Death Island: Difference between revisions

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== Strategies ==
== Strategies ==
*Many games of [[CTF]] played on Death Island will have little [[flag]] involvement. The most likely place to spawn is inside the base, so everyone runs straight for the Banshee teleporter to the top of the island. Most players charge at the other team's Banshee roof, but this doesn't get to the flag. Paths down to the bases from up there are too far from the bases, and trying to jump from the Banshee roof into a base's interior will always result in dying from the fall unless you have an Overshield, or land on a slope either on top of the base or on a wall.
*Many games of [[CTF]] played on Death Island will have little [[flag]] involvement. The most likely place to spawn is inside the base, so everyone runs straight for the Banshee teleporter to the top of the island. Most players charge at the other team's Banshee roof, but this doesn't get to the flag. Paths down to the bases from up there are too far from the bases, and trying to jump from the Banshee roof into a base's interior will always result in dying from the fall unless you have an Overshield, or land on a slope either on top of the base or on a wall.
*If you are experienced with [[Fall Damage Reduction|fall damage reduction]], it is possible to jump off the banshee roof and land on the slope above the entrance to each base, although the red team's base is much harder as the wall partially blocks you. If successful, on CTF matches you can score very quick captures by doing this and having teammates to cover you.
*If you are experienced with [[Fall Damage Reduction|fall damage reduction]], it is possible to jump off the Banshee roof and land on the slope above the entrance to each base, although the red team's base is much harder as the wall partially blocks you. If successful, on CTF matches you can score very quick captures by doing this and having teammates to cover you.
*The trees near each of the bases are solid, so landing on them can provide a quick way down to each team's base, where you can easily nab the flag and go through the teleport, or if no one is looking, snatch a warthog and drive away.
*The trees near each of the bases are solid, so landing on them can provide a quick way down to each team's base, where you can easily nab the flag and go through the teleport, or if no one is looking, snatch a warthog and drive away.
*Players should value their vehicles because they are vital to this map and should be used whenever possible. Controlling the Scorpions and Banshees are often the key to winning, mostly due to the map's large size. A good tactic on CTF is to get at least four Scorpion tanks, drive them out into the ocean, and bombard the enemy base. Then, you can sneak troops up the base while they are distracted and steal the enemy flag. Also, a group of Banshees working together are a force to be reckoned with and can even take down groups of Scorpion tanks.
*Players should value their vehicles because they are vital to this map and should be used whenever possible. Controlling the Scorpions and Banshees are often the key to winning, mostly due to the map's large size. A good tactic on CTF is to get at least four Scorpion tanks, drive them out into the ocean, and bombard the enemy base. Then, you can sneak troops up the base while they are distracted and steal the enemy flag. Also, a group of Banshees working together are a force to be reckoned with and can even take down groups of Scorpion tanks.
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