Flare: Difference between revisions

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Reverted edits by Spartan-198 (Talk) to last version by Orionf22
m (Reverted edits by Spartan-198 (Talk) to last version by Orionf22)
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==Overview==
==Overview==
[[Image:H3 Flare.jpg|left|thumb|200px|An unarmed Flare in bright light.]]
[[Image:H3 Flare.jpg|left|thumb|200px|An unarmed Flare in bright light.]]
Flares are visually identical to [[Radar Jammer]]s and [[Power Drain]]s save for their varying colors; flares have a yellow-white glow. When a player picks up a Flare, the equipment piece is represented on the [[HUD]] by a circle with multiple rays coming from it.
Flares are visually identical to [[Radar Jammer]]s and [[Power Drain]]s save for their varying colors; flares have a yellow glow. When a player picks up a Flare, the equipment piece is represented on the [[HUD]] by a circle with multiple rays coming from it.


Though Flares can be [[Forge]]d into every map in the game, they do not appear in any maps by default. They used to spawn in [[Guardian (Level)|Guardian]] and [[Isolation (Level)|Isolation]], but were removed during a title update as a result of the [[Equipment Jumping]] glitch, which allowed players to use Flares and other items to reach inordinate heights in [[Matchmaking]]. Because of this, Flares are only useful in modified map variants and some [[Campaign]] levels.
Though Flares can be [[Forge]]d into every map in the game, they do not appear in any maps by default. They used to spawn in [[Guardian (Level)|Guardian]] and [[Isolation (Level)|Isolation]], but were removed during a title update as a result of the [[Equipment Jumping]] glitch, which allowed players to use Flares and other items to reach inordinate heights in [[Matchmaking]]. Because of this, Flares are only useful in modified map variants and some [[Campaign]] levels.
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