Delta Halo: Difference between revisions

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{{Level infobox
{{Level infobox
|pagegamelabel=H2
|pagegamelabel=H2
|prev = ''[[The Oracle]]''<br>
|prev=*''[[The Oracle]]''
''[[Coastal Highway]]'' (chronologically)
*''[[Coastal Highway]]'' <br>(chronologically {{C|[[Halo 3: ODST]]}})
|next = ''[[Regret (Halo 2 level)|Regret]]''
|next=''[[Regret (Halo 2 level)|Regret]]''
|game = ''[[Halo 2]]'' (<small>''[[Halo 2: Anniversary|Anniversary]]''</small>)
|name='''''Delta Halo'''''
|name = '''''Delta Halo'''''
|image=[[File:H2A DeltaHalo Loadscreen.png|300px]]
|devname=<code>05a_deltaapproach </code>
|game=''[[Halo 2]]'' {{C|''[[Halo 2: Anniversary|Anniversary]]''}}
|image = [[File:H2A DeltaHalo Loadscreen.png|300px]]
|devname=<code>05a_deltaapproach</code>{{Ref/File|Id=H2EK|H2EK|H2EK\tags\scenarios\solo\05a_deltaapproach\05a_deltaapproach.scenario}}
|player = [[John-117]]
|player=[[Master_Chief_(gameplay)#Halo_2|Master Chief]]
|date = [[2552#November|November 2, 2552]]
|date=[[2552#November|November 2, 2552]]
|place = The surface of [[Installation 05]]
|place=The surface of [[Installation 05]]
|objective= Progress through the old ruins and jungle to reach the towers at the lake
|objective=Progress through the old ruins and jungle to reach the towers at the lake
|partime=00:15:00 {{C|''Master Chief Collection''}}
|partime=00:15:00 {{C|''Master Chief Collection''}}
|parscore= 10,000 {{C|''Master Chief Collection''}}
|parscore=10,000 {{C|''Master Chief Collection''}}
}}
}}
{{Article quote|A Covenant army stands between you and Regret. Get to work.'''}}
{{Article quote|A Covenant army stands between you and Regret. Get to work.'''}}
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[http://www.youtube.com/watch?v=AE4Zyqny5bw'''{Anniversary Cutscene}''']
[http://www.youtube.com/watch?v=AE4Zyqny5bw'''{Anniversary Cutscene}''']


[[File:H2A - Solemn Penance exiting slipspace.jpg|thumb|right|300px|The Prophet of Regret's flagship exits slipspace near Delta Halo with a debris field and the ''UNSC In Amber Clad'' following in its wake.]]
[[File:H2A - Solemn Penance exiting slipspace.jpg|thumb|300px|The Prophet of Regret's flagship exits slipspace near Delta Halo with a debris field and the ''UNSC In Amber Clad'' following in its wake.]]


''A [[Slipstream space|Slipspace]] rupture appears in space. ''[[Solemn Penance]]'' comes out, followed by some debris from [[New Mombasa]] and the {{UNSCShip|In Amber Clad}}.''
''A [[Slipstream space|Slipspace]] rupture appears in space. ''[[Solemn Penance]]'' comes out, followed by some debris from [[New Mombasa]] and the {{UNSCShip|In Amber Clad}}.''
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*'''Cortana''': ''(as the parachute deploys)'' "Mind the bump."
*'''Cortana''': ''(as the parachute deploys)'' "Mind the bump."


[[File:H2A - HEVs over Delta Halo.jpg|thumb|right|300px|First Platoon deploys onto Installation 05.]]
[[File:H2A - HEVs over Delta Halo.jpg|thumb|300px|First Platoon deploys onto Installation 05.]]


''On Halo, an [[Unggoy]] and a [[Kig-Yar]] notice the pods flaming and streaking down towards them. The Kig-Yar snarls in alarm.  He flicks his wrist, and his [[kig-yar point defense gauntlet|energy shield]] snaps on. The Unggoy boards a [[Type-27 Shade|Shade]] turret and shoots at the pods, and soon another Shade starts firing. The pods land, John-117 breaks the cover open on his pod, scanning the area with an [[M7 SMG|SMG]].''
''On Halo, an [[Unggoy]] and a [[Kig-Yar]] notice the pods flaming and streaking down towards them. The Kig-Yar snarls in alarm.  He flicks his wrist, and his [[kig-yar point defense gauntlet|energy shield]] snaps on. The Unggoy boards a [[Eeo'Pimu-pattern Shade|Shade]] turret and shoots at the pods, and soon another Shade starts firing. The pods land, John-117 breaks the cover open on his pod, scanning the area with an [[M7 SMG|SMG]].''


*'''Cortana''': "Could we ''possibly'' make any more noise?!"
*'''Cortana''': "Could we ''possibly'' make any more noise?!"
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*'''Sergeant  Johnson (COM)''': "I hear ya. Starting our approach - hang tight."
*'''Sergeant  Johnson (COM)''': "I hear ya. Starting our approach - hang tight."


*'''Cortana''': "Easier said than done. Inbound [[Type-52 Phantom|Phantoms]], Chief."
*'''Cortana''': "Easier said than done. Inbound [[Kez'katu-pattern Phantom|Phantoms]], Chief."


''A Phantom drops off troops. The Chief eliminates them.''
''A Phantom drops off troops. The Chief eliminates them.''


*'''Cortana''': "Another Phantom, on approach."
*'''Cortana''': "Another Phantom, on approach."
[[File:Ruins1600.jpg|thumb|300px|The first [[Forerunner]] structure.]]
[[File:H2A DeltaStructure.png|thumb|300px|The first [[Forerunner]] structure.]]


''A second Phantom drops off troops. John-117 eliminates them as well.''
''A second Phantom drops off troops. John-117 eliminates them as well.''
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*'''Cortana''': "The Covenant have control of the bridge ahead. They're going to try to bottle us up on this side of the gorge. The controls to extend the bridge should be in this structure."
*'''Cortana''': "The Covenant have control of the bridge ahead. They're going to try to bottle us up on this side of the gorge. The controls to extend the bridge should be in this structure."


*'''Dubbo or Cortana''': "Watch out, Chief! [[Type-26 Wraith|Wraiths]] on the far side!"
*'''Dubbo or Cortana''': "Watch out, Chief! [[Muz-pattern Wraith|Wraiths]] on the far side!"


''Several Shade turrets open fire on the team and [[Type-32 Ghost|Ghosts]] soon appear to provide support. Eventually the team eliminate all hostiles, including a lance of [[Kig-Yar]]. They enter a structure and eliminate another [[lance]] of Covenant in the main room. A [[holography|hologram]] of Regret hovers above the center. The Chief activates the switch and the bridge extends over the gorge.''
''Several Shade turrets open fire on the team and [[Karo'etba-pattern Ghost|Ghosts]] soon appear to provide support. Eventually the team eliminate all hostiles, including a lance of [[Kig-Yar]]. They enter a structure and eliminate another [[lance]] of Covenant in the main room. A [[holography|hologram]] of Regret hovers above the center. The Chief activates the switch and the bridge extends over the gorge.''


*'''Dubbo or Cortana''': "Good, the bridge is down. Now about those Wraiths..."
*'''Dubbo or Cortana''': "Good, the bridge is down. Now about those Wraiths..."
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''If the player chooses to go on foot, Warthog, or Ghost:''
''If the player chooses to go on foot, Warthog, or Ghost:''


[[File:Wraith Delta Halo.jpg|thumb|300px|A pair of [[Type-26 Wraith|Wraiths]] across a bridge.]]
[[File:H2A WraithsGuardingBridge.png|thumb|300px|A pair of [[Muz-pattern Wraith|Wraiths]] across a bridge.]]


*'''Cortana''': "You don't want the tank? Okay, we'll leave it for the others."
*'''Cortana''': "You don't want the tank? Okay, we'll leave it for the others."


''John-117 eliminates the Wraiths as well as a group of [[Type-26 Banshee|Banshee]]s and Ghosts and passes through a multitude of [[Forerunner]] ruins. Large numbers of Shade turrets, Ghosts and Covenant infantry fall to the Spartan's onslaught. Eventually the Chief emerges from the ruins.''
''John-117 eliminates the Wraiths as well as a group of [[Oghal-pattern Banshee|Banshee]]s and Ghosts and passes through a multitude of [[Forerunner]] ruins. Large numbers of Shade turrets, Ghosts and Covenant infantry fall to the Spartan's onslaught. Eventually the Chief emerges from the ruins.''


===You Break It, You Buy It===
===You Break It, You Buy It===
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*'''Cortana''': "You always bring me to such nice places."
*'''Cortana''': "You always bring me to such nice places."


''The team take the Covenant troops by surprise and easily mow them down. Several [[Kig-Yar Sniper]]s and a swarm of [[Yanme'e]] try to stop the UNSC forces, but fail. A final pair of Sangheili defend the approach to the next area, but they too are killed. The team continues through a narrow crack. They eventually reach the first series of structure in the lake.''
''The team take the Covenant troops by surprise and easily mow them down. Several [[Kig-Yar Sniper]]s and a swarm of [[Yanme'e]] try to stop the UNSC forces, but fail. A final pair of Sangheili defend the approach to the next area, but they too are killed. The team continues through a narrow crack. They eventually reach the first series of structures in the lake.''


*'''Cortana''': "Good, still no word about ''In Amber Clad'' on the Covenant [[Covenant battle network|battlenet]]. It's odd, the Covenant knew we made landfall, but they don't seem to consider us a very serious threat. Boy, are they in for a big surprise."
*'''Cortana''': "Good, still no word about ''In Amber Clad'' on the Covenant [[proselytization network|battlenet]]. It's odd, the Covenant knew we made landfall, but they don't seem to consider us a very serious threat. Boy, are they in for a big surprise."


''The main structure's upper walkways are patrolled by a pair of Kig-Yar Snipers. A swarm of Yanme'e attempt to stop the humans, but all Covenant troops eventually fall to the Chief and his team.
''The main structure's upper walkways are patrolled by a pair of Kig-Yar Snipers. A swarm of Yanme'e attempt to stop the humans, but all Covenant troops eventually fall to the Chief and his team.
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''Level ends.''
''Level ends.''
==Achievements==
The following [[achievement]]s can be unlocked on ''Delta Halo'' across the [[Halo 2 (Windows Vista)|Windows Vista]] and ''[[Halo: The Master Chief Collection]]'' editions of ''Halo 2: Anniversary''. The original [[Xbox]] release of ''Halo 2'' did not contain achievement unlocks.
{| class="wikitable"
|-
! scope="col" style="width:135px;text-align:center;" |'''''Halo 2'' (Windows Vista)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Xbox One, Xbox Series X|S)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Steam)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:H2V Achievement Delta Halo.png|center|64px]]
|[[File:HTMCC H2A Achievement DeltaHalo.png|center|114px]]
|[[File:HTMCC H2A Achievement Steam Delta Halo.jpg|center|64px]]
|<center>'''[[Delta Halo (achievement)|Delta Halo]]'''</center>
|Beat Delta Halo on any difficulty.
|<center>[[Halo 2 (Windows Vista)|''Halo 2'' (Windows Vista)]]<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement SoYouDon'tWanttheTank.png|center|114px]]
|[[File:HTMCC H2A Achievement Steam SoYouDon'tWanttheTank.jpg|center|64px]]
|<center>'''[[So You Don't Want the Tank?]]'''</center>
|Beat the par time on Delta Halo.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement Boundless.png|center|114px]]
|[[File:HTMCC H2A Achievement Steam Boundless.jpg|center|64px]]
|<center>'''[[Boundless]]'''</center>
|Beat the par score on Delta Halo.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement Enchanted.png|center|114px]]
|[[File:HTMCC H2A Achievement Steam Enchanted.jpg|center|64px]]
|<center>'''[[Enchanted]]'''</center>
|Activate [[Terminal (Halo 2: Anniversary)|Terminal #6]] on Delta Halo.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement SkulltakerEnvy.png|center|114px]]
|[[File:HTMCC H2A Achievement Steam SkulltakerEnvy.jpg|center|64px]]
|<center>'''[[Skulltaker Halo 2: Envy]]'''</center>
|Find and claim the [[Halo 2 skulls#Envy|Envy Skull]].
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement AndSoItBegins.png|center|114px]]
|[[File:HTMCC Achievement And So It Begins... Steam.jpg|center|64px]]
|<center>'''[[And So It Begins...]]'''</center>
|Collect the Master Chief toy in Delta Halo.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement HeNeverGetsMeAnything.png|center|114px]]
|[[File:HTMCC Achievement HeNeverGetsMeAnything Steam.jpg|center|64px]]
|<center>'''[[He Never Gets Me Anything]]'''</center>
|Complete Delta Halo without entering a vehicle on Heroic or Legendary.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|}


==Skull==
==Skull==
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The [[Halo 2 skulls#Envy|Envy Skull]] is found on this level.
The [[Halo 2 skulls#Envy|Envy Skull]] is found on this level.


''Note'': this is similar to the Hidden [[Sniper rifle|Sniper Rifle]], which can also be found on Delta Halo. Near the end of the level, after the area with the waterfall and snipers, you will go through a tunnel and come out onto an open ledge. There will be several buildings in the distance and if you still have a Sniper Rifle or [[Type-50 particle beam rifle|Beam Rifle]], you can pick off several Unggoy, Kig-Yar, and Sangheili. Below the ledge you are standing on is the main ledge which has weapon drop pods, however if you turn right and go along the wall, you'll reach a point where you can jump up and walk along above the main ledge. This will deposit you on a hidden ledge covered in thick vegetation. On the ledge is a dead ODST and a Sniper Rifle.
''Note'': this is similar to the Hidden [[Sniper_Rifle#Halo_2_and_Halo_2:_Anniversary|Sniper Rifle]], which can also be found on Delta Halo. Near the end of the level, after the area with the waterfall and snipers, you will go through a tunnel and come out onto an open ledge. There will be several buildings in the distance and if you still have a Sniper Rifle or [[Type-50 particle beam rifle|Beam Rifle]], you can pick off several Unggoy, Kig-Yar, and Sangheili. Below the ledge you are standing on is the main ledge which has weapon drop pods, however if you turn right and go along the wall, you'll reach a point where you can jump up and walk along above the main ledge. This will deposit you on a hidden ledge covered in thick vegetation. On the ledge is a dead ODST and a Sniper Rifle.


==Trivia==
==Trivia==
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*Using the [[Halo 2 skulls|Sputnik]] skull, it is possible to jump into Regret and find ''The Gate'', which is a switch located where the first Gondola would arrive. Upon opening it you will hear the noise the Gondola makes when you start it up. It has been highly controversial between ''Halo'' fans because no one knows its purpose although it is most likely to be a place holder for the Gondola itself.
*Using the [[Halo 2 skulls|Sputnik]] skull, it is possible to jump into Regret and find ''The Gate'', which is a switch located where the first Gondola would arrive. Upon opening it you will hear the noise the Gondola makes when you start it up. It has been highly controversial between ''Halo'' fans because no one knows its purpose although it is most likely to be a place holder for the Gondola itself.
*At the beginning of the level, when you clear the Covenant from the first structure, move on to the bridge area, and get the Scorpion. If you do this, the game will act as if you did not go get the Scorpion, and will spawn a Warthog. Cortana will also say "Let's wait for the Warthog, unless you'd rather walk" on your way back through with the tank.
*At the beginning of the level, when you clear the Covenant from the first structure, move on to the bridge area, and get the Scorpion. If you do this, the game will act as if you did not go get the Scorpion, and will spawn a Warthog. Cortana will also say "Let's wait for the Warthog, unless you'd rather walk" on your way back through with the tank.
*When looking directly at the holographic projections of Regret, press the "melee button" and John will charge towards the projection as if you were actually about to melee an enemy unit. This is because, to save time, an alternate model of Regret with no collision model is used for holograms. This also occurs on the holograms viewing the Heretic Leader at the beginning of the level The Oracle, and The Prophet of Truth on the ''Halo 3'' levels [[The Covenant (level)|The Covenant]].
*When looking directly at the holographic projections of Regret, press the "melee button" and John will charge towards the projection as if you were actually about to melee an enemy unit. This is because, to save time, an alternate model of Regret with no collision model is used for holograms. This also occurs on the holograms viewing the Heretic Leader at the beginning of the level The Oracle, and The Prophet of Truth on the ''Halo 3'' level [[The Covenant (level)|The Covenant]].
*At the starting of the level when you hold the Temple with the Helljumpers where the Kig-Yar and the Unggoy were in the cinematic, climb up the hill, walk around until it says ''Loading...done''. After that, go somewhere low that you can get to the ground without dying. There will be no enemies for the whole level, but you'll also be unable to get to the next level because a door will be locked. Also, all holograms of the High Prophet of Regret will just be of his [[Gravity throne|Gravity Throne]], with no Prophet sitting in it. In addition, at the set of buildings before the last checkpoint, you can drive a Ghost up to the area of gondolas in the next level. There will be no enemies. However, this area is inaccessible. You will fall and die instantly.
*At the starting of the level when you hold the Temple with the Helljumpers where the Kig-Yar and the Unggoy were in the cinematic, climb up the hill, walk around until it says ''Loading...done''. After that, go somewhere low that you can get to the ground without dying. There will be no enemies for the whole level, but you'll also be unable to get to the next level because a door will be locked. Also, all holograms of the High Prophet of Regret will just be of his [[Gravity throne|Gravity Throne]], with no Prophet sitting in it. In addition, at the set of buildings before the last checkpoint, you can drive a Ghost up to the area of gondolas in the next level. There will be no enemies. However, this area is inaccessible. You will fall and die instantly.
*When you reach the temple where you must clear a Landing Zone for the Pelican and its drop pods, after you eliminate all enemies that exit the temple, about half the time all surviving ODSTs (only a maximum of 3) will suddenly vanish. Rarely, only one or two will vanish. The Marine reinforcement(s) will never disappear, only the Helljumpers.
*When you reach the temple where you must clear a Landing Zone for the Pelican and its drop pods, after you eliminate all enemies that exit the temple, about half the time all surviving ODSTs (only a maximum of 3) will suddenly vanish. Rarely, only one or two will vanish. The Marine reinforcement(s) will never disappear, only the Helljumpers.
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*Around the area of where the Envy skull is found, in the room where there's a giant block covering the doorway, there is a way of getting in the room and finding two energy swords and two dead Grunts. Just go as if you were going to get the Envy skull, and drop down the right side of the building. In the dark room, there should be two dead Grunts, and two energy swords. And you should also be able to see the block covering up the initial doorway. The block can be removed through the use of grenades.
*Around the area of where the Envy skull is found, in the room where there's a giant block covering the doorway, there is a way of getting in the room and finding two energy swords and two dead Grunts. Just go as if you were going to get the Envy skull, and drop down the right side of the building. In the dark room, there should be two dead Grunts, and two energy swords. And you should also be able to see the block covering up the initial doorway. The block can be removed through the use of grenades.
*A screen displaying orbital defense platforms can be seen on ''In Amber Clad'''s bridge. The same screen is also seen on ''[[The Armory]]'', ''[[Cairo Station]]'', and ''[[Elongation]]''.
*A screen displaying orbital defense platforms can be seen on ''In Amber Clad'''s bridge. The same screen is also seen on ''[[The Armory]]'', ''[[Cairo Station]]'', and ''[[Elongation]]''.
* The sixth terminal is a Covenant terminal in the room of the Forerunner structure contains the first hologram of Prophet of Regret and the switch which extends the bridge.


===References===
===References===
{{Ref/Sources}}
*''[[The Babysitter]]'' from ''[[Halo: Legends]]'' pays homage to this level. Both the level and the episode depict a Spartan and a team of ODSTs in their attempt to kill a Prophet.
*''[[The Babysitter]]'' from ''[[Halo: Legends]]'' pays homage to this level. Both the level and the episode depict a Spartan and a team of ODSTs in their attempt to kill a Prophet.


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*This is the only level by default in ''Halo 2'' that you start with a Rocket Launcher.
*This is the only level by default in ''Halo 2'' that you start with a Rocket Launcher.
*You can see the [[Sentinel Wall]] in the distance, implying that the area is pretty close to the [[Library (Installation 05)|Library]].
*You can see the [[Sentinel Wall]] in the distance, implying that the area is pretty close to the [[Library (Installation 05)|Library]].
*This is the last level where John-117 will have the opportunity to drive a vehicle.
*This is the last level where John-117 will have the opportunity to drive a vehicle in ''Halo 2''.
*If you kill the first three Honor Guards inside the building, the beginning cut-scene for Regret will begin. If any are killed outside it, a fourth one will be on the second level, to the right.
*If you kill the first three Honor Guards inside the building, the beginning cut-scene for Regret will begin. If any are killed outside it, a fourth one will be on the second level, to the right.
*It is possible that Sergeant Stacker and Sergeant Banks appear as both an ODST and a Marine in this level.
*It is possible that Sergeant Stacker and Sergeant Banks appear as both an ODST and a Marine in this level.
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File:H2A-JohnNeedlers.jpg|John-117 dual-wielding Needlers during battle.
File:H2A-JohnNeedlers.jpg|John-117 dual-wielding Needlers during battle.
File:H2AWaterfall.jpg|A waterfall in the canyon leading to the newer structures.
File:H2AWaterfall.jpg|A waterfall in the canyon leading to the newer structures.
File:H2A ODSTAttack.png|ODSTs fighting several Grunts and Elites.
</gallery>
</gallery>