Elongation: Difference between revisions

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==Summary==
==Summary==
{{Quote|A human freighter cruises in high Earth orbit-, blissfully unaware of the explosive confrontation taking place on the far side of the planet.<ref name="Manual">[[Halo 2 Multiplayer Map Pack Manual#Elongation|Halo 2 Multiplayer Map Pack Manual]] - Elongation</ref>}}
{{Quote|A human freighter cruises in high Earth orbit-, blissfully unaware of the explosive confrontation taking place on the far side of the planet.<ref name="Manual">[[Halo 2 Multiplayer Map Pack Manual#Elongation|Halo 2 Multiplayer Map Pack Manual]] - Elongation</ref>}}
Elongation is set aboard {{UNSCShip|Onan}}, a freighter ship in high orbit above [[Earth]]. It was making its orbit at the same time as the [[Battle of Earth]] took place, though it was orbiting the other side of the planet.<ref name="Manual"/> Hanging almost delicately above the sapphire serenity of Earth, this spacehome cargo cruiser shuttles materiel and supplies to the military and civilian installations encircling the globe. Conveyors move heavy packing crates along its central spine for delivery and distribution.<ref name="Manual"/> Two conveyor belts exist on both sides, moving in opposite directions. As the game goes on, large crates appear on the belts.
Elongation is set aboard {{UNSCShip|Onan}}, a freighter ship in high orbit above [[Earth]]. It was making its orbit at the same time as the [[Battle of Earth]] took place, though it was orbiting the other side of the planet.{{Ref/Reuse|Manual}} Hanging almost delicately above the sapphire serenity of Earth, this spacehome cargo cruiser shuttles materiel and supplies to the military and civilian installations encircling the globe. Conveyors move heavy packing crates along its central spine for delivery and distribution.{{Ref/Reuse|Manual}} Two conveyor belts exist on both sides, moving in opposite directions. As the game goes on, large crates appear on the belts.


Elongation is somewhat of a small, close quarters combat level, hence the presence of a [[Type-25 Brute Shot|Brute Shot]] and [[M90 shotgun|shotgun]]. It is advisable to keep to the small teams match, as larger groups in the confined space and limited weapons choices can quickly become chaotic (especially with more than 8 players).
Elongation is somewhat of a small, close quarters combat level, hence the presence of a [[Type-25 Brute Shot|Brute Shot]] and [[M90 shotgun|shotgun]]. It is advisable to keep to the small teams match, as larger groups in the confined space and limited weapons choices can quickly become chaotic (especially with more than 8 players).
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==Trivia==
==Trivia==
===Production notes===
===Production notes===
*In creating Elongation, one of Bungie's goals was to rework Longest while removing many of the small traps and pits where players would get stuck. Additionally, the artists were able to give the map a makeover by colouring certain sections for easy visual identification, and work again in the space station aesthetic established by the campaign level [[Cairo Station]].<ref name="Manual"/>
*In creating Elongation, one of Bungie's goals was to rework Longest while removing many of the small traps and pits where players would get stuck. Additionally, the artists were able to give the map a makeover by colouring certain sections for easy visual identification, and work again in the space station aesthetic established by the campaign level [[Cairo Station]].{{Ref/Reuse|Manual}}
*Another design consideration that had to be addressed in developing this map was the presence of ladders in the original ''Combat Evolved'' map, with some Bungie employees disliking the odd appearance of climbing the ladders, due to no animation being created for climbing.<ref name="killtacular"/><ref name="bnet">[http://halo.bungie.net/News/content.aspx?cid=5278 '''Bungie.net''': Longing for Elongation]</ref> The ladders were instead replaced with ramps to make map traversal smoother.<ref name="bnet"/>
*Another design consideration that had to be addressed in developing this map was the presence of ladders in the original ''Combat Evolved'' map, with some Bungie employees disliking the odd appearance of climbing the ladders, due to no animation being created for climbing.{{Ref/Reuse|killtacular}}<ref name="bnet">[http://halo.bungie.net/News/content.aspx?cid=5278 '''Bungie.net''': Longing for Elongation]</ref> The ladders were instead replaced with ramps to make map traversal smoother.{{Ref/Reuse|bnet}}
*The conveyor belts on the map were inspired by designer Tyson Green's preference of using the conveyor belts on [[Colossus (map)|Colossus]] to sneak into the enemy base. Because standing on the conveyor does not highlight the player on the motion tracker, this can be used to move around the map without being spotted as easily.<ref name="bnet"/>
*The conveyor belts on the map were inspired by designer Tyson Green's preference of using the conveyor belts on [[Colossus (map)|Colossus]] to sneak into the enemy base. Because standing on the conveyor does not highlight the player on the motion tracker, this can be used to move around the map without being spotted as easily.{{Ref/Reuse|bnet}}
===Trivia===
===Trivia===
*Players riding the conveyor belts are one of the very few occasions where you can end up in a different area without appearing on the motion tracker.<ref name="killtacular">[[Halo 2: Killtacular]] documentary</ref>
*Players riding the conveyor belts are one of the very few occasions where you can end up in a different area without appearing on the motion tracker.<ref name="killtacular">[[Halo 2: Killtacular]] documentary</ref>