Covenant: Difference between revisions

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|head=[[Hierarchs]]
|head=[[Hierarchs]]
|executive=[[High Council]]<ref name="hcuniverse">[https://www.halowaypoint.com/en-us/universe/factions/high-council '''Halo Waypoint''': ''High Council'']</ref>
|executive=[[High Council]]<ref name="hcuniverse">[https://www.halowaypoint.com/en-us/universe/factions/high-council '''Halo Waypoint''': ''High Council'']</ref>
|legislative=*High Council<ref name="hcuniverse"/>
|legislative=*High Council{{Ref/Reuse|hcuniverse}}
**[[Covenant laws]]
**[[Covenant laws]]
|judicial=
|judicial=
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Ruled by the [[High Prophet of Truth]] along with [[Hierarch|High Prophets]] [[Prophet of Mercy|Mercy]] and [[Prophet of Regret|Regret]] in [[2525]], the Covenant waged a [[Human-Covenant War|genocidal campaign]] against [[human]]ity until they were defeated in [[2552#December|December 2552]]. Despite being one of the most powerful military forces in the known Milky Way galaxy at the time, [[Great Schism|internal conflict]] combined with stubborn human resistance were formidable enough to shatter the bonds that held the empire together. This internal conflict broke the Covenant in two, [[Covenant separatists|forcing out]] the Sangheili species.<ref>[https://www.halowaypoint.com/en-us/universe/species/jiralhanae&#x20; Canon Fodder] - "The resulting conflict would be called the Great Schism, and it would divide the Covenant into two, ultimately forcing the Sangheili out."</ref>
Ruled by the [[High Prophet of Truth]] along with [[Hierarch|High Prophets]] [[Prophet of Mercy|Mercy]] and [[Prophet of Regret|Regret]] in [[2525]], the Covenant waged a [[Human-Covenant War|genocidal campaign]] against [[human]]ity until they were defeated in [[2552#December|December 2552]]. Despite being one of the most powerful military forces in the known Milky Way galaxy at the time, [[Great Schism|internal conflict]] combined with stubborn human resistance were formidable enough to shatter the bonds that held the empire together. This internal conflict broke the Covenant in two, [[Covenant separatists|forcing out]] the Sangheili species.<ref>[https://www.halowaypoint.com/en-us/universe/species/jiralhanae&#x20; Canon Fodder] - "The resulting conflict would be called the Great Schism, and it would divide the Covenant into two, ultimately forcing the Sangheili out."</ref>


Following the Covenant Empire's end at the [[Battle of the Citadel]],<ref name="Destroyed1" /><ref name="Destroyed4" /> a number of new [[Covenant remnants|remnant factions]] were created by its former subject species after the conclusion of the war; some of which maintain many tenets of the Covenant's [[Covenant religion|religion]].<ref name="h4guide">[http://www.halowaypoint.com/en-US/halo4guide ''Halo 4 Interactive Guide'']</ref> Some of the former separatists sought to recreate the Covenant entirely under Sangheili rule, free of the Hierarchs' influence.<ref>'''[https://www.halowaypoint.com/en-us/news/canon-fodder-lore-of-the-rings Halo Waypoint: 'Canon Fodder' - Lore of the Rings]''' - "Like the rest of the Sangheili, the surviving Councilors were not completely unified in their opinions on how to proceed following the Great Schism. While some did take up the Arbiter’s cause, many others had become enamored with the idea of bringing the Covenant empire under complete Sangheili rule, quickly scrambling to grab power wherever they could. Some of these eventually served under Jul ‘Mdama, while others consolidated small pockets of reclaimed Covenant assets under more independent factions."</ref><ref>'''[[Halo: Glasslands]]''', ''page 20''</ref>  One notable splinter faction of Sangheili self-proclaimed to be a [[Jul 'Mdama's Covenant|new "Covenant"]] was created by [[Jul 'Mdama]].<ref name="escalation5">''[[Halo: Escalation Issue 5]]'' "What does it mean to be 'Covenant' today? A hundred warlords claim they rule the Covenant, but each of them leads only a small faction."</ref> Other hostile factions that utilize assets from the former Covenant Empire include [[Merg Vol's Covenant|Merg Vol's faction]], [[Sali 'Nyon's Covenant|Sali 'Nyon's faction]], [[Vata 'Gajat's mercenary group|Vata 'Gajat's faction]] and the [[Banished]].
Following the Covenant Empire's end at the [[Battle of the Citadel]],{{Ref/Reuse|Destroyed1}}{{Ref/Reuse|Destroyed4}} a number of new [[Covenant remnants|remnant factions]] were created by its former subject species after the conclusion of the war; some of which maintain many tenets of the Covenant's [[Covenant religion|religion]].<ref name="h4guide">[http://www.halowaypoint.com/en-US/halo4guide ''Halo 4 Interactive Guide'']</ref> Some of the former separatists sought to recreate the Covenant entirely under Sangheili rule, free of the Hierarchs' influence.<ref>'''[https://www.halowaypoint.com/en-us/news/canon-fodder-lore-of-the-rings Halo Waypoint: 'Canon Fodder' - Lore of the Rings]''' - "Like the rest of the Sangheili, the surviving Councilors were not completely unified in their opinions on how to proceed following the Great Schism. While some did take up the Arbiter’s cause, many others had become enamored with the idea of bringing the Covenant empire under complete Sangheili rule, quickly scrambling to grab power wherever they could. Some of these eventually served under Jul ‘Mdama, while others consolidated small pockets of reclaimed Covenant assets under more independent factions."</ref><ref>'''[[Halo: Glasslands]]''', ''page 20''</ref>  One notable splinter faction of Sangheili self-proclaimed to be a [[Jul 'Mdama's Covenant|new "Covenant"]] was created by [[Jul 'Mdama]].<ref name="escalation5">''[[Halo: Escalation Issue 5]]'' "What does it mean to be 'Covenant' today? A hundred warlords claim they rule the Covenant, but each of them leads only a small faction."</ref> Other hostile factions that utilize assets from the former Covenant Empire include [[Merg Vol's Covenant|Merg Vol's faction]], [[Sali 'Nyon's Covenant|Sali 'Nyon's faction]], [[Vata 'Gajat's mercenary group|Vata 'Gajat's faction]] and the [[Banished]].


==History==
==History==
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{{Main|War of Beginnings}}
{{Main|War of Beginnings}}
[[File:HM-HighCharityBC.png‎|300px|right|thumb|The construction of ''High Charity''.]]
[[File:HM-HighCharityBC.png‎|300px|right|thumb|The construction of ''High Charity''.]]
At some point before the San'Shyuum encountered the Sangheili, the [[Huragok]] were found by the San'Shyuum in various [[M-series facility|M-series facilities]].<ref name="best">'''Halo 3''', ''[[Bestiarum]]''</ref> In [[938 BCE]],<ref name="Ency1"/> the San'Shyuum [[Reformists]], aboard the [[Forerunner Dreadnought]] and the planetoid that would come to be known as High Charity, entered a Sangheili-occupied system that led to first contact between the two alien species. The San'Shyuum, who came to Sanghelios in order to claim and study the rich abundance of Forerunner artifacts left behind,<ref name="Ency114">'''[[Halo Encyclopedia]]''' ''page 114''</ref> soon found themselves sharing different ideologies of how such relics should be treated, which quickly devolved into conflict between the San'Shyuum and the Sangheili.
At some point before the San'Shyuum encountered the Sangheili, the [[Huragok]] were found by the San'Shyuum in various [[M-series facility|M-series facilities]].<ref name="best">'''Halo 3''', ''[[Bestiarum]]''</ref> In [[938 BCE]],{{Ref/Reuse|Ency1}} the San'Shyuum [[Reformists]], aboard the [[Forerunner Dreadnought]] and the planetoid that would come to be known as High Charity, entered a Sangheili-occupied system that led to first contact between the two alien species. The San'Shyuum, who came to Sanghelios in order to claim and study the rich abundance of Forerunner artifacts left behind,<ref name="Ency114">'''[[Halo Encyclopedia]]''' ''page 114''</ref> soon found themselves sharing different ideologies of how such relics should be treated, which quickly devolved into conflict between the San'Shyuum and the Sangheili.


The Sangheili believed that Forerunner relics were sacred and should not be touched, while the San'Shyuum Reformists believed that they should be studied and use them to make practical objects of their own design.<ref name="harv146">'''[[Halo: Contact Harvest]]''' ''page 146''</ref> The highly militarized Sangheili attacked the San'Shyuum almost as soon as their differences became apparent,<ref name="contact">'''[[Halo: Contact Harvest]]''' ''page 147''</ref> and a war between the two species raged for eighty six years.<ref name="Ency1"/>
The Sangheili believed that Forerunner relics were sacred and should not be touched, while the San'Shyuum Reformists believed that they should be studied and use them to make practical objects of their own design.<ref name="harv146">'''[[Halo: Contact Harvest]]''' ''page 146''</ref> The highly militarized Sangheili attacked the San'Shyuum almost as soon as their differences became apparent,<ref name="contact">'''[[Halo: Contact Harvest]]''' ''page 147''</ref> and a war between the two species raged for eighty six years.{{Ref/Reuse|Ency1}}


At the start of the war, the Sangheili had a numerical advantage in terms of ships and soldiers. Their strength and military tactics were without peer. However the San'Shyuum's technology, gleaned from years of travel and study of their Forerunner Dreadnought, gave them the advantage in ship-to-ship combat. This proved to be the most common type of combat witnessed during the war.<ref name="contact"/>
At the start of the war, the Sangheili had a numerical advantage in terms of ships and soldiers. Their strength and military tactics were without peer. However the San'Shyuum's technology, gleaned from years of travel and study of their Forerunner Dreadnought, gave them the advantage in ship-to-ship combat. This proved to be the most common type of combat witnessed during the war.{{Ref/Reuse|contact}}


Eventually both species came to fear a very real threat: annihilation. The Sangheili feared it through the San'Shyuum's use of their unstoppable Dreadnought; and the San'Shyuum came to admit that if the Sangheili were this dangerous, there might be other forms of sentient life far more threatening to their race.<ref name="contact"/> The long and brutal war caused the Sangheili to violate their religious beliefs, studying and incorporating Forerunner technology in order to avoid defeat.<ref name="contact"/> This incorporation of Forerunner technology eventually caused a stalemate in the war against the San'Shyuum,<ref name="contact"/> however their Dreadnought remained unstoppable. Faced with this bitter reality, the Sangheili surrendered.<ref name="Ency114"/>
Eventually both species came to fear a very real threat: annihilation. The Sangheili feared it through the San'Shyuum's use of their unstoppable Dreadnought; and the San'Shyuum came to admit that if the Sangheili were this dangerous, there might be other forms of sentient life far more threatening to their race.{{Ref/Reuse|contact}} The long and brutal war caused the Sangheili to violate their religious beliefs, studying and incorporating Forerunner technology in order to avoid defeat.{{Ref/Reuse|contact}} This incorporation of Forerunner technology eventually caused a stalemate in the war against the San'Shyuum,{{Ref/Reuse|contact}} however their Dreadnought remained unstoppable. Faced with this bitter reality, the Sangheili surrendered.{{Ref/Reuse|Ency114}}


With a proud tradition as warriors, the Sangheili held great respect for a worthy adversary, and after their surrender, the San'Shyuum sought a burgeoning Covenant of the two races. In 852 BCE a tentative truce was worked out between the two species through the Sangheili leader, [[Pelahsar the Strident]], and the San'Shyuum [[Breaking Shadow]]. The two agreed to forgive the past crimes of their species and began efforts towards an alliance.<ref>'''[[Halo Mythos]]''', ''page 39''</ref> This eventually came about with the signing of the [[Writ of Union]], a treaty that ended the conflict and brought about peace between the two factions.<ref name="Ency1"/>
With a proud tradition as warriors, the Sangheili held great respect for a worthy adversary, and after their surrender, the San'Shyuum sought a burgeoning Covenant of the two races. In 852 BCE a tentative truce was worked out between the two species through the Sangheili leader, [[Pelahsar the Strident]], and the San'Shyuum [[Breaking Shadow]]. The two agreed to forgive the past crimes of their species and began efforts towards an alliance.<ref>'''[[Halo Mythos]]''', ''page 39''</ref> This eventually came about with the signing of the [[Writ of Union]], a treaty that ended the conflict and brought about peace between the two factions.{{Ref/Reuse|Ency1}}


===Contact and conversion===
===Contact and conversion===
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[[File:H2A Terminals - Unggoy join Covenant.jpg|thumb|250px|right|Unggoy join the Covenant.]]
[[File:H2A Terminals - Unggoy join Covenant.jpg|thumb|250px|right|Unggoy join the Covenant.]]
In [[1342]], the Covenant arrived in the [[Y'Deio system]] and encountered the [[Kig-Yar]]. Both Kig-Yar [[piracy|pirate]]s and [[Eayn]]'s militia joined forces in an attempt to fend off the Covenant military juggernaut. The war between the Covenant and Kig-Yar forces culminated in sieges of redoubts on the [[asteroid]]s surrounding their world,<ref>'''Halo Encyclopedia''', ''page 155''</ref> however the asteroids proved to be beneficial to the Kig-Yar. It was difficult for the larger Covenant ships to maneuver through Y'Deio's abnormally dense asteroid belt, while Kig-Yar forces could use the asteroids for hiding.<ref>'''Halo: The Cole Protocol''', ''page 157''</ref> Eventually, peace was reached between the Kig-Yar and Covenant. The Kig-Yar joined the Covenant, essentially as mercenaries, and earned commissions from the [[Ministry of Tranquility]] to engage in the services of the Covenant.<ref>'''Halo Encyclopedia''', ''page 121''</ref> The [[Unggoy]] were easily inducted into the Covenant as a labourer race in [[2142]]. In [[2462]], the [[Unggoy Rebellion]] began after the [[Ministry of Concert]] refused to punish Kig-Yar [[shipmaster]]s that were rendering Unggoy populations infertile as petty revenge for the displacement of Kig-Yar nests. The Unggoy proved to be vicious, determined and competent fighters and an Arbiter was ultimately needed to quell the rebellion. This Arbiter ordered the glassing of [[Balaho]], and in response the rebellion ended before much damage could be done, leaving the planet's surface intact for the most part. The Sangheili integrated the Unggoy into formerly Sangheili-only units and armed them with Covenant weaponry.<ref>'''Halo: Contact Harvest''', ''pages 150-152''</ref> The [[Jiralhanae]] were fighting a civil war on [[Doisac|their homeworld]] when they were discovered in [[2492]]. While some gladly joined the Covenant, others were unwilling at first. Nonetheless, they were quickly defeated and absorbed into the Covenant.<ref>'''Halo Encyclopedia''', ''page 115''</ref> In between the Ages of Conversion and Ages of Doubt, members of the Covenant grappled with internecine conflict.<ref name="ency31"/>
In [[1342]], the Covenant arrived in the [[Y'Deio system]] and encountered the [[Kig-Yar]]. Both Kig-Yar [[piracy|pirate]]s and [[Eayn]]'s militia joined forces in an attempt to fend off the Covenant military juggernaut. The war between the Covenant and Kig-Yar forces culminated in sieges of redoubts on the [[asteroid]]s surrounding their world,<ref>'''Halo Encyclopedia''', ''page 155''</ref> however the asteroids proved to be beneficial to the Kig-Yar. It was difficult for the larger Covenant ships to maneuver through Y'Deio's abnormally dense asteroid belt, while Kig-Yar forces could use the asteroids for hiding.<ref>'''Halo: The Cole Protocol''', ''page 157''</ref> Eventually, peace was reached between the Kig-Yar and Covenant. The Kig-Yar joined the Covenant, essentially as mercenaries, and earned commissions from the [[Ministry of Tranquility]] to engage in the services of the Covenant.<ref>'''Halo Encyclopedia''', ''page 121''</ref> The [[Unggoy]] were easily inducted into the Covenant as a labourer race in [[2142]]. In [[2462]], the [[Unggoy Rebellion]] began after the [[Ministry of Concert]] refused to punish Kig-Yar [[shipmaster]]s that were rendering Unggoy populations infertile as petty revenge for the displacement of Kig-Yar nests. The Unggoy proved to be vicious, determined and competent fighters and an Arbiter was ultimately needed to quell the rebellion. This Arbiter ordered the glassing of [[Balaho]], and in response the rebellion ended before much damage could be done, leaving the planet's surface intact for the most part. The Sangheili integrated the Unggoy into formerly Sangheili-only units and armed them with Covenant weaponry.<ref>'''Halo: Contact Harvest''', ''pages 150-152''</ref> The [[Jiralhanae]] were fighting a civil war on [[Doisac|their homeworld]] when they were discovered in [[2492]]. While some gladly joined the Covenant, others were unwilling at first. Nonetheless, they were quickly defeated and absorbed into the Covenant.<ref>'''Halo Encyclopedia''', ''page 115''</ref> In between the Ages of Conversion and Ages of Doubt, members of the Covenant grappled with internecine conflict.{{Ref/Reuse|ency31}}


===War with humanity===
===War with humanity===
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The Covenant began a genocidal campaign against humanity, seeking out their worlds one by one and wiping them clean of all life. If the colony was especially important, they would scorch the planet's entire surface and mark it with a glyph of their religion, in a process known as [[glassing]]. The [[United Nations Space Command]] was able to slow the Covenant's progress through the [[Cole Protocol]], and by launching major offensive strikes at key military locations, as such with [[Operation: TORPEDO]], albeit with great sacrifices. With the execution of the Cole Protocol, the UNSC also managed to prevent the Covenant from locating the human homeworld, Earth, and other important [[Inner Colonies]] for over twenty years.
The Covenant began a genocidal campaign against humanity, seeking out their worlds one by one and wiping them clean of all life. If the colony was especially important, they would scorch the planet's entire surface and mark it with a glyph of their religion, in a process known as [[glassing]]. The [[United Nations Space Command]] was able to slow the Covenant's progress through the [[Cole Protocol]], and by launching major offensive strikes at key military locations, as such with [[Operation: TORPEDO]], albeit with great sacrifices. With the execution of the Cole Protocol, the UNSC also managed to prevent the Covenant from locating the human homeworld, Earth, and other important [[Inner Colonies]] for over twenty years.


After decades of struggle, some Sangheili within the Covenant began to question why humanity was not offered a chance to join the Covenant as other races had.<ref name="convo">'''Halo 2''', ''[[Conversations from the Universe]]''</ref> Despite their losses, humanity proved a determined and brave enemy. They were especially troubled by their soldiers called [[Spartan]]s, who were more than a match for them in battles and often killed thousands of Covenant by themselves.<ref>'''Halo: Ghosts of Onyx''', ''page 349''</ref> While these idle heresies did not halt the Covenant's military progress, doubt began to surface as to the wisdom of the Prophets' ultimate goals; a doubt that was carefully observed by the spies of the Hierarchs.<ref name="convo"/> Notably, a major break-off faction known as the [[Banished]] was created by [[Jiralhanae Stalker]] [[Atriox]] as a result of his disgruntlement with the Prophets' rule, and proceeded to persistently raid Covenant supplies for years while the Human-Covenant War raged on.<ref>'''Halo Wars 2''', campaign level ''[[A New Enemy]]''</ref>
After decades of struggle, some Sangheili within the Covenant began to question why humanity was not offered a chance to join the Covenant as other races had.<ref name="convo">'''Halo 2''', ''[[Conversations from the Universe]]''</ref> Despite their losses, humanity proved a determined and brave enemy. They were especially troubled by their soldiers called [[Spartan]]s, who were more than a match for them in battles and often killed thousands of Covenant by themselves.<ref>'''Halo: Ghosts of Onyx''', ''page 349''</ref> While these idle heresies did not halt the Covenant's military progress, doubt began to surface as to the wisdom of the Prophets' ultimate goals; a doubt that was carefully observed by the spies of the Hierarchs.{{Ref/Reuse|convo}} Notably, a major break-off faction known as the [[Banished]] was created by [[Jiralhanae Stalker]] [[Atriox]] as a result of his disgruntlement with the Prophets' rule, and proceeded to persistently raid Covenant supplies for years while the Human-Covenant War raged on.<ref>'''Halo Wars 2''', campaign level ''[[A New Enemy]]''</ref>


After the massive, one month-long battle with heavy casualties for both sides, the Covenant delivered a serious blow to the UNSC as they suffered crippling military losses in a campaign known as the [[Fall of Reach]], and also, the [[Battle of Tribute]].<ref>'''Halo: The Fall of Reach''', ''page 320'' (2001 edition)</ref><ref>'''[[Halo 3: ODST]]''', ''Dutch's biography''</ref> After the UNSC stronghold [[Reach]] fell to the Covenant, they made a discovery of tremendous significance: a single UNSC vessel, the [[UNSC Pillar of Autumn|''Pillar of Autumn'']], had made a supposedly blind jump away from the battle, inadvertently leading the [[Fleet of Particular Justice|pursuing Covenant fleet]] to the location of [[Installation 04|one]] of the seven Halo rings.<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]''</ref> The Covenant's celebration following the discovery of this prized relic was short-lived, however, as after landing on the ring Covenant soldiers accidentally released the dormant [[Flood]]. A small group of UNSC forces—among them the fearsome, enigmatic soldier known to Covenant forces as "[[John-117|the Demon]]"—managed to destroy the ring by detonating the ''Pillar of Autumn'''s [[fusion drive|fusion engines]].<ref>'''Halo: Combat Evolved''', campaign level ''[[The Maw]]''</ref> [[Thel 'Vadam]]ee, the [[Supreme Commander]] of the fleet present at Halo, was branded a heretic for his failure to save the ring,<ref>'''Halo 2''', campaign level ''[[The Heretic]]''</ref> although he was subsequently appointed an [[Arbiter]].<ref>'''Halo 2''', campaign level ''[[The Arbiter]]''</ref>
After the massive, one month-long battle with heavy casualties for both sides, the Covenant delivered a serious blow to the UNSC as they suffered crippling military losses in a campaign known as the [[Fall of Reach]], and also, the [[Battle of Tribute]].<ref>'''Halo: The Fall of Reach''', ''page 320'' (2001 edition)</ref><ref>'''[[Halo 3: ODST]]''', ''Dutch's biography''</ref> After the UNSC stronghold [[Reach]] fell to the Covenant, they made a discovery of tremendous significance: a single UNSC vessel, the [[UNSC Pillar of Autumn|''Pillar of Autumn'']], had made a supposedly blind jump away from the battle, inadvertently leading the [[Fleet of Particular Justice|pursuing Covenant fleet]] to the location of [[Installation 04|one]] of the seven Halo rings.<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]''</ref> The Covenant's celebration following the discovery of this prized relic was short-lived, however, as after landing on the ring Covenant soldiers accidentally released the dormant [[Flood]]. A small group of UNSC forces—among them the fearsome, enigmatic soldier known to Covenant forces as "[[John-117|the Demon]]"—managed to destroy the ring by detonating the ''Pillar of Autumn'''s [[fusion drive|fusion engines]].<ref>'''Halo: Combat Evolved''', campaign level ''[[The Maw]]''</ref> [[Thel 'Vadam]]ee, the [[Supreme Commander]] of the fleet present at Halo, was branded a heretic for his failure to save the ring,<ref>'''Halo 2''', campaign level ''[[The Heretic]]''</ref> although he was subsequently appointed an [[Arbiter]].<ref>'''Halo 2''', campaign level ''[[The Arbiter]]''</ref>
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[[File:H3 Cortana Concept 6.jpg|thumb|left|250px|The Covenant government and capital falls to the Flood.]]
[[File:H3 Cortana Concept 6.jpg|thumb|left|250px|The Covenant government and capital falls to the Flood.]]
However, these losses, among another factors, helped to form a tentative alliance with the Sangheili and humanity. The Arbiter Thel 'Vadam had discovered the truth about the Halo rings, and with the help of several of ''In Amber Clad'''s human crew members managed to prevent the second ring from firing and defeat the Jiralhanae forces defending it.<ref name="h2journey"/> While [[Joyous Exultation Covenant|one group]] had [[Onyx Conflict|initial conflicts]] over the Forerunner world of [[Onyx]],<ref>'''Halo: Ghosts of Onyx''', ''page 378''</ref> the [[Fleet of Retribution|Sangheili]] under the command of Rtas 'Vadum joined with the UNSC in order to mutually defeat the Jiralhanae, Truth, and the Flood. This alliance was initially uneasy, but the two species gradually learned to cooperate as their reliance in battle increased.
However, these losses, among another factors, helped to form a tentative alliance with the Sangheili and humanity. The Arbiter Thel 'Vadam had discovered the truth about the Halo rings, and with the help of several of ''In Amber Clad'''s human crew members managed to prevent the second ring from firing and defeat the Jiralhanae forces defending it.{{Ref/Reuse|h2journey}} While [[Joyous Exultation Covenant|one group]] had [[Onyx Conflict|initial conflicts]] over the Forerunner world of [[Onyx]],<ref>'''Halo: Ghosts of Onyx''', ''page 378''</ref> the [[Fleet of Retribution|Sangheili]] under the command of Rtas 'Vadum joined with the UNSC in order to mutually defeat the Jiralhanae, Truth, and the Flood. This alliance was initially uneasy, but the two species gradually learned to cooperate as their reliance in battle increased.


Truth escaped in the Forerunner Dreadnought, then used to provide power to High Charity. However, [[John-117|SPARTAN-117]], the infamous Demon, managed to fight his way aboard the Dreadnought right before it took off. While the Covenant fleet orbiting the holy city began to do battle with each other, the Dreadnought managed to enter slipspace and retreated to Earth.<ref name="h2journey"/>{{clear}}
Truth escaped in the Forerunner Dreadnought, then used to provide power to High Charity. However, [[John-117|SPARTAN-117]], the infamous Demon, managed to fight his way aboard the Dreadnought right before it took off. While the Covenant fleet orbiting the holy city began to do battle with each other, the Dreadnought managed to enter slipspace and retreated to Earth.{{Ref/Reuse|h2journey}}{{clear}}


===Final push===
===Final push===
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[[File:Handshake-large.jpg|right|250px|thumb|[[Thel 'Vadam]] and [[Terrence Hood|Lord Hood]] shake hands, marking the end of the war and an alliance of humans with Sangheili.]]
[[File:Handshake-large.jpg|right|250px|thumb|[[Thel 'Vadam]] and [[Terrence Hood|Lord Hood]] shake hands, marking the end of the war and an alliance of humans with Sangheili.]]
{{Main|Covenant remnants}}
{{Main|Covenant remnants}}
{{Quote|But you did it. Truth and the Covenant. The Flood. It's finished.|[[Cortana]]<ref name="Destroyed1" />}}
{{Quote|But you did it. Truth and the Covenant. The Flood. It's finished.|[[Cortana]]{{Ref/Reuse|Destroyed1}}}}


With their [[High Council|government]] and [[High Charity|capital]] annihilated, the [[High Prophet of Truth]] killed, and most of the [[Truth's fleet|loyalists' fleet]] destroyed by the [[Fleet of Retribution|Sangheili fleet]] above the Ark, the Covenant as an entity was completely destroyed.<ref name="Destroyed1" />{{Ref/Reuse|Id=Destroyed2}}<ref name="Destroyed3" /><ref name="Destroyed4" /> A few surviving remnants of Truth's former fleet held out in the ''[[Anodyne Spirit]]'' for years after the war ended, miraculously surviving the faulty firing of [[Installation 08]] from inside the Forerunner ship.{{Ref/Novel|Sacrifice}}  
With their [[High Council|government]] and [[High Charity|capital]] annihilated, the [[High Prophet of Truth]] killed, and most of the [[Truth's fleet|loyalists' fleet]] destroyed by the [[Fleet of Retribution|Sangheili fleet]] above the Ark, the Covenant as an entity was completely destroyed.{{Ref/Reuse|Destroyed1}}{{Ref/Reuse|Id=Destroyed2}}{{Ref/Reuse|Destroyed3}}{{Ref/Reuse|Destroyed4}} A few surviving remnants of Truth's former fleet held out in the ''[[Anodyne Spirit]]'' for years after the war ended, miraculously surviving the faulty firing of [[Installation 08]] from inside the Forerunner ship.{{Ref/Novel|Sacrifice}}  


Following Truth's death at the hands of the Arbiter, the remaining San'Shyuum, their population reduced to near [[extinction]],<ref name="bestSan">'''[[Bestiarum]]''' ''San'Shyuum section''</ref> went into hiding and few have sighted by the Sangheili since.<ref name="return">'''[[Halo: Evolutions - Essential Tales of the Halo Universe|Halo: Evolutions]]''' '''[[The Return]]''' ''page 506''</ref> [[Boru'a'Neem|Two]] [[Tem'Bhetek|Prophets]] in particular [[Tem'Bhetek's faction|organized]] Jiralhanae forces to strike against the Sangheili on [[Rahnelo]] and [[Duraan]].  
Following Truth's death at the hands of the Arbiter, the remaining San'Shyuum, their population reduced to near [[extinction]],<ref name="bestSan">'''[[Bestiarum]]''' ''San'Shyuum section''</ref> went into hiding and few have sighted by the Sangheili since.<ref name="return">'''[[Halo: Evolutions - Essential Tales of the Halo Universe|Halo: Evolutions]]''' '''[[The Return]]''' ''page 506''</ref> [[Boru'a'Neem|Two]] [[Tem'Bhetek|Prophets]] in particular [[Tem'Bhetek's faction|organized]] Jiralhanae forces to strike against the Sangheili on [[Rahnelo]] and [[Duraan]].  


Most of the Jiralhanae continued to [[Sangheili-Jiralhanae war|oppose the Sangheili]] until at least [[2559]],<ref name="return"/> although a few Jiralhanae chose to serve as laborers under their former masters.<ref>'''Halo: Glasslands''', ''page 136''</ref> The [[Banished]], a Jiralhanae-led mercenary organization, amassed a considerable degree of power in the aftermath of the Covenant's destruction.<ref> [https://www.youtube.com/watch?v=l4axn4oo_KE '''YouTube''': ''Halo Wars 2 E3 Trailer BTS'']</ref>
Most of the Jiralhanae continued to [[Sangheili-Jiralhanae war|oppose the Sangheili]] until at least [[2559]],{{Ref/Reuse|return}} although a few Jiralhanae chose to serve as laborers under their former masters.<ref>'''Halo: Glasslands''', ''page 136''</ref> The [[Banished]], a Jiralhanae-led mercenary organization, amassed a considerable degree of power in the aftermath of the Covenant's destruction.<ref> [https://www.youtube.com/watch?v=l4axn4oo_KE '''YouTube''': ''Halo Wars 2 E3 Trailer BTS'']</ref>


While Thel 'Vadam succeeded in restoring an ancient pre-Covenant government known as the [[Swords of Sanghelios]] based on [[Sanghelios|their homeworld]], the Sangheili, having renounced the Great Journey, began to [[Blooding Years|fight amongst their own ranks]] over the particulars of their faith. The [[Servants of the Abiding Truth]], which had also existed before the Covenant, opposed the Swords while others formed their own splinter factions.<ref>'''Halo: Glasslands''', ''page 20''</ref> Many Sangheili separatist commanders sought to seize control of the hegemony's former military assets for themselves, many of them forming disparate fiefdoms self proclaiming to be a new “Covenant”.<ref name="HE5">'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 5|Issue #5]]''</ref> Others retreated from active involvement in interstellar affairs, maintaining the ships and weaponry for defense of their own lands. With large portions of the former Covenant's infrastructure in shambles, intact ships in particular were considered a valuable commodity among the Sangheili.<ref>[https://web.archive.org/web/20141012164920/https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-halo-bulletin-4-16-14 '''Halo Waypoint''': ''The Halo Bulletin: 4.16.14'']</ref> While many former members of the hegemony discarded the Covenant's religion in favor of more pragmatic pursuits, others continued to adhere to the core tenets of their former religion, namely the worship of the Forerunners as gods.<ref name="Thursday War">'''[[Halo: The Thursday War]]'''</ref> One notable Sangheili-led splinter group that formed was [[Jul 'Mdama's Covenant]], which was later bolstered by the addition of [[Ur-Didact|the Didact's]] [[Promethean#Mechanical Prometheans|Prometheans]].<ref name="Halo 4">[[Halo 4]]</ref><ref name="Escalation">[[Halo: Escalation]]</ref> [[Jul 'Mdama]] was eventually killed during the [[Battle of Kamchatka]] and the remainder of his new Covenant fell to the Swords with the help of [[Fireteam Osiris]] during the [[Battle of Sunaion]] in [[2558]].<ref name="Guardians">''[[Halo 5: Guardians]]'', campaign level [[Battle of Sunaion (level)|Battle of Sunaion]]</ref>
While Thel 'Vadam succeeded in restoring an ancient pre-Covenant government known as the [[Swords of Sanghelios]] based on [[Sanghelios|their homeworld]], the Sangheili, having renounced the Great Journey, began to [[Blooding Years|fight amongst their own ranks]] over the particulars of their faith. The [[Servants of the Abiding Truth]], which had also existed before the Covenant, opposed the Swords while others formed their own splinter factions.<ref>'''Halo: Glasslands''', ''page 20''</ref> Many Sangheili separatist commanders sought to seize control of the hegemony's former military assets for themselves, many of them forming disparate fiefdoms self proclaiming to be a new “Covenant”.<ref name="HE5">'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 5|Issue #5]]''</ref> Others retreated from active involvement in interstellar affairs, maintaining the ships and weaponry for defense of their own lands. With large portions of the former Covenant's infrastructure in shambles, intact ships in particular were considered a valuable commodity among the Sangheili.<ref>[https://web.archive.org/web/20141012164920/https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-halo-bulletin-4-16-14 '''Halo Waypoint''': ''The Halo Bulletin: 4.16.14'']</ref> While many former members of the hegemony discarded the Covenant's religion in favor of more pragmatic pursuits, others continued to adhere to the core tenets of their former religion, namely the worship of the Forerunners as gods.<ref name="Thursday War">'''[[Halo: The Thursday War]]'''</ref> One notable Sangheili-led splinter group that formed was [[Jul 'Mdama's Covenant]], which was later bolstered by the addition of [[Ur-Didact|the Didact's]] [[Promethean#Mechanical Prometheans|Prometheans]].<ref name="Halo 4">[[Halo 4]]</ref><ref name="Escalation">[[Halo: Escalation]]</ref> [[Jul 'Mdama]] was eventually killed during the [[Battle of Kamchatka]] and the remainder of his new Covenant fell to the Swords with the help of [[Fireteam Osiris]] during the [[Battle of Sunaion]] in [[2558]].<ref name="Guardians">''[[Halo 5: Guardians]]'', campaign level [[Battle of Sunaion (level)|Battle of Sunaion]]</ref>
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{{Main|Covenant laws}}
{{Main|Covenant laws}}
[[File:H2A-ThelBeforeCouncil.jpg|thumb|250px|left|Thel 'Vadam on trial at the [[High Council Chamber]].]]
[[File:H2A-ThelBeforeCouncil.jpg|thumb|250px|left|Thel 'Vadam on trial at the [[High Council Chamber]].]]
For the majority of its existence, the two ruling classes of the Covenant were the San'Shyuum and the Sangheili, though the former held greater sway over the Covenant due to their status as "the voice of the gods".<ref name="Ency112"/> On the outbreak of the Great Schism, the Sangheili were cast out and the Jiralhanae replaced the Sangheili as the secondary ruling class. The Covenant had ten echelons of government,{{citation needed}} the highest echelon being the [[High Council]], which was responsible for making all important decisions. Prior to the Great Schism, it was made up of over two hundred members of Sangheili commanders and San'Shyuum ministers,<ref>'''Halo Encyclopedia''' ''page 345''</ref><ref name="Harvest">'''Halo: Contact Harvest''' ''page 271''</ref> and was ruled by the three San'Shyuum [[Hierarchs]]. These Hierarchs were the highest political and religious authority in the Covenant. For each new Age, three new Hierarchs were appointed; in order for them to usher in a new age and assume power, they must receive a blessing from the Oracle of High Charity.<ref name="Harvest"/><ref name="ency119">'''Halo Encyclopedia''' ''page 119''</ref> This Oracle was a Forerunner artificial intelligence found within the Dreadnought which sat at the center of the capital. Until the events that led to the war against humanity, the Oracle had not spoken for over a millennia, so the ascension of the Hierarchs was steeped with political bribes, blackmail and manipulation of the San'Shyuum [[Philologist]].<ref name="ency119"/><ref>'''Halo: Contact Harvest''' ''page 274''</ref>
For the majority of its existence, the two ruling classes of the Covenant were the San'Shyuum and the Sangheili, though the former held greater sway over the Covenant due to their status as "the voice of the gods".{{Ref/Reuse|Ency112}} On the outbreak of the Great Schism, the Sangheili were cast out and the Jiralhanae replaced the Sangheili as the secondary ruling class. The Covenant had ten echelons of government,{{citation needed}} the highest echelon being the [[High Council]], which was responsible for making all important decisions. Prior to the Great Schism, it was made up of over two hundred members of Sangheili commanders and San'Shyuum ministers,<ref>'''Halo Encyclopedia''' ''page 345''</ref><ref name="Harvest">'''Halo: Contact Harvest''' ''page 271''</ref> and was ruled by the three San'Shyuum [[Hierarchs]]. These Hierarchs were the highest political and religious authority in the Covenant. For each new Age, three new Hierarchs were appointed; in order for them to usher in a new age and assume power, they must receive a blessing from the Oracle of High Charity.{{Ref/Reuse|Harvest}}<ref name="ency119">'''Halo Encyclopedia''' ''page 119''</ref> This Oracle was a Forerunner artificial intelligence found within the Dreadnought which sat at the center of the capital. Until the events that led to the war against humanity, the Oracle had not spoken for over a millennia, so the ascension of the Hierarchs was steeped with political bribes, blackmail and manipulation of the San'Shyuum [[Philologist]].{{Ref/Reuse|ency119}}<ref>'''Halo: Contact Harvest''' ''page 274''</ref>


The High Council consisted of [[San'Shyuum High Councilor|San'Shyuum]] and [[Sangheili High Councilor]]s, who were extremely important to the Covenant society. The High Council served as the central theocratic and decision-making body of the Covenant. In addition to the High Council, there are three other Councils: the [[High Council of Concordance]], the [[Council of Deed and Doctrine]], and the [[Council of Masters]]. The High Council of Concordance was responsible for the creation of the [[Ratification Parley]] and [[Writ of Union]].<ref>'''[[Halo 2: Original Soundtrack]]''', ''Volume 1''</ref> The Council of Masters was a controlling group within a [[Covenant fleet]] that dictated the needs of fleet and military forces.<ref>'''Halo: The Cole Protocol''', ''page 144''</ref> Below the councils, numerous ministries exist within the Covenant government, each of which dictates a single, but important role within the governmental body of the Covenant. Each ministry was led by a [[Minister (title)#Covenant ministers|San'Shyuum minister]]. A ministry's [[Vice Minister|vice minister]] served as an aid for the minister,<ref name="Halo page 154">'''Halo: Contact Harvest''', ''page 154''</ref> while numerous [[senior staffer|senior]] and [[junior staffer]]s served under both individuals.<ref>'''Halo: Contact Harvest''', ''page 149''</ref>
The High Council consisted of [[San'Shyuum High Councilor|San'Shyuum]] and [[Sangheili High Councilor]]s, who were extremely important to the Covenant society. The High Council served as the central theocratic and decision-making body of the Covenant. In addition to the High Council, there are three other Councils: the [[High Council of Concordance]], the [[Council of Deed and Doctrine]], and the [[Council of Masters]]. The High Council of Concordance was responsible for the creation of the [[Ratification Parley]] and [[Writ of Union]].<ref>'''[[Halo 2: Original Soundtrack]]''', ''Volume 1''</ref> The Council of Masters was a controlling group within a [[Covenant fleet]] that dictated the needs of fleet and military forces.<ref>'''Halo: The Cole Protocol''', ''page 144''</ref> Below the councils, numerous ministries exist within the Covenant government, each of which dictates a single, but important role within the governmental body of the Covenant. Each ministry was led by a [[Minister (title)#Covenant ministers|San'Shyuum minister]]. A ministry's [[Vice Minister|vice minister]] served as an aid for the minister,<ref name="Halo page 154">'''Halo: Contact Harvest''', ''page 154''</ref> while numerous [[senior staffer|senior]] and [[junior staffer]]s served under both individuals.<ref>'''Halo: Contact Harvest''', ''page 149''</ref>


In truth, however, the San'Shyuum and Sangheili had an uneasy coexistence, and political infighting was very common behind the scenes. This stemmed from as far back as the Writ of Union, when the Sangheili begrudgingly accepted the alliance with the San'Shyuum, despite many Sangheili innately knowing the treaty technically meant their species' surrender to the Prophets.<ref>'''Halo: Broken Circle''', ''page 48''</ref> Over the Covenant's history, high-ranked San'Shyuum manipulated the Sangheili and sought to keep them without strong leaders of their own in order to keep them subservient to the Prophets' rule. The most prominent example of this is the San'Shyuum's perversion of the traditional Sangheili title of [[Arbiter]] from a position of great power and honor into a badge of shame, and a means by which to silence those they felt might challenge the Hierarchs' power.<ref name="h2aterm">'''Halo 2: Anniversary''' - ''[[Terminal (Halo 2: Anniversary)|Terminals]]''</ref> In other cases where appointing an Arbiter may have been inconvenient, Sangheili commanders deemed to wield too much influence with their kind were quietly exiled to the fringe worlds of the Covenant empire; an example of this was the fate of [[Imperial Admiral]] [[Xytan 'Jar Wattinree]].<ref name="xytan"/> The hidden distrust between the two species became an all-out war during the Great Schism.
In truth, however, the San'Shyuum and Sangheili had an uneasy coexistence, and political infighting was very common behind the scenes. This stemmed from as far back as the Writ of Union, when the Sangheili begrudgingly accepted the alliance with the San'Shyuum, despite many Sangheili innately knowing the treaty technically meant their species' surrender to the Prophets.<ref>'''Halo: Broken Circle''', ''page 48''</ref> Over the Covenant's history, high-ranked San'Shyuum manipulated the Sangheili and sought to keep them without strong leaders of their own in order to keep them subservient to the Prophets' rule. The most prominent example of this is the San'Shyuum's perversion of the traditional Sangheili title of [[Arbiter]] from a position of great power and honor into a badge of shame, and a means by which to silence those they felt might challenge the Hierarchs' power.<ref name="h2aterm">'''Halo 2: Anniversary''' - ''[[Terminal (Halo 2: Anniversary)|Terminals]]''</ref> In other cases where appointing an Arbiter may have been inconvenient, Sangheili commanders deemed to wield too much influence with their kind were quietly exiled to the fringe worlds of the Covenant empire; an example of this was the fate of [[Imperial Admiral]] [[Xytan 'Jar Wattinree]].{{Ref/Reuse|xytan}} The hidden distrust between the two species became an all-out war during the Great Schism.
{{Covenant government}}
{{Covenant government}}


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Covenant society had a distinct caste-based societal system with a strong theocratic underpinning.<ref name="Ency112">'''[[Halo Encyclopedia]]''' ''page 112''</ref><ref name="BungieCovy">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=697 '''Bungie.net''': ''Covenant Primer: The Best of the Bestiary'']</ref> In the Covenant caste system, one's position in the hierarchy was dictated largely by their species. With the San'Shyuum and Sangheili leading the Covenant's religiopolitical and military affairs, respectively, most of the other species served either as warriors or manual labor.
Covenant society had a distinct caste-based societal system with a strong theocratic underpinning.<ref name="Ency112">'''[[Halo Encyclopedia]]''' ''page 112''</ref><ref name="BungieCovy">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=697 '''Bungie.net''': ''Covenant Primer: The Best of the Bestiary'']</ref> In the Covenant caste system, one's position in the hierarchy was dictated largely by their species. With the San'Shyuum and Sangheili leading the Covenant's religiopolitical and military affairs, respectively, most of the other species served either as warriors or manual labor.


The Covenant's culture and religion was based solely on the worship and reverence of the Forerunners. Long ago, the San'Shyuum managed to decipher some of the data stored on terminals aboard the Forerunner Dreadnought, thanks to the Forerunners' robust translation systems. However, even then they were unable to fully comprehend the subtle meanings of many Forerunner glyphs.<ref name="Ency112"/> The San'Shyuum incorrectly interpreted the activation of the Halo Array as a means of transcending mortality, a process they came to call the "Great Journey". They did not understand that the Array had been designed to eradicate the Flood, specifically by triggering a galactic holocaust and killing all sentient life within the galaxy. They arrived at the conclusion that the Forerunners had ascended to godhood and left other species of the galaxy to their fates.<ref name="Ency112"/> Because of this, the Covenant devoted itself to searching for and recovering of Forerunner artifacts. At several points in the Covenant's history, this desire to reclaim Forerunner technology has resulted in the hegemony declaring war against non-compliant species, the most recent instance being their war against humanity. In Covenant society, personal vendettas are not tolerated,<ref name="flood">'''[[Halo: The Flood]]''' ''page 95''</ref> although many conflicts in the Covenant's past have been sparked by vendettas.<ref>'''[[Halo: Contact Harvest]]''' ''page 150''</ref>
The Covenant's culture and religion was based solely on the worship and reverence of the Forerunners. Long ago, the San'Shyuum managed to decipher some of the data stored on terminals aboard the Forerunner Dreadnought, thanks to the Forerunners' robust translation systems. However, even then they were unable to fully comprehend the subtle meanings of many Forerunner glyphs.{{Ref/Reuse|Ency112}} The San'Shyuum incorrectly interpreted the activation of the Halo Array as a means of transcending mortality, a process they came to call the "Great Journey". They did not understand that the Array had been designed to eradicate the Flood, specifically by triggering a galactic holocaust and killing all sentient life within the galaxy. They arrived at the conclusion that the Forerunners had ascended to godhood and left other species of the galaxy to their fates.{{Ref/Reuse|Ency112}} Because of this, the Covenant devoted itself to searching for and recovering of Forerunner artifacts. At several points in the Covenant's history, this desire to reclaim Forerunner technology has resulted in the hegemony declaring war against non-compliant species, the most recent instance being their war against humanity. In Covenant society, personal vendettas are not tolerated,<ref name="flood">'''[[Halo: The Flood]]''' ''page 95''</ref> although many conflicts in the Covenant's past have been sparked by vendettas.<ref>'''[[Halo: Contact Harvest]]''' ''page 150''</ref>


[[File:Covie Lance1.jpg|left|thumb|250px|Kig-Yar and Unggoy listening to the sermons of a Prophet.]]
[[File:Covie Lance1.jpg|left|thumb|250px|Kig-Yar and Unggoy listening to the sermons of a Prophet.]]
The Covenant used commerce as a form of economy. As the Covenant's cohesion was grounded in its belief of working to obtain and sharing Forerunner technology, every member of the Covenant was given a form of employment<ref name="harv146"/> or a service to fulfill in exchange for goods and necessities. In the Covenant's culture, service for salvation was the moral motivation for the entire population.<ref name="regret">[[Media:Humans hunted.ogg|''Halo 2'' dialogue]], [[Prophet of Regret]]</ref> Despite this, there was discrimination within the Covenant: The lesser species were treated as second-class citizens with little political or representative voice or power.
The Covenant used commerce as a form of economy. As the Covenant's cohesion was grounded in its belief of working to obtain and sharing Forerunner technology, every member of the Covenant was given a form of employment{{Ref/Reuse|harv146}} or a service to fulfill in exchange for goods and necessities. In the Covenant's culture, service for salvation was the moral motivation for the entire population.<ref name="regret">[[Media:Humans hunted.ogg|''Halo 2'' dialogue]], [[Prophet of Regret]]</ref> Despite this, there was discrimination within the Covenant: The lesser species were treated as second-class citizens with little political or representative voice or power.


The Covenant were always eager to add new species to the faith,<ref>'''[[Halo: Contact Harvest]]''' ''page 51''</ref> so long as they pledged allegiance to the San'Shyuum as their supreme leaders and the Great Journey as their religion.<ref>'''[[Halo: Contact Harvest]]''' ''page 50''</ref> Client races were in all essence [[Slavery|enslaved]] by the Covenant, forced to live a completely different way of life, and if unlucky enough, had their entire culture and history erased. The client races were held together by a common belief; the slave races were driven by the religion which they had been forced to accept. Most races were only kept for their varying skills to be exploited, rather than to be a part of a flourishing empire. However, some races such as the Sangheili and Jiralhanae benefited significantly from the new technology that the Covenant brought, and weren't simply enslaved like the Unggoy.
The Covenant were always eager to add new species to the faith,<ref>'''[[Halo: Contact Harvest]]''' ''page 51''</ref> so long as they pledged allegiance to the San'Shyuum as their supreme leaders and the Great Journey as their religion.<ref>'''[[Halo: Contact Harvest]]''' ''page 50''</ref> Client races were in all essence [[Slavery|enslaved]] by the Covenant, forced to live a completely different way of life, and if unlucky enough, had their entire culture and history erased. The client races were held together by a common belief; the slave races were driven by the religion which they had been forced to accept. Most races were only kept for their varying skills to be exploited, rather than to be a part of a flourishing empire. However, some races such as the Sangheili and Jiralhanae benefited significantly from the new technology that the Covenant brought, and weren't simply enslaved like the Unggoy.
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{{Main|Kig-Yar|T'vaoan}}
{{Main|Kig-Yar|T'vaoan}}
[[File:JackalMinor.png|140px|right|link=Kig-Yar]]
[[File:JackalMinor.png|140px|right|link=Kig-Yar]]
The Kig-Yar, or "Jackals" or "Skirmishers" as they are known by humans,<ref name="flood"/> were the scouts and marksmen of the Covenant military due to their superior senses. They were among the lower Covenant castes and are about 6'2" tall.
The Kig-Yar, or "Jackals" or "Skirmishers" as they are known by humans,{{Ref/Reuse|flood}} were the scouts and marksmen of the Covenant military due to their superior senses. They were among the lower Covenant castes and are about 6'2" tall.
{{clear}}
{{clear}}
===Yanme'e===
===Yanme'e===
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Covenant technology has been often described as more imitative rather than innovative,<ref name="copyme">'''Halo: The Fall of Reach''', ''page 241'' (''"The Covenant’s science is imitative rather then innovative, a by-product of this societal ‘absorption,’"'' Dr. Halsey continued. ''"This is not to say that they are lacking intelligence, however. During our first encounter they gathered computer and network components from our destroyed ships... and they learned at an astonishing pace."''); '''2010 edition''', ''page 275''</ref><ref name="copymetwo">'''Halo: First Strike''', ''page 87'' (Cortana: ''"The Covenant were imitative, not innovative; at least, that's what all the ONI intelligence gathered on the collection of alien races had reported. She had thought this was exaggeration, propaganda to bolster human morale."'')</ref> as they are based largely on mimicry and reverse-engineering of the leftover Forerunner artifacts they have discovered. Such examples are their exceedingly accurate [[slipspace]] [[astrogation|navigation]], near-instantaneous [[Slipstream space#Communications|interstellar communication]], the manipulation of extremely high volumes of plasma energy from sublight travel, short-range translocation of matter, a great influence over gravity and repulsor-based technologies,<ref name="wp cov">[https://www.halowaypoint.com/en-us/universe/factions/covenant '''Halo Waypoint''': ''Covenant'']</ref> and man-portable application of energy manipulation.<ref name="techtier">'''[[Bestiarum]]''': ''[[Technological Achievement Tiers]]''</ref> Much of the Covenant's rapid technological advancement was made by stripping Forerunner [[Shield world#Conservation sphere|shield worlds]] of useful matériel early in the hegemony's existence.<ref>'''Halo Wars''', [[Halo Wars Timeline Events|Excerpt from ''The Punished Deeds, Vol. III'']]</ref> The Covenant also gained many improvements in weapons and spacecraft technology thanks to the technologies found in the [[Ten Cities of Edification]] on [[Zhoist]].<ref name="SS26">''[[Halo: Silent Storm]]'', Chapter 26</ref> In the Covenant, ecclesiastical authorities ultimately oversee even the most trivial modifications to existing designs. Improvements or alterations require layers of bureaucracy to navigate, and often take decades to gain approval from the Prophets.<ref>'''[[Halo Wars 2]]''' - ''[[Phoenix Logs]] - Wraith Invader''</ref> As a result, some designs, technology and vessels have remained in service for many centuries with little alteration to their base design.
Covenant technology has been often described as more imitative rather than innovative,<ref name="copyme">'''Halo: The Fall of Reach''', ''page 241'' (''"The Covenant’s science is imitative rather then innovative, a by-product of this societal ‘absorption,’"'' Dr. Halsey continued. ''"This is not to say that they are lacking intelligence, however. During our first encounter they gathered computer and network components from our destroyed ships... and they learned at an astonishing pace."''); '''2010 edition''', ''page 275''</ref><ref name="copymetwo">'''Halo: First Strike''', ''page 87'' (Cortana: ''"The Covenant were imitative, not innovative; at least, that's what all the ONI intelligence gathered on the collection of alien races had reported. She had thought this was exaggeration, propaganda to bolster human morale."'')</ref> as they are based largely on mimicry and reverse-engineering of the leftover Forerunner artifacts they have discovered. Such examples are their exceedingly accurate [[slipspace]] [[astrogation|navigation]], near-instantaneous [[Slipstream space#Communications|interstellar communication]], the manipulation of extremely high volumes of plasma energy from sublight travel, short-range translocation of matter, a great influence over gravity and repulsor-based technologies,<ref name="wp cov">[https://www.halowaypoint.com/en-us/universe/factions/covenant '''Halo Waypoint''': ''Covenant'']</ref> and man-portable application of energy manipulation.<ref name="techtier">'''[[Bestiarum]]''': ''[[Technological Achievement Tiers]]''</ref> Much of the Covenant's rapid technological advancement was made by stripping Forerunner [[Shield world#Conservation sphere|shield worlds]] of useful matériel early in the hegemony's existence.<ref>'''Halo Wars''', [[Halo Wars Timeline Events|Excerpt from ''The Punished Deeds, Vol. III'']]</ref> The Covenant also gained many improvements in weapons and spacecraft technology thanks to the technologies found in the [[Ten Cities of Edification]] on [[Zhoist]].<ref name="SS26">''[[Halo: Silent Storm]]'', Chapter 26</ref> In the Covenant, ecclesiastical authorities ultimately oversee even the most trivial modifications to existing designs. Improvements or alterations require layers of bureaucracy to navigate, and often take decades to gain approval from the Prophets.<ref>'''[[Halo Wars 2]]''' - ''[[Phoenix Logs]] - Wraith Invader''</ref> As a result, some designs, technology and vessels have remained in service for many centuries with little alteration to their base design.


Although innovation is not one of the Covenant's strong suits, the Covenant has shown considerable advancement in bridging the technological gap with newly-encountered species. For example, in the first encounter of the Human-Covenant War, the Covenant learned of the humans' computer systems and of its language from salvaging human computer and network components from destroyed human ships.<ref name="copyme"/> This knowledge benefited the Covenant greatly in understanding the humans' military operation, to the extent that the UNSC enacted the [[Cole Protocol]] to deter the Covenant from finding human [[Human colonies|colony worlds]] and [[Earth]]. In another scenario, during the preliminary of the [[Fall of Reach]], the Covenant crippled [[Reach]]'s telecommunication network to prevent the colony world from contacting reinforcements and placed numerous [[Covenant spire|teleportation spires]] to deploy its forces without having to face directly with the planet's orbital defenses.<ref name="Reachgame">''Halo: Reach''</ref>
Although innovation is not one of the Covenant's strong suits, the Covenant has shown considerable advancement in bridging the technological gap with newly-encountered species. For example, in the first encounter of the Human-Covenant War, the Covenant learned of the humans' computer systems and of its language from salvaging human computer and network components from destroyed human ships.{{Ref/Reuse|copyme}} This knowledge benefited the Covenant greatly in understanding the humans' military operation, to the extent that the UNSC enacted the [[Cole Protocol]] to deter the Covenant from finding human [[Human colonies|colony worlds]] and [[Earth]]. In another scenario, during the preliminary of the [[Fall of Reach]], the Covenant crippled [[Reach]]'s telecommunication network to prevent the colony world from contacting reinforcements and placed numerous [[Covenant spire|teleportation spires]] to deploy its forces without having to face directly with the planet's orbital defenses.<ref name="Reachgame">''Halo: Reach''</ref>


In Covenant culture, there are religious taboos that prevent them from fully exploring what the Forerunners employed to create that technology.<ref name="ency224">'''[[Halo Encyclopedia]]''' ''page 224''</ref> In some cases, Covenant technology imitates the effects of the Forerunner technology it is based on while the underlying science remains largely beyond their grasp. An example of this is the Covenant's predominant use of [[plasma]] in their weapons rather than the more exotic [[hard light]] and particle streams utilized by the Forerunners,<ref name="EVGplasma">'''[[Halo 4: The Essential Visual Guide]]''', ''page 103''</ref> or the Covenant's [[pinch fusion reactor]]s in contrast to the Forerunners' ability to harness [[vacuum energy]]. The Covenant also never developed advanced [[Artificial intelligence|AI]] technology due to their religious doctrine; they believed that a [[Associated intelligence|powerful AI]] had once betrayed the Forerunners, and as such they had a ban on actually sapient machine intelligences. The few Covenant AIs that have been encountered include [[Ascendant Justice's AI|an AI]] that was stationed aboard the ''[[Ascendant Justice]]'' and destroyed by [[Cortana]],<ref>'''[[Halo: First Strike]]''' ''''page 170''</ref> [[Truth and Reconciliation's AI|one]] based on the ''[[Truth and Reconciliation]]'', as well as the [[Seeker (AI)|Seeker]], sent to infiltrate UNSC systems and alert the Covenant to the location of Earth. Cortana's copy also referenced several AIs being present in the ''[[Unyielding Hierophant]]''<nowiki>'</nowiki>s systems when the Spartans infiltrated the station.<ref>'''[[Halo: First Strike]]''' ''page 320''</ref>
In Covenant culture, there are religious taboos that prevent them from fully exploring what the Forerunners employed to create that technology.<ref name="ency224">'''[[Halo Encyclopedia]]''' ''page 224''</ref> In some cases, Covenant technology imitates the effects of the Forerunner technology it is based on while the underlying science remains largely beyond their grasp. An example of this is the Covenant's predominant use of [[plasma]] in their weapons rather than the more exotic [[hard light]] and particle streams utilized by the Forerunners,<ref name="EVGplasma">'''[[Halo 4: The Essential Visual Guide]]''', ''page 103''</ref> or the Covenant's [[pinch fusion reactor]]s in contrast to the Forerunners' ability to harness [[vacuum energy]]. The Covenant also never developed advanced [[Artificial intelligence|AI]] technology due to their religious doctrine; they believed that a [[Associated intelligence|powerful AI]] had once betrayed the Forerunners, and as such they had a ban on actually sapient machine intelligences. The few Covenant AIs that have been encountered include [[Ascendant Justice's AI|an AI]] that was stationed aboard the ''[[Ascendant Justice]]'' and destroyed by [[Cortana]],<ref>'''[[Halo: First Strike]]''' ''''page 170''</ref> [[Truth and Reconciliation's AI|one]] based on the ''[[Truth and Reconciliation]]'', as well as the [[Seeker (AI)|Seeker]], sent to infiltrate UNSC systems and alert the Covenant to the location of Earth. Cortana's copy also referenced several AIs being present in the ''[[Unyielding Hierophant]]''<nowiki>'</nowiki>s systems when the Spartans infiltrated the station.<ref>'''[[Halo: First Strike]]''' ''page 320''</ref>


The Forerunners' ubiquitous [[hard light]] technology was never completely understood by the Covenant,<ref name="wages">'''[[Halo: Evolutions - Essential Tales of the Halo Universe]] Volume II''', ''"[[Wages of Sin]]"'', ''page 291''</ref> although they managed to develop at least one hard light-based device in the [[Prelate]]s' shield gauntlets.<ref name="Shadow of Intent">'''[[Halo: Shadow of Intent]]''', ''page ??''</ref> However, they did possess advanced energy field shaping and complex [[holography]]. This technology was advanced enough to produce realistic and tangible simulacra of physical objects. The [[holo-drone]], for example, generates an independent decoy of the operator capable of inflicting physical harm on the enemy despite its incorporeal nature;<ref>'''Halo 2''', campaign level ''[[The Oracle]]''</ref> the [[Type-27 hologram|T-27 holographic decoy]] is a more basic variation of this concept. The Covenant applied forcefield technology in a broad range of roles, from the San'Shyuum's spherical [[stasis field]]s to contain beverages such as tea<ref name="Halo page 154"/> to the enormous [[Energy barrier|fields]] used to hold in ''High Charity''<nowiki>'</nowiki>s atmosphere while the holy city's exterior dome was still under construction.<ref>'''Halo: Broken Circle''', ''page 20''</ref><ref>'''Halo 2: Anniversary''', ''[[Terminal (Halo 2: Anniversary)|Terminal 8]]''</ref>
The Forerunners' ubiquitous [[hard light]] technology was never completely understood by the Covenant,<ref name="wages">'''[[Halo: Evolutions - Essential Tales of the Halo Universe]] Volume II''', ''"[[Wages of Sin]]"'', ''page 291''</ref> although they managed to develop at least one hard light-based device in the [[Prelate]]s' shield gauntlets.<ref name="Shadow of Intent">'''[[Halo: Shadow of Intent]]''', ''page ??''</ref> However, they did possess advanced energy field shaping and complex [[holography]]. This technology was advanced enough to produce realistic and tangible simulacra of physical objects. The [[holo-drone]], for example, generates an independent decoy of the operator capable of inflicting physical harm on the enemy despite its incorporeal nature;<ref>'''Halo 2''', campaign level ''[[The Oracle]]''</ref> the [[Type-27 hologram|T-27 holographic decoy]] is a more basic variation of this concept. The Covenant applied forcefield technology in a broad range of roles, from the San'Shyuum's spherical [[stasis field]]s to contain beverages such as tea{{Ref/Reuse|Halo page 154}} to the enormous [[Energy barrier|fields]] used to hold in ''High Charity''<nowiki>'</nowiki>s atmosphere while the holy city's exterior dome was still under construction.<ref>'''Halo: Broken Circle''', ''page 20''</ref><ref>'''Halo 2: Anniversary''', ''[[Terminal (Halo 2: Anniversary)|Terminal 8]]''</ref>


Covenant architecture is known for its curved, organic and sophisticated looking style, primarily based on the aesthetic tastes of the [[San'Shyuum]] with loose connections with [[Sangheili]] designs. Even military vehicles were fashioned after San'Shyuum aesthetics early on, incorporating many of the Sangheili designs over the Covenant's history.<ref name="wp cov"/> Constructed of distinctive purple, blue or white metal, these colors are the main focus of Covenant design and distributed throughout their starships, vehicles, and weapons. The materials they use are unknown to the UNSC but are very strong and resilient.
Covenant architecture is known for its curved, organic and sophisticated looking style, primarily based on the aesthetic tastes of the [[San'Shyuum]] with loose connections with [[Sangheili]] designs. Even military vehicles were fashioned after San'Shyuum aesthetics early on, incorporating many of the Sangheili designs over the Covenant's history.{{Ref/Reuse|wp cov}} Constructed of distinctive purple, blue or white metal, these colors are the main focus of Covenant design and distributed throughout their starships, vehicles, and weapons. The materials they use are unknown to the UNSC but are very strong and resilient.


The Covenant possess a variety of medical technologies, including the life-extension treatments the San'Shyuum have used for some time.<ref name="bestSan"/> The San'Shyuum Prelates were also know to have used a form of biological augmentation to greatly enhance their normally frail bodies.<ref name="wp cov"/> As an idiosyncrasy of their warrior culture, the Sangheili view the notion of doctors as dishonorable.<ref>'''Halo: The Cole Protocol''', ''page 143''</ref> However, as injuries are an inevitable byproduct of combat, the Covenant military still employs a number of medical amenities. Among these are [[automated surgery suite]]s, featured on Covenant ships to treat wounds received in combat,<ref>'''Halo: Contact Harvest''', ''page 259''</ref> and [[magnetic splint]]s which are used to hold broken bones in place. The [[Huragok]] (both the common [[Builder]] kind and the [[Lifeworker]] variation) also provided medical aid in addition to their primary role of maintaining Covenant technology.<ref name="Halo page 256"/><ref name="Halo page 152">'''Halo: Hunters in the Dark''', ''page 152''</ref> It was known that even after suffering major injuries, after only minutes of treatment the patient would feel back to normal without as much as a scar to show for it.<ref name="Halo page 152"/><ref>'''Halo: Hunters in the Dark''', ''page 349''</ref>
The Covenant possess a variety of medical technologies, including the life-extension treatments the San'Shyuum have used for some time.{{Ref/Reuse|bestSan}} The San'Shyuum Prelates were also know to have used a form of biological augmentation to greatly enhance their normally frail bodies.{{Ref/Reuse|wp cov}} As an idiosyncrasy of their warrior culture, the Sangheili view the notion of doctors as dishonorable.<ref>'''Halo: The Cole Protocol''', ''page 143''</ref> However, as injuries are an inevitable byproduct of combat, the Covenant military still employs a number of medical amenities. Among these are [[automated surgery suite]]s, featured on Covenant ships to treat wounds received in combat,<ref>'''Halo: Contact Harvest''', ''page 259''</ref> and [[magnetic splint]]s which are used to hold broken bones in place. The [[Huragok]] (both the common [[Builder]] kind and the [[Lifeworker]] variation) also provided medical aid in addition to their primary role of maintaining Covenant technology.{{Ref/Reuse|Halo page 256}}<ref name="Halo page 152">'''Halo: Hunters in the Dark''', ''page 152''</ref> It was known that even after suffering major injuries, after only minutes of treatment the patient would feel back to normal without as much as a scar to show for it.{{Ref/Reuse|Halo page 152}}<ref>'''Halo: Hunters in the Dark''', ''page 349''</ref>


===Spacecraft===
===Spacecraft===
[[File:1771441-gallery.png|thumb|right|250px|The ''[[Resplendent Fervor]]'' [[Modular Dispersal Technology|separates its aft section]] while the bow enters [[slipstream space]].]]
[[File:1771441-gallery.png|thumb|right|250px|The ''[[Resplendent Fervor]]'' [[Modular Dispersal Technology|separates its aft section]] while the bow enters [[slipstream space]].]]
For the Covenant species, interstellar travel was made easy due to the reverse-engineered technology. Like humans, Covenant vessels can enter [[Slipstream space]] and travel significantly faster than light. However, the Covenant equivalent of the [[Shaw-Fujikawa Translight Engine]] is far more efficient and reliable, relying on a series of "micro-jumps" to maneuver through the slipstream. Covenant vessels do not suffer the "temporal fluidity" of faster-than-light to such a degree as human vessels, arriving at the precise time and location that they intend. However, after a slipspace jump Covenant vessels generally experience a temporary power outage, leaving the vessel vulnerable to attack. As a result, Covenant battlegroups are much more efficient when acting as a coordinated group, and can strike more quickly and decisively.<ref name="ency224"/>
For the Covenant species, interstellar travel was made easy due to the reverse-engineered technology. Like humans, Covenant vessels can enter [[Slipstream space]] and travel significantly faster than light. However, the Covenant equivalent of the [[Shaw-Fujikawa Translight Engine]] is far more efficient and reliable, relying on a series of "micro-jumps" to maneuver through the slipstream. Covenant vessels do not suffer the "temporal fluidity" of faster-than-light to such a degree as human vessels, arriving at the precise time and location that they intend. However, after a slipspace jump Covenant vessels generally experience a temporary power outage, leaving the vessel vulnerable to attack. As a result, Covenant battlegroups are much more efficient when acting as a coordinated group, and can strike more quickly and decisively.{{Ref/Reuse|ency224}}


Covenant starships use [[repulsor engine]]s for propulsion in space, rather than the more traditional [[fusion engine]]s utilized by humanity or the advanced [[reaction drive]]s used by Forerunners.<ref>'''Halo: Ghosts of Onyx''', ''page 331''</ref> Covenant drive systems seem to be propelled by an unusual combination of gravity "waves" and some form of highly reactive plasma displacement, but the actual means and method of propulsion is currently beyond human understanding.<ref name="ency224"/> Both starships and ground vehicles are equipped with various forms of [[anti-gravity technology]], allowing ships to hover easily inside an atmosphere and allowing frictionless movement of vehicles across terrain. The Covenant are also able to manipulate exceedingly large amounts of plasma energy by recycling detritus from sublight travel.<ref name="wp cov"/>
Covenant starships use [[repulsor engine]]s for propulsion in space, rather than the more traditional [[fusion engine]]s utilized by humanity or the advanced [[reaction drive]]s used by Forerunners.<ref>'''Halo: Ghosts of Onyx''', ''page 331''</ref> Covenant drive systems seem to be propelled by an unusual combination of gravity "waves" and some form of highly reactive plasma displacement, but the actual means and method of propulsion is currently beyond human understanding.{{Ref/Reuse|ency224}} Both starships and ground vehicles are equipped with various forms of [[anti-gravity technology]], allowing ships to hover easily inside an atmosphere and allowing frictionless movement of vehicles across terrain. The Covenant are also able to manipulate exceedingly large amounts of plasma energy by recycling detritus from sublight travel.{{Ref/Reuse|wp cov}}


Covenant manufacturing plants, such as the [[Assembly Forges]], employ highly sophisticated manufacturing methods which allow them considerable freedom in the design of individual ships. While all Covenant vessels fall into one of several universal design patterns, every ship can be custom-made to fit the preferences of individual shipbuilders and fleet masters.<ref name="have s'moa">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-have-s-moa '''Halo Waypoint''': ''Canon Fodder: Have S'moa'']</ref>
Covenant manufacturing plants, such as the [[Assembly Forges]], employ highly sophisticated manufacturing methods which allow them considerable freedom in the design of individual ships. While all Covenant vessels fall into one of several universal design patterns, every ship can be custom-made to fit the preferences of individual shipbuilders and fleet masters.<ref name="have s'moa">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-have-s-moa '''Halo Waypoint''': ''Canon Fodder: Have S'moa'']</ref>
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==Sphere of influence==
==Sphere of influence==
The Covenant's expansive interstellar empire was based within the [[Orion Arm]] of the [[Milky Way]] galaxy,<ref name="wp axl"/><ref name="warfleet galaxy">''[[Halo: Warfleet]]'', p. 12-13</ref><ref name="wp sanshyuum">[https://www.halowaypoint.com/en-us/universe/species/sanshyuum '''Halo Waypoint''': ''San'Shyuum'']</ref>{{Ref/Note|The [https://www.halowaypoint.com/en-us/universe/factions/covenant Halo Waypoint article] for the Covenant claims that the empire "dominated much of the galaxy". However, most sources (including ''Halo: Warfleet'' and several Waypoint articles) agree that the Covenant Empire was based out in the Orion Arm.}} with the mobile holy city [[High Charity]] as their capital.<ref name="wp cov"/> At the height of its power, the Covenant encompassed thousands of systems. Befitting its vastness, the governance of the Covenant's interstellar dominion was highly complex; occasionally worlds or entire sub-domains vanished from the records maintained at High Charity, only for contact to be re-established decades later. The [[High Council]] was responsible for the administration of these interstellar territories, assigning tithes and levies, and allocating resources across the numerous member worlds.<ref>''Halo: Warfleet'', p. 52</ref> San'Shyuum governors handled administrative duties on a local scale; most of them joined the rest of the species on their mass exodus during the Great Schism.<ref name="warfleet 54">''Halo: Warfleet'', p. 54</ref>
The Covenant's expansive interstellar empire was based within the [[Orion Arm]] of the [[Milky Way]] galaxy,{{Ref/Reuse|wp axl}}<ref name="warfleet galaxy">''[[Halo: Warfleet]]'', p. 12-13</ref><ref name="wp sanshyuum">[https://www.halowaypoint.com/en-us/universe/species/sanshyuum '''Halo Waypoint''': ''San'Shyuum'']</ref>{{Ref/Note|The [https://www.halowaypoint.com/en-us/universe/factions/covenant Halo Waypoint article] for the Covenant claims that the empire "dominated much of the galaxy". However, most sources (including ''Halo: Warfleet'' and several Waypoint articles) agree that the Covenant Empire was based out in the Orion Arm.}} with the mobile holy city [[High Charity]] as their capital.{{Ref/Reuse|wp cov}} At the height of its power, the Covenant encompassed thousands of systems. Befitting its vastness, the governance of the Covenant's interstellar dominion was highly complex; occasionally worlds or entire sub-domains vanished from the records maintained at High Charity, only for contact to be re-established decades later. The [[High Council]] was responsible for the administration of these interstellar territories, assigning tithes and levies, and allocating resources across the numerous member worlds.<ref>''Halo: Warfleet'', p. 52</ref> San'Shyuum governors handled administrative duties on a local scale; most of them joined the rest of the species on their mass exodus during the Great Schism.<ref name="warfleet 54">''Halo: Warfleet'', p. 54</ref>


Some species, such as the [[Kig-Yar]] and [[Lekgolo]], had created colonies of their own before their incorporation into the Covenant. These worlds would be absorbed into the empire after the species joined the Covenant. Covenant space would grow to include new worlds as the hegemony expanded throughout the spiral arm, and even [[Forerunner]] installations were settled by the Covenant. Despite the massive size of the empire, the Covenant would generally leave a newly discovered world untouched, unless the world held religious or practical significance. Base worlds established by the [[Sangheili]] were considered the Covenant's primary worlds.<ref name="wp cov"/> Since the incorporation of the Jiralhanae, the [[San'Shyuum]] settled them on resource-rich worlds to guard them from anyone seeking to claim them for themselves, although the Jiralhanae lacked the ability to mine the resources themselves.<ref name="esc1">'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 1|Issue #1]]''</ref>
Some species, such as the [[Kig-Yar]] and [[Lekgolo]], had created colonies of their own before their incorporation into the Covenant. These worlds would be absorbed into the empire after the species joined the Covenant. Covenant space would grow to include new worlds as the hegemony expanded throughout the spiral arm, and even [[Forerunner]] installations were settled by the Covenant. Despite the massive size of the empire, the Covenant would generally leave a newly discovered world untouched, unless the world held religious or practical significance. Base worlds established by the [[Sangheili]] were considered the Covenant's primary worlds.{{Ref/Reuse|wp cov}} Since the incorporation of the Jiralhanae, the [[San'Shyuum]] settled them on resource-rich worlds to guard them from anyone seeking to claim them for themselves, although the Jiralhanae lacked the ability to mine the resources themselves.<ref name="esc1">'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 1|Issue #1]]''</ref>


After the dissolution of the Covenant and the exodus of the local San'Shyuum governors,<ref name="warfleet 54"/> many of the Covenant's colonies fell under the control of the hegemony's various [[Covenant remnants|splinter factions]], while others were claimed by unaffiliated members of the Covenant client species, especially the Sangheili or Kig-Yar. Some worlds were contested between species and governments,<ref name="HE5"/> while [[Joint Occupation Zone]]s were established between the [[Unified Earth Government]] and the [[Swords of Sanghelios]] to allow colonies to be administrated by multiple species.<ref>'''[[Halo: Fractures]]''', ''"[[Oasis]]"''</ref>
After the dissolution of the Covenant and the exodus of the local San'Shyuum governors,{{Ref/Reuse|warfleet 54}} many of the Covenant's colonies fell under the control of the hegemony's various [[Covenant remnants|splinter factions]], while others were claimed by unaffiliated members of the Covenant client species, especially the Sangheili or Kig-Yar. Some worlds were contested between species and governments,{{Ref/Reuse|HE5}} while [[Joint Occupation Zone]]s were established between the [[Unified Earth Government]] and the [[Swords of Sanghelios]] to allow colonies to be administrated by multiple species.<ref>'''[[Halo: Fractures]]''', ''"[[Oasis]]"''</ref>


===Known colonies===
===Known colonies===