District: Difference between revisions
no edit summary
No edit summary |
No edit summary |
||
Line 39: | Line 39: | ||
"District was designed from the very start to focus heavily on vehicles and on creating fun and interesting gameplay situations between vehicles and infantry." | "District was designed from the very start to focus heavily on vehicles and on creating fun and interesting gameplay situations between vehicles and infantry." | ||
While playing this level, the sound of gunfire can be heard in the distant background. Based on the subtitle-description, the "time" of this level is closer to the events of [[Halo 3]]. Also, this would imply that [[Old Mombasa]] was not destroyed by the [[Slipspace]] rupture caused by [[Regret]]'s carrier. | While playing this level, the sound of gunfire can be heard in the distant background. Based on the subtitle-description, the "time" of this level is closer to the events of [[Halo 3]]. Also, this would imply that [[Old Mombasa]] was not destroyed by the [[Slipspace]] rupture caused by [[Regret]]'s carrier. Master chief did not come through this area though. | ||
*District is exclusive to the [[Halo 2 Vista|PC version of Halo 2]] | *District is exclusive to the [[Halo 2 Vista|PC version of Halo 2]] |