of Flood is first featured in [[Halo 3]]. As implied by their name, Pure Forms are not the product of infecting a biological host, but are instead composed entirely of Flood biomass. They are a new stronger strain of Flood that develops once a coordinated stage has secured sufficient resources, namely in the form of calcium from host species. The Flood make use of those reservoirs of calcium to develop an adaptable framework upon which the Flood Super Cell is attached, which creates a fearsome biological war machine. Initially, this form's primary function is to aid Infection Forms by securing more biomass in the form of hosts, as well as enough complex neurological systems to strengthen the local Gravemind. This duty overlaps with the Combat Form, but once enough Pure Forms have developed, the Combat Forms are relegated to defensive roles, or adding to the biomass and calcium reservoirs. Flood Stalker forms, Tank forms, and Ranged forms are Flood Pure forms that appear in Halo 3. Flood Transport forms, Infector forms, and Stealth forms are Pure forms that were cut from the final version of Halo 3. Flood Bomber forms, Swarm forms, and Thrasher forms could possibly be Pure forms, but this is unlikely. The Pure Forms also bear a lot of resemblance to the [[Mgalekgolo|Mgalekgolo]] and use the same animations for melee's.


====[[Flood Stalker Form]]s====
====[[Flood Stalker Form]]s====
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