Enforcer Sentinel: Difference between revisions

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==Combat==
==Combat==
The Enforcer's [[Energy Shields]] can absorb more damage than a normal [[Sentinel]] shield. The shields, which only guard the front area of the machine, are immune to ballistic [[weapons]], such as [[Battle Rifle]], [[Shotgun]], and [[SMG]] fire. They are similar to the [[Jackal]] shield, but are weak against plasma weapons, and are blue in colour (They turn red when half depleted.). Like an [[Elite]] or [[Spartan]], its shield can be taken out with one charged [[Plasma Pistol]] shot. The Enforcer is also very strong, capable of withstanding up to two Scorpion Tank shells or two to three [[Type-25 Assault Gun Carriage|Wraith]] shots. Also, if a vehicle drives under an Enforcer, the Enforcer can pick up a vehicle with its small gravity beam, similar to that on a [[Phantom]], then proceed to crush it with its leg-like appendages and easily destroy it, whether the vehicle is a [[Type-32 Rapid Assault Vehicle|Ghost]], [[Warthog]], [[Type-25 Assault Gun Carriage|Wraith]], or even a [[Scorpion Tank|Scorpion]] (So it's a good idea not to attack inferior part of an [[Enforcer]] while under it.). When it appears to be lifting the player's vehicle off the ground, the driver should exit the vehicle immediately to avoid being crushed, and eventually killed. One problem with the Enforcer is that they cannot detect enemies hidden in the shadows, which can be used to a player's advantage, where if a player moves stealthily enough from one area to another, the Enforcer will continue to fire into the last known area the enemy was located in. After they have lost track of their target, they will quickly lose interest and turn their back on the enemy, giving the player an opportunity to attack from behind. Once the Enforcer has taken enough damage, its shields will drop and it will explode. After exploding, large pieces will come crashing to the ground. These pieces can hurt and even kill the player if they land on them, making it best to stay away from the Enforcer when it is destroyed.  
The Enforcer's [[Energy Shields]] can absorb more damage than a normal [[Sentinel]] shield. The shields, which only guard the front area of the machine, are immune to ballistic [[weapons]], such as [[Battle Rifle]], [[Shotgun]], and [[SMG]] fire. They are similar to the [[Jackal]] shield, but are weak against plasma weapons, and are blue in colour (They turn red when half depleted.). Like an [[Elite]] or [[Spartan]], its shield can be taken out with one charged [[Plasma Pistol]] shot. The Enforcer is also very strong, capable of withstanding up to two Scorpion Tank shells or two to three [[Type-25 Assault Gun Carriage|Wraith]] shots. Also, if a vehicle drives under an Enforcer, the Enforcer can pick up a vehicle with its small gravity beam, similar to that on a [[Phantom]], then proceed to crush it with its leg-like appendages and easily destroy it, whether the vehicle is a [[Type-32 Rapid Assault Vehicle|Ghost]], [[Warthog]], [[Type-25 Assault Gun Carriage|Wraith]], or even a [[Scorpion Tank|Scorpion]] (So it's a good idea not to attack inferior part of an Enforcer while under it.). When it appears to be lifting the player's vehicle off the ground, the driver should exit the vehicle immediately to avoid being crushed, and eventually killed. One problem with the Enforcer is that they cannot detect enemies hidden in the shadows, which can be used to a player's advantage, where if a player moves stealthily enough from one area to another, the Enforcer will continue to fire into the last known area the enemy was located in. After they have lost track of their target, they will quickly lose interest and turn their back on the enemy, giving the player an opportunity to attack from behind. Once the Enforcer has taken enough damage, its shields will drop and it will explode. After exploding, large pieces will come crashing to the ground. These pieces can hurt and even kill the player if they land on them, making it best to stay away from the Enforcer when it is destroyed.  


The Enforcer's red projectiles, which appear similar to the [[Needler|Covenant Needlers]] projectiles, are usually not a threat to players as they are very easy to dodge, also the enforcers "Needler" is very much like the [[Halo 3]] Brute [[Spiker]]. It uses these red projectiles to fight infantry at a close range, to a medium range. It's mortar projectiles are extremely dangerous and can quickly kill you or keep you pinned down. It will use its missiles against any vehicle it encounters; from a [[Ghost]] to a [[Phantom]], and will occasionally use it against [[infantry]], should they appear in large groups. The Enforcer uses its mortar projectiles as medium range, to long range weapons.
The Enforcers' Heavy Needler is usually not a threat to players as they are very easy to dodge. It uses the heavy needler to fight infantry at a close-medium range. It's mortar projectiles are used more often and extremely dangerous, for they can quickly kill you or keep you pinned down for the Sentinels to finish off. It will use its missiles against any vehicle it encounters; from a [[Ghost]] to a [[Phantom]], and massed infantry, although they are not above using the missles to kill individuals. The Enforcer uses its mortar projectiles at medium to long range.


If you can shoot off its small [[Needler]] shooting arms, and the small pair of missile launchers on its back, it will start to fire an invisible [[Sentinel Beam]]. Although invisible, the beam causes visible damage to walls. The sparks emitted from the weapon show that the beam is a Blue Sentinel Beam, similar to the beam a [[Sentinel Major]] uses (it is kind of hard to do this, so it is not advisable, but, if you want, you can do this (try not to kill the Enforcer while you are trying to do it)).
If you can shoot off its small [[Needler]] shooting arms, and the pair of missile launchers on its back, it will start to fire an [[Invisible Sentinel Beam]]. Although invisible, the beam causes visible damage to walls. The sparks emitted from the weapon show that the beam is a Blue Sentinel Beam, similar to the beam a [[Sentinel Major]] uses (it is kind of hard to do this, so it is not advisable, but, if you want, you can do this, and try not to kill the Enforcer while you are trying doing it).


They were only observed on [[Installation 05]] fighting the local [[Flood]] infestation on the levels [[Sacred Icon (Level)|Sacred Icon]] and [[Quarantine Zone (Level)|Quarantine Zone]]. They were not seen in [[Halo:Combat Evolved|Halo]] or [[Halo 3]].
They were only observed on [[Installation 05]] fighting the local [[Flood]] infestation on the levels [[Sacred Icon (Level)|Sacred Icon]] and [[Quarantine Zone (Level)|Quarantine Zone]]. They were not seen in [[Halo:Combat Evolved|Halo]] or [[Halo 3]].
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