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|script=Syllabary and logograms
|script=Syllabary and logograms
|religion=[[Covenant religion]]
|religion=[[Covenant religion]]
|techlevel=[[Technological Achievement Tiers#Tier 2: Interstellar|Tier 2]]
|techlevel=
|notable=[[History of the Covenant]]
|notable=[[History of the Covenant]]
|formed=[[852 BCE]]: [[Ages of Reconciliation|First Age of Reconciliation]]<ref name="Ency1">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 30''</ref>
|formed=[[852 BCE]]: [[Ages of Reconciliation|First Age of Reconciliation]]<ref name="Ency1">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 30''</ref>
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Ruled by the [[High Prophet of Truth]] along with [[Hierarch|High Prophets]] [[Prophet of Mercy|Mercy]] and [[Prophet of Regret|Regret]] in [[2525]], the Covenant waged a [[Human-Covenant War|genocidal campaign]] against [[human]]ity until they were defeated in [[2552#December|December 2552]]. Despite being one of the most powerful military forces in the known Milky Way galaxy at the time, [[Great Schism|internal conflict]] combined with stubborn human resistance were formidable enough to shatter the bonds that held the empire together. This internal conflict broke the Covenant in two, [[Covenant separatists|forcing out]] the Sangheili species.<ref>[https://www.halowaypoint.com/en-us/universe/species/jiralhanae&#x20; Canon Fodder] - "The resulting conflict would be called the Great Schism, and it would divide the Covenant into two, ultimately forcing the Sangheili out."</ref>
Ruled by the [[High Prophet of Truth]] along with [[Hierarch|High Prophets]] [[Prophet of Mercy|Mercy]] and [[Prophet of Regret|Regret]] in [[2525]], the Covenant waged a [[Human-Covenant War|genocidal campaign]] against [[human]]ity until they were defeated in [[2552#December|December 2552]]. Despite being one of the most powerful military forces in the known Milky Way galaxy at the time, [[Great Schism|internal conflict]] combined with stubborn human resistance were formidable enough to shatter the bonds that held the empire together. This internal conflict broke the Covenant in two, [[Covenant separatists|forcing out]] the Sangheili species.<ref>[https://www.halowaypoint.com/en-us/universe/species/jiralhanae&#x20; Canon Fodder] - "The resulting conflict would be called the Great Schism, and it would divide the Covenant into two, ultimately forcing the Sangheili out."</ref>


Following the Covenant Empire's end at the [[Battle of the Citadel]],{{Ref/Reuse|Destroyed1}}{{Ref/Reuse|Destroyed4}} a small remnant of surviving [[Covenant loyalists|loyalists]] would reemerge years later,{{Ref/Reuse|Sacrifice}}{{Ref/Reuse|DW}} and a number of [[Covenant remnants|new factions]] were created by the fallen empire's former subject species after the conclusion of the war.<ref name="h4guide">[http://www.halowaypoint.com/en-US/halo4guide ''Halo 4 Interactive Guide'']</ref> Some of the [[Covenant separatists|separatists]] sought to recreate the Covenant entirely under Sangheili rule, free from San'Shyuum influence.<ref>'''[https://www.halowaypoint.com/en-us/news/canon-fodder-lore-of-the-rings Halo Waypoint: 'Canon Fodder' - Lore of the Rings]''' - "many others had become enamored with the idea of bringing the Covenant empire under complete Sangheili rule, quickly scrambling to grab power wherever they could."</ref><ref>'''[[Halo: Glasslands]]''', ''page 20''</ref>  One notable splinter faction of Sangheili self-proclaimed to be a [[Jul 'Mdama's Covenant|new "Covenant"]] was created by [[Jul 'Mdama]], being one of several factions which maintain some tenets of the fallen Covenant's [[Covenant religion|religion]].<ref name="escalation5">''[[Halo: Escalation Issue 5]]'' "What does it mean to be 'Covenant' today? A hundred warlords claim they rule the Covenant, but each of them leads only a small faction."</ref> Other hostile factions that utilize assets from the former Covenant Empire include [[Merg Vol's Covenant|Merg Vol's faction]], [[Sali 'Nyon's Covenant|Sali 'Nyon's faction]], [[Vata 'Gajat's mercenary group|Vata 'Gajat's faction]] and the [[Banished]].  
Following the Covenant Empire's end at the [[Battle of the Citadel]],{{Ref/Reuse|Destroyed1}}{{Ref/Reuse|Destroyed4}} a small remnant of surviving [[Dhas Bhasvod's Covenant|loyalists]] would reemerge years later,{{Ref/Reuse|Sacrifice}}{{Ref/Reuse|DW}} and a number of [[Covenant remnants|new factions]] were created by the fallen empire's former subject species after the conclusion of the war.<ref name="h4guide">[http://www.halowaypoint.com/en-US/halo4guide ''Halo 4 Interactive Guide'']</ref> Some of the [[Covenant separatists|separatists]] sought to recreate the Covenant entirely under Sangheili rule, free from San'Shyuum influence.<ref>'''[https://www.halowaypoint.com/en-us/news/canon-fodder-lore-of-the-rings Halo Waypoint: 'Canon Fodder' - Lore of the Rings]''' - "many others had become enamored with the idea of bringing the Covenant empire under complete Sangheili rule, quickly scrambling to grab power wherever they could."</ref><ref>'''[[Halo: Glasslands]]''', ''page 20''</ref>  One notable splinter faction of Sangheili self-proclaimed to be a [[Jul 'Mdama's Covenant|new "Covenant"]] was created by [[Jul 'Mdama]], being one of several factions which maintain some tenets of the fallen Covenant's [[Covenant religion|religion]].<ref name="escalation5">''[[Halo: Escalation Issue 5]]'' "What does it mean to be 'Covenant' today? A hundred warlords claim they rule the Covenant, but each of them leads only a small faction."</ref> Other hostile factions that utilize assets from the former Covenant Empire include [[Merg Vol's Covenant|Merg Vol's faction]], [[Sali 'Nyon's Covenant|Sali 'Nyon's faction]], [[Vata 'Gajat's mercenary group|Vata 'Gajat's faction]] and the [[Banished]].  
==History==
==History==
{{Main|History of the Covenant}}
{{Main|History of the Covenant}}
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:::::::''The Seventh Age: Journey and Salvation.''|Maccabeus and the Jiralhanae of the ''Rapid Conversion''.<ref>'''[[Halo: Contact Harvest]]''' ''page 196-197''</ref>}}
:::::::''The Seventh Age: Journey and Salvation.''|Maccabeus and the Jiralhanae of the ''Rapid Conversion''.<ref>'''[[Halo: Contact Harvest]]''' ''page 196-197''</ref>}}


The Covenant created its own means of connoting time, comprised of "Ages." The Covenant's history is broken up into multiple occurrences of [[seven]] types of Age, each representing the predominant theme that occurred during those periods of time. These ages do not necessarily follow one another in order, nor are they equal in quantity. As an example, there were significantly more Ages of Conflict and Doubt than Reclamation. Each Age is further broken into what is called [[cycle]]s. A cycle is the Covenant version of a day and it represents one artificial day on [[High Charity]]. A cycle contains approximately 265 [[unit]]s, which if translated into human time is roughly one hour of time on Earth.<ref name="ency31">'''[[Halo Encyclopedia (2009 edition)]]''' ''page 31''</ref>{{clear}}
===Founding===
 
[[File:HM WarOfBeginnings.jpg|thumb|right|250px|The [[Desecration of Ulgethon]].]]
===Foundation===
{{Main|War of Beginnings}}
{{Main|War of Beginnings}}
[[File:HM-HighCharityBC.png|300px|thumb|The construction of ''High Charity''.]]
At some point before the San'Shyuum encountered the Sangheili, the [[Huragok]] were found by the San'Shyuum in various [[M-series facility|M-series facilities]].<ref name="best">'''Halo 3''', ''[[Bestiarum]]''</ref> In [[938 BCE]],{{Ref/Reuse|Ency1}} the San'Shyuum [[Reformists]], aboard the [[Forerunner Dreadnought]] and the planetoid that would come to be known as High Charity, entered a Sangheili-occupied system that led to first contact between the two alien species. The San'Shyuum, who came to Sanghelios in order to claim and study the rich abundance of Forerunner artifacts left behind,<ref name="Ency114">'''[[Halo Encyclopedia (2009 edition)]]''' ''page 114''</ref> soon found themselves sharing different ideologies of how such relics should be treated, which quickly devolved into conflict between the San'Shyuum and the Sangheili.
At some point before the San'Shyuum encountered the Sangheili, the [[Huragok]] were found by the San'Shyuum in various [[M-series facility|M-series facilities]].<ref name="best">'''Halo 3''', ''[[Bestiarum]]''</ref> In [[938 BCE]],{{Ref/Reuse|Ency1}} the San'Shyuum [[Reformists]], aboard the [[Forerunner Dreadnought]] and the planetoid that would come to be known as High Charity, entered a Sangheili-occupied system that led to first contact between the two alien species. The San'Shyuum, who came to Sanghelios in order to claim and study the rich abundance of Forerunner artifacts left behind,<ref name="Ency114">'''[[Halo Encyclopedia (2009 edition)]]''' ''page 114''</ref> soon found themselves sharing different ideologies of how such relics should be treated, which quickly devolved into conflict between the San'Shyuum and the Sangheili.


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With a proud tradition as warriors, the Sangheili held great respect for a worthy adversary, and after their surrender, the San'Shyuum sought a burgeoning Covenant of the two races. In 852 BCE a tentative truce was worked out between the two species through the Sangheili leader, [[Pelahsar the Strident]], and the San'Shyuum [[Breaking Shadow]]. The two agreed to forgive the past crimes of their species and began efforts towards an alliance.<ref>'''[[Halo Mythos]]''', ''page 39''</ref> This eventually came about with the signing of the [[Writ of Union]], a treaty that ended the conflict and brought about peace between the two factions.{{Ref/Reuse|Ency1}}
With a proud tradition as warriors, the Sangheili held great respect for a worthy adversary, and after their surrender, the San'Shyuum sought a burgeoning Covenant of the two races. In 852 BCE a tentative truce was worked out between the two species through the Sangheili leader, [[Pelahsar the Strident]], and the San'Shyuum [[Breaking Shadow]]. The two agreed to forgive the past crimes of their species and began efforts towards an alliance.<ref>'''[[Halo Mythos]]''', ''page 39''</ref> This eventually came about with the signing of the [[Writ of Union]], a treaty that ended the conflict and brought about peace between the two factions.{{Ref/Reuse|Ency1}}


[[File:HM-HighCharityBC.png|left|250px|thumb|The construction of ''High Charity''.]]
===Early history===
The conclusion of the conflict marked the [[Ages of Reconciliation|First Age of Reconciliation]].{{Ref/Novel|Id=bc15|BC|Chapter=15}} During this Age,{{Ref/Novel|Id=bc1|BC|Chapter=1}} a rebellion would break out led by [[Ussa 'Xellus]] known as the [[Rending]].{{Ref/Reuse|bc15}}{{Ref/Book|Enc22|Page=192}} As well, ''High Charity'' would begin construction in [[851 BCE]]{{Ref/Reuse|bc1}} and finish in [[791 BCE]].{{Ref/Book|Enc22|Page=226}} The First Age of Reconciliation would be followed by the [[Ages of Discovery|First Age of Discovery]].{{Ref/Reuse|bc15}}
In [[784 BCE]], the [[Lekgolo]] were encountered by the Covenant on [[Rentus]], a [[natural satellite]] of the Lekgolo homeworld of [[Te]].<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=74#post732 '''Halo Waypoint''': ''Catalog Interaction'' (post 2988575)]</ref> Upon the discovery that many of the Lekgolo worm colonies had literally devoured Forerunner artifacts and installations, [[Taming of the Lekgolo|a large-scale military conflict]] began. The Lekgolo initially proved difficult to defeat because of their ability to combine into the powerful [[Mgalekgolo]], however due in part to their superior spaceship technology the Covenant was able to ally with the useful Lekgolo and the species was indoctrinated into the hegemony.<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 114''</ref><ref>'''Halo: Contact Harvest''', ''pages 269-271''</ref>
The early ages of the Covenant were defined by several civil wars as the polity took shape through slaughter and submission. This included the [[Ages of Conflict|Third Age of Conflict]].{{Ref/Book|Enc22|Page=265}}
{{Expand-section}}
{{clear}}
===Contact and conversion===
===Contact and conversion===
{{Quote|Most of those we encountered in our search were compelled to join our Union. To take part in a movement that promised freedom for allegiance, salvation for service!|The [[Prophet of Regret]]<ref>'''Halo 2''', campaign level ''[[Regret (Halo 2 level)|Regret]]''</ref>}}
In the year [[1112]], the Covenant discovered the [[Yanme'e]], an insectoid race with an interplanetary civilization. First contact was violent as both sides took heavy casualties. However, it was the Covenant who fared worse in these battles. Ultimately, the San'Shyuum discovered a way to communicate with the Yanme'e, and subsequently incorporated them into the Covenant by way of a treaty.<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''pages 148-149''</ref>
[[File:H2A Terminals - First Hunters.jpg|thumb|left|250px|Arbiter [[Jeht 'Lcmutee]] faces the [[Mgalekgolo]] during the [[Taming of the Lekgolo]], prior to their successful incorporation into the Covenant.]]
 
The conclusion of the conflict marked the First Age of Reconciliation, followed by the First Age of Discovery, and later the First Age of Conversion. These periods were exemplified by the Covenant's expansion throughout the galaxy. In [[784 BCE]], the [[Lekgolo]] were encountered by the Covenant on [[Rentus]], a [[natural satellite]] of the Lekgolo homeworld of [[Te]].<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=74#post732 '''Halo Waypoint''': ''Catalog Interaction'' (post 2988575)]</ref> Upon the discovery that many of the Lekgolo worm colonies had literally devoured Forerunner artifacts and installations, [[Taming of the Lekgolo|a large-scale military conflict]] began. The Lekgolo initially proved difficult to defeat because of their ability to combine into the powerful [[Mgalekgolo]], however due in part to their superior spaceship technology the Covenant was able to ally with the useful Lekgolo and the species was indoctrinated into the hegemony.<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 114''</ref><ref>'''Halo: Contact Harvest''', ''pages 269-271''</ref> In the year [[1112]], the Covenant discovered the [[Yanme'e]], an insectoid race with an interplanetary civilization. First contact was violent as both sides took heavy casualties. However, it was the Covenant who fared worse in these battles. Ultimately, the San'Shyuum discovered a way to communicate with the Yanme'e, and subsequently incorporated them into the Covenant by way of a treaty.<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''pages 148-149''</ref>
[[File:H2A Terminals - Unggoy join Covenant.jpg|right|thumb|250px|Unggoy join the Covenant.]]
In [[1342]], the Covenant arrived in the [[Y'Deio system]] and encountered the [[Kig-Yar]]. Both Kig-Yar [[piracy|pirate]]s and [[Eayn]]'s military joined forces in an attempt to fend off the Covenant military juggernaut. The war between the Covenant and Kig-Yar forces culminated in sieges of redoubts on the [[asteroid]]s surrounding their world,<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 155''</ref> however the asteroids proved to be beneficial to the Kig-Yar. It was difficult for the larger Covenant ships to maneuver through Y'Deio's abnormally dense asteroid belt, while Kig-Yar forces could use the asteroids for hiding.<ref>'''Halo: The Cole Protocol''', ''page 157''</ref> Eventually, peace was reached between the Kig-Yar and Covenant. The Kig-Yar joined the Covenant, essentially as mercenaries, and earned commissions from the [[Ministry of Tranquility]] to engage in the services of the Covenant.<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 121''</ref>  
 
The [[Unggoy]] were easily inducted into the Covenant as a labourer race in [[2142]].{{Ref/Book|Id=EncC4|Enc|Section=Chapter Four: The Covenant - The History of the Covenant|Page=115 (2009 edition); 121 (2011 edition)}}{{Ref/Game|H3|Part=Halo 3 Limited Edition|PartText=Limited Edition|Bestiarum}}{{Ref/Book|Id=EncC1|Enc|Section=Chapter One: Timeline, Galactic Rebirth and the Covenant - Human Expansion and Colonization|Page=32}}{{Ref/Game|Id=H2AT10|H2A|Terminal (Halo 2: Anniversary)|Terminals|Detail=Covenant Record: Unggoy Rebellion}} Centuries prior to 2560, the Covenant encountered and [[Extermination of Karava|exterminated]] a sentient species on [[Karava]].{{Ref/Book|Enc22|Page=289}} In between the Ages of Conversion and Ages of Doubt, members of the Covenant grappled with internecine conflict.{{Ref/Reuse|ency31}}
 
===Later years===
In [[2462]], the [[Unggoy Rebellion]] began after the [[Ministry of Concert]] refused to punish Kig-Yar [[shipmaster]]s that were rendering Unggoy populations infertile as petty revenge for the displacement of Kig-Yar nests. The Unggoy proved to be vicious, determined and competent fighters and an Arbiter was ultimately needed to quell the rebellion. This Arbiter ordered the glassing of [[Balaho]], and in response the rebellion ended before much damage could be done, leaving the planet's surface intact for the most part. The Sangheili integrated the Unggoy into formerly Sangheili-only units and armed them with Covenant weaponry.<ref>'''Halo: Contact Harvest''', ''pages 150-152''</ref>  


[[File:H2A Terminals - Unggoy join Covenant.jpg|thumb|250px|Unggoy join the Covenant.]]
The [[Jiralhanae]] were fighting a civil war on [[Doisac|their homeworld]] when they were discovered in [[2492]]. While some gladly joined the Covenant, others were unwilling at first. Nonetheless, they were quickly defeated and absorbed into the Covenant.<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 115''</ref> One of the more pro-Covenant factions was led by [[Maccabeus]], who's zeal and devotion led him to be the first Jiralhanae to captain a [[Rapid Conversion|Covenant ship]].{{Ref/Book|Enc22|Page=254}}
In [[1342]], the Covenant arrived in the [[Y'Deio system]] and encountered the [[Kig-Yar]]. Both Kig-Yar [[piracy|pirate]]s and [[Eayn]]'s militia joined forces in an attempt to fend off the Covenant military juggernaut. The war between the Covenant and Kig-Yar forces culminated in sieges of redoubts on the [[asteroid]]s surrounding their world,<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 155''</ref> however the asteroids proved to be beneficial to the Kig-Yar. It was difficult for the larger Covenant ships to maneuver through Y'Deio's abnormally dense asteroid belt, while Kig-Yar forces could use the asteroids for hiding.<ref>'''Halo: The Cole Protocol''', ''page 157''</ref> Eventually, peace was reached between the Kig-Yar and Covenant. The Kig-Yar joined the Covenant, essentially as mercenaries, and earned commissions from the [[Ministry of Tranquility]] to engage in the services of the Covenant.<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 121''</ref> The [[Unggoy]] were easily inducted into the Covenant as a labourer race in [[2142]]. In [[2462]], the [[Unggoy Rebellion]] began after the [[Ministry of Concert]] refused to punish Kig-Yar [[shipmaster]]s that were rendering Unggoy populations infertile as petty revenge for the displacement of Kig-Yar nests. The Unggoy proved to be vicious, determined and competent fighters and an Arbiter was ultimately needed to quell the rebellion. This Arbiter ordered the glassing of [[Balaho]], and in response the rebellion ended before much damage could be done, leaving the planet's surface intact for the most part. The Sangheili integrated the Unggoy into formerly Sangheili-only units and armed them with Covenant weaponry.<ref>'''Halo: Contact Harvest''', ''pages 150-152''</ref> The [[Jiralhanae]] were fighting a civil war on [[Doisac|their homeworld]] when they were discovered in [[2492]]. While some gladly joined the Covenant, others were unwilling at first. Nonetheless, they were quickly defeated and absorbed into the Covenant.<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 115''</ref> In between the Ages of Conversion and Ages of Doubt, members of the Covenant grappled with internecine conflict.{{Ref/Reuse|ency31}}


===War with humanity===
===War of Annihilation===
{{Main|Human-Covenant War}}
{{Main|Human-Covenant War}}
{{Quote|Your destruction is the will of the Gods... and we are their instrument.|The Covenant's first transmission to humanity, after the [[glassing]] of [[Harvest]].<ref>'''Halo: The Fall of Reach''', ''pages 96-98''</ref>}}
{{Quote|Your destruction is the will of the Gods... and we are their instrument.|The Covenant's first transmission to humanity, after the [[glassing]] of [[Harvest]].<ref>'''Halo: The Fall of Reach''', ''pages 96-98''</ref>}}
[[File:HR EliteExecution Concept.png|left|thumb|250px|A battle between Sangheili and Spartans.]]
[[File:HW Trailer Battle.jpg|left|thumb|250px|The Covenant [[Harvest campaign|engage]] humanity at [[Harvest]].]]
During the 23rd Age of Doubt, the Covenant [[First Battle of Harvest|encountered]] humanity for the first time on the planet [[Harvest]]. While many within the Covenant's leadership felt that this new race would make a welcome addition to the hegemony, the newly-appointed [[Hierarchs]] of the Covenant—[[Prophet of Truth|Truth]], [[Prophet of Mercy|Mercy]], and [[Prophet of Regret|Regret]]—had other plans. The Hierarchs were aware of humanity's status as the Forerunners' chosen inheritors, and knew that revealing this information to the Covenant would lead to the Covenant falling into chaos.<ref>'''Halo: Contact Harvest''', ''page 275''</ref> Greater than the cultural significance of the invalidation of the Great Journey, the leading San'Shyuum knew the truth about the Forerunners would lead to the loss of their personal power.<ref>'''Halo: Contact Harvest''', ''page 385''</ref> As a result, spurred on by a violent incident following the first human-Covenant contact, the Hierarchs declared humanity an affront to the gods and demanded that their entire species was to be exterminated. This decision would spark a war that ultimately would crumble the very foundation of the Covenant's religious and political alliances.<ref>'''Halo: Contact Harvest''' ''page 143''</ref>  
During the 23rd Age of Doubt, the Covenant [[First Battle of Harvest|encountered]] humanity for the first time on the planet [[Harvest]]. While many within the Covenant's leadership felt that this new race would make a welcome addition to the hegemony, the newly-appointed [[Hierarchs]] of the Covenant—[[Prophet of Truth|Truth]], [[Prophet of Mercy|Mercy]], and [[Prophet of Regret|Regret]]—had other plans. The Hierarchs were aware of humanity's status as the Forerunners' chosen inheritors, and knew that revealing this information to the Covenant would lead to the Covenant falling into chaos.<ref>'''Halo: Contact Harvest''', ''page 275''</ref> Greater than the cultural significance of the invalidation of the Great Journey, the leading San'Shyuum knew the truth about the Forerunners would lead to the loss of their personal power.<ref>'''Halo: Contact Harvest''', ''page 385''</ref> As a result, spurred on by a violent incident following the first human-Covenant contact, the Hierarchs declared humanity an affront to the gods and demanded that their entire species was to be exterminated. This decision would spark a war that ultimately would crumble the very foundation of the Covenant's religious and political alliances.<ref>'''Halo: Contact Harvest''' ''page 143''</ref>  


[[File:Origins ii Human-CovenantWar.jpg|thumb|250px|An invading Covenant fleet prepares its assault of a human colony.]]
Early in the war, a growing faction of Elites who disagreed with the Prophets were formed. This group took control of a Forerunner facility near the remnants of a massive space installation and were thought to have in their possession a key to activate some of the Forerunner technology. The Arbiter of the time, [[Ripa 'Moramee]], would put an end to the faction but did not retrieve a key.{{Ref/Generic|[[Halo Wars Timeline Events]]|Excerpt from The Punished Deeds, Vol. III}}
The Covenant began a genocidal campaign against humanity, seeking out their worlds one by one and wiping them clean of all life. If the colony was especially important, they would scorch the planet's entire surface and mark it with a glyph of their religion, in a process known as [[glassing]]. The [[United Nations Space Command]] was able to slow the Covenant's progress through the [[Cole Protocol]], and by launching major offensive strikes at key military locations, as such with [[Operation: TORPEDO]], albeit with great sacrifices. With the execution of the Cole Protocol, the UNSC also managed to prevent the Covenant from locating the human homeworld, Earth, and other important [[Inner Colonies]] for over twenty years.


After decades of struggle, some Sangheili within the Covenant began to question why humanity was not offered a chance to join the Covenant as other races had.<ref name="convo">'''Halo 2''', ''[[Conversations from the Universe]]''</ref> Despite their losses, humanity proved a determined and brave enemy. They were especially troubled by their soldiers called [[Spartan]]s, who were more than a match for them in battles and often killed thousands of Covenant by themselves.<ref>'''Halo: Ghosts of Onyx''', ''page 349''</ref> While these idle heresies did not halt the Covenant's military progress, doubt began to surface as to the wisdom of the Prophets' ultimate goals; a doubt that was carefully observed by the spies of the Hierarchs.{{Ref/Reuse|convo}} Notably, a major break-off faction known as the [[Banished]] was created by [[Jiralhanae Stalker]] [[Atriox]] as a result of his disgruntlement with the Prophets' rule, and proceeded to persistently raid Covenant supplies for years while the Human-Covenant War raged on.<ref>'''Halo Wars 2''', campaign level ''[[A New Enemy]]''</ref>
After decades of struggle, some Sangheili within the Covenant began to question why humanity was not offered a chance to join the Covenant as other races had.<ref name="convo">'''Halo 2''', ''[[Conversations from the Universe]]''</ref> Despite their losses, humanity proved a determined and brave enemy. They were especially troubled by their soldiers called [[Spartan]]s, who were more than a match for them in battles and often killed thousands of Covenant by themselves.<ref>'''Halo: Ghosts of Onyx''', ''page 349''</ref> While these idle heresies did not halt the Covenant's military progress, doubt began to surface as to the wisdom of the Prophets' ultimate goals; a doubt that was carefully observed by the spies of the Hierarchs.{{Ref/Reuse|convo}}  


After the massive, one month-long battle with heavy casualties for both sides, the Covenant delivered a serious blow to the UNSC as they suffered crippling military losses in a campaign known as the [[Fall of Reach]], and also, the [[Battle of Tribute]].<ref>'''Halo: The Fall of Reach''', ''page 320'' (2001 edition)</ref><ref>'''[[Halo 3: ODST]]''', ''Dutch's biography''</ref> After the UNSC stronghold [[Reach]] fell to the Covenant, they made a discovery of tremendous significance: a single UNSC vessel, the [[UNSC Pillar of Autumn|''Pillar of Autumn'']], had made a supposedly blind jump away from the battle, inadvertently leading the [[Fleet of Particular Justice|pursuing Covenant fleet]] to the location of [[Installation 04|one]] of the seven Halo rings.<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]''</ref> The Covenant's celebration following the discovery of this prized relic was short-lived, however, as after landing on the ring Covenant soldiers accidentally released the dormant [[Flood]]. A small group of UNSC forces—among them the fearsome, enigmatic soldier known to Covenant forces as "[[John-117|the Demon]]"—managed to destroy the ring by detonating the ''Pillar of Autumn'''s [[fusion drive|fusion engines]].<ref>'''Halo: Combat Evolved''', campaign level ''[[The Maw]]''</ref> [[Thel 'Vadam]]ee, the [[Supreme Commander]] of the fleet present at Halo, was branded a heretic for his failure to save the ring,<ref>'''Halo 2''', campaign level ''[[The Heretic]]''</ref> although he was subsequently appointed an [[Arbiter]].<ref>'''Halo 2''', campaign level ''[[The Arbiter]]''</ref>
Another major break-off faction known as the [[Banished]] was created by [[Jiralhanae Stalker]] [[Atriox]] as a result of his disgruntlement with the Prophets' rule, and proceeded to persistently raid Covenant supplies for years while the Human-Covenant War raged on.{{Ref/Level|HW2|[[A New Enemy]]}}
[[File:H2A - Autumn.jpg|thumb|left|250px|The UNSC ''Pillar of Autumn'' flees as Reach is orbitally bombarded.]]
[[File:H2A Screenshot ParticularJustice Autumn.jpg|thumb|right|250px|The Fleet of Particular Justice along with the ''Pillar of Autumn'' at Installation 04.]]
After the UNSC stronghold [[Reach]] fell to the Covenant in [[2552]], they made a discovery of tremendous significance: a single UNSC vessel, the [[UNSC Pillar of Autumn|''Pillar of Autumn'']], had made a supposedly blind jump away from the battle, inadvertently leading the [[Fleet of Particular Justice|pursuing Covenant fleet]] to the location of [[Installation 04|one]] of the seven Halo rings.{{Ref/Level|CE|[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]}}The Covenant's celebration following the discovery of this prized relic was short-lived, however, as a small group of UNSC forces—among them the fearsome, enigmatic soldier known to Covenant forces as "[[John-117|the Demon]]"—managed to destroy the ring by detonating the ''Pillar of Autumn''{{'}}s [[fusion drive|fusion engines]].{{Ref/Level|CE|[[The Maw]]}} [[Thel 'Vadam]]ee, the [[Supreme Commander]] of the fleet present at Halo, was branded a heretic for his failure to save the ring,{{Ref/Level|H2|[[The Heretic]]}} although he was subsequently appointed an [[Arbiter]].{{Ref/Level|H2|[[The Arbiter]]}}


Shortly after the destruction of the first Halo ring, the High Prophet of Regret accidentally stumbled upon the human homeworld, [[Earth]], while looking for evidence of Forerunner artifacts. Ill-equipped for a full-scale invasion, Regret managed to launch a brief assault on the [[Africa]]n city of [[New Mombasa]] before [[Solemn Penance|his assault carrier]] escaped by making an in-atmosphere slipspace jump. Whether blind or intentional, this jump led the Prophet of Regret and the pursuing UNSC frigate [[UNSC In Amber Clad|''In Amber Clad'']] to a [[Installation 05|second Halo ring]].<ref>'''Halo 2''', campaign level ''[[Delta Halo]]''</ref> A [[Battle of Installation 05|brief military conflict]] between UNSC and Covenant forces ensued, during which time Regret met his end at the hands of the Demon. The ring itself was nearly activated, but was stopped by UNSC forces.<ref name="h2journey">'''Halo 2''', campaign level ''[[The Great Journey]]''</ref>
Shortly after the destruction of the first Halo ring, the High Prophet of Regret accidentally stumbled upon the human homeworld, [[Earth]]. Ill-equipped for a full-scale invasion, Regret managed to escape by making an in-atmosphere slipspace jump. This jump led the Prophet of Regret and the pursuing UNSC frigate [[UNSC In Amber Clad|''In Amber Clad'']] to a [[Installation 05|second Halo ring]].<ref>'''Halo 2''', campaign level ''[[Delta Halo]]''</ref> A [[Battle of Installation 05|brief military conflict]] between UNSC and Covenant forces ensued, during which time Regret met his end at the hands of the Demon. The ring itself was nearly activated, but was stopped by UNSC forces.<ref name="h2journey">'''Halo 2''', campaign level ''[[The Great Journey]]''</ref>


During the events on the second Halo, the two remaining Hierarchs used the Sangheili's failure to safeguard Regret as an opportunity to replace the Sangheili with Jiralhanae as their protectors and military leaders. The two Prophets had doubts about the Sangheili's loyalty to the Covenant cause, and used the opportunity to ensure that there would be no future dissidence in the Covenant. However, this move greatly angered the Sangheili, who threatened to resign from the High Council.<ref>'''Halo 2''', campaign level ''[[Sacred Icon]]''</ref>
During the events on the second Halo, the two remaining Hierarchs used the Sangheili's failure to safeguard Regret as an opportunity to replace the Sangheili with Jiralhanae as their protectors and military leaders. The two Prophets had doubts about the Sangheili's loyalty to the Covenant cause, and used the opportunity to ensure that there would be no future dissidence in the Covenant. However, this move greatly angered the Sangheili, who threatened to resign from the High Council.<ref>'''Halo 2''', campaign level ''[[Sacred Icon]]''</ref>
{{Clear}}
{{Clear}}


===Civil war===
===Civil war and final battles===
[[File:Schism 2.png|thumb|250px|Covenant Sangheili and Jiralhanae battle each other upon the onset of the Great Schism.]]
[[File:Schism 2.png|thumb|250px|Covenant Sangheili and Jiralhanae battle each other upon the onset of the Great Schism.]]
{{Main|Great Schism}}
{{Main|Great Schism|Battle of Kenya|Battle of Installation 00}}
Following the death of the Prophet of Regret, the Prophet of Truth gave the Jiralhanae command over the Covenant's fleets. Once there were enough Jiralhanae in positions of power, Truth secretly ordered them to purge the Sangheili from the Covenant. The [[Sangheili Councilor]]s, who had been summoned to the [[Control Room (Installation 05)|Control Room]] of Installation 05 to witness the commencement of the Great Journey, were either assassinated or imprisoned by Tartarus and his Jiralhanae. The rest of the Sangheili revolted, enlisting the help of some of the Mgalekgolo and Unggoy.<ref>'''Halo 2''', campaign level ''[[Uprising]]''</ref> While Truth had orchestrated to remove the Sangheili from power with the more easily manipulated Jiralhanae, the Prophet underestimated the speed with which his former protectors would recover from this initial attack.
Following the death of the Prophet of Regret, the Prophet of Truth gave the Jiralhanae command over the Covenant's fleets. Once there were enough Jiralhanae in positions of power, Truth secretly ordered them to purge the Sangheili from the Covenant. The [[Sangheili Councilor]]s, who had been summoned to the [[Control Room (Installation 05)|Control Room]] of Installation 05 to witness the commencement of the Great Journey, were either assassinated or imprisoned by Tartarus and his Jiralhanae. The rest of the Sangheili revolted, enlisting the help of some of the Mgalekgolo and Unggoy.<ref>'''Halo 2''', campaign level ''[[Uprising]]''</ref>


A massive battle ensued within High Charity and the surrounding space, beginning a civil war known as the Great Schism. While High Charity was consumed by internal conflict, another crisis struck that sealed the doom of the Covenant's holy city. The Flood-controlled UNSC frigate [[UNSC In Amber Clad|''In Amber Clad'']] made an unexpected slipspace jump inside the dome and crashed into one of the towers, initiating a full-scale infestation of the city. The Prophet of Mercy was killed during the Flood attack, with Truth leaving him to die while he made his own escape. The holy city and its millions of inhabitants were completely overrun by the infestation, becoming a massive [[Flood hive]]. The loss of High Charity, the Covenant's united homeworld and capital, came at the worst possible moment in their campaign against humanity, crippling their already exhausted and now divided forces.<ref>'''Halo 2''', campaign level ''[[Gravemind (level)|Gravemind]]''</ref>
A massive battle ensued within High Charity and the surrounding space, beginning a civil war known as the Great Schism. While High Charity was consumed by internal conflict, the Flood-controlled UNSC frigate [[UNSC In Amber Clad|''In Amber Clad'']] made an unexpected slipspace jump inside the dome and crashed into one of the towers, initiating a full-scale infestation of the city. The Prophet of Mercy was killed during the Flood attack, with Truth leaving him to die while he made his own escape. The holy city and its millions of inhabitants were completely overrun by the infestation, becoming a massive [[Flood hive]].{{Ref/Level|H2|[[Gravemind (level)|Gravemind]]}}


[[File:H3 Cortana Concept 6.jpg|thumb|left|250px|The Covenant government and capital falls to the Flood.]]
Truth escaped in the Forerunner Dreadnought, then used to provide power to High Charity. However, [[John-117|SPARTAN-117]], the infamous Demon, managed to fight his way aboard the Dreadnought right before it took off. While the Covenant fleet orbiting the holy city began to do battle with each other, the Dreadnought managed to enter slipspace and retreated to Earth.{{Ref/Reuse|h2journey}} Secretly, during the launch of the Dreadnought, [[Prelate]] [[Dhas Bhasvod]] successfully undertook to launch [[San'Shyuum flotilla|a flotilla]] containing many of the surviving [[San'Shyuum]].{{Ref/Reuse|DW}} Using the launch of ''Anodyne Spirit'' as a cover, a course was to the [[shield world]] [[Cloister]], although it is unknown if they ever reached it or not.{{Ref/Novel|Id=DW|DW}}  
Truth escaped in the Forerunner Dreadnought, then used to provide power to High Charity. However, [[John-117|SPARTAN-117]], the infamous Demon, managed to fight his way aboard the Dreadnought right before it took off. While the Covenant fleet orbiting the holy city began to do battle with each other, the Dreadnought managed to enter slipspace and retreated to Earth.{{Ref/Reuse|h2journey}} Secretly, during the launch of the Dreadnought, [[Prelate]] [[Dhas Bhasvod]] successfully undertook to launch [[San'Shyuum flotilla|a flotilla]] containing many of the surviving [[San'Shyuum]].{{Ref/Reuse|DW}} Using the launch of ''Anodyne Spirit'' as a cover, a course was to the [[shield world]] [[Cloister]], although it is unknown if they ever reached it or not.{{Ref/Novel|Id=DW|DW}}  


These losses, among another factors, helped to form a tentative alliance with the Sangheili and humanity. The Arbiter Thel 'Vadam had discovered the truth about the Halo rings, and with the help of several of ''In Amber Clad's'' human crew members managed to prevent the second ring from firing and defeat the Jiralhanae forces defending it.{{Ref/Reuse|h2journey}} While [[Joyous Exultation Covenant|one group]] had [[Onyx Conflict|initial conflicts]] over the Forerunner world of [[Onyx]],<ref>'''Halo: Ghosts of Onyx''', ''page 378''</ref> the [[Fleet of Retribution|Sangheili]] under the command of Rtas 'Vadum joined with the UNSC in order to mutually defeat the Jiralhanae, Truth, and the Flood. This alliance was initially uneasy, but the two species gradually learned to cooperate as their reliance in battle increased.
These losses, among another factors, helped to form a tentative alliance with the Sangheili and humanity. The Arbiter Thel 'Vadam had discovered the truth about the Halo rings, and with the help of several of ''In Amber Clad's'' human crew members managed to prevent the second ring from firing and defeat the Jiralhanae forces defending it.{{Ref/Reuse|h2journey}} While [[Joyous Exultation Covenant|one group]] had [[Onyx Conflict|initial conflicts]] over the Forerunner world of [[Onyx]],<ref>'''Halo: Ghosts of Onyx''', ''page 378''</ref> the [[Fleet of Retribution|Sangheili]] under the command of Rtas 'Vadum joined with the UNSC in order to mutually defeat the Jiralhanae, Truth, and the Flood. This alliance was initially uneasy, but the two species gradually learned to cooperate as their reliance in battle increased.
{{clear}}


===Final push===
Despite the loss of High Charity, the Prophet of Truth and his loyal Jiralhanae-led returned to war wracked Earth and the newly uncovered [[Portal at Voi]] to [[Installation 00|the Ark]].<ref>'''Halo 3''', campaign level ''[[Tsavo highway (location)|Tsavo Highway]]''</ref> Despite the UNSC's attempts to stop him, Truth successfully activated the portal and the Dreadnought retreated through, accompanied by the remaining loyalist fleet.<ref>'''Halo 3''', campaign level ''[[The Storm]]''</ref> The UNSC and their defected Sangheili allies followed Truth's fleet through the portal to the Ark, intent on stopping Truth from activating the Halo Array.{{Ref/Level|H3|[[Floodgate]]}}
{{Main|Battle of Kenya|Battle of Installation 00}}
[[File:H3 CitadelBattle.jpg|thumb|250px|Humanity, allied with the seceding Sangheili, finish off the Covenant.]]
Despite the loss of High Charity, the Prophet of Truth and his loyal Jiralhanae-led forces continued their pursuit of the Great Journey. They concentrated all of their available forces on Earth, near the former site of [[New Mombasa]], [[Kenya]], in order to claim the Forerunner artifact that the Prophet of Regret was originally looking for: the [[Portal at Voi]] to [[Installation 00|the Ark]]. Truth arrived in his Dreadnought and landed in the middle of the portal that his ships had uncovered, preparing for the moment of ascension to the next step.<ref>'''Halo 3''', campaign level ''[[Tsavo highway (location)|Tsavo Highway]]''</ref> While the UNSC managed to inflict casualties upon Truth's fleet and the Covenant forces on the ground, it was not long until the UNSC forces on Earth were almost completely exhausted. Despite the UNSC's attempts to stop him, Truth successfully activated the portal and the Dreadnought retreated through, accompanied by the remaining loyalist fleet.<ref>'''Halo 3''', campaign level ''[[The Storm]]''</ref> Momentarily delayed by a small-scale Flood infestation on Earth, the UNSC and their defected Sangheili allies followed Truth's fleet through the portal to the Ark, intent on stopping Truth from activating the Halo Array.<ref>'''Halo 3''', campaign level ''[[Floodgate]]''</ref>


[[File:TruthDeath-large.jpg|thumb|left|250px|The Arbiter executes the Prophet of Truth, bringing an end to the Covenant.]]
[[File:TruthDeath-large.jpg|thumb|left|250px|The Arbiter executes the Prophet of Truth, bringing an end to the Covenant.]]
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The rest of the former member races scattered and returned to their homeworlds. Many Kig-Yar returned to their ancient ways as raiders and traders,<ref>'''Halo: Glasslands''', ''page 247''</ref> and most Huragok were thought to have fled, though no one knew where.<ref name="Halo page 256">'''Halo: Glasslands''', ''page 256''</ref> Many members of the former Covenant also [[asylum seeker|sought asylum]] on Earth, most notably in the city of [[Rio de Janeiro]].<ref name="departure">'''Spartan Ops''', S1E1 ''Departure''</ref>
The rest of the former member races scattered and returned to their homeworlds. Many Kig-Yar returned to their ancient ways as raiders and traders,<ref>'''Halo: Glasslands''', ''page 247''</ref> and most Huragok were thought to have fled, though no one knew where.<ref name="Halo page 256">'''Halo: Glasslands''', ''page 256''</ref> Many members of the former Covenant also [[asylum seeker|sought asylum]] on Earth, most notably in the city of [[Rio de Janeiro]].<ref name="departure">'''Spartan Ops''', S1E1 ''Departure''</ref>


A few [[Covenant loyalists|surviving remnants]] of Truth's former fleet held out in the ''[[Anodyne Spirit]]'' for years after the war ended, miraculously surviving the faulty firing of [[Installation 08]] from inside of the Forerunner ship.{{Ref/Novel|Id=Sacrifice|SoR|Detail= Adjunct - [[Sacrifice]]}} Led by [[Prelate]] [[Dhas Bhasvod]], these were soldiers who had been left behind to guard the [[keyship]] during the [[Battle of Installation 00]], half of whom had tried to draw the UNSC away from their leader's position in the Citadel and had thus died in the firing of the Halo ring.{{Ref/Reuse|DW}} This remnant's survival was discovered when the Banished [[Raid on Anodyne Spirit|raided the keyship]].{{Ref/Reuse|Sacrifice}} Subsequently, they became active participants in the [[Second Ark Conflict]], allying themselves with a detachment of the [[Keepers of the One Freedom]] led by [[Dokab]] [[Castor]] in an effort to fire the [[Halo Array]] and cleanse the galaxy. Bhasvod's intention was to clear the galaxy of enemies so that the San'Shyuum could emerge from hiding. However, the attempt failed, leading to the destruction of Castor's detachment of Keepers and the retreat of Bhasvod to plan his next move.{{Ref/Reuse|DW}}
A few [[Dhas Bhasvod's Covenant|surviving remnants]] of Truth's former fleet held out in the ''[[Anodyne Spirit]]'' for years after the war ended, miraculously surviving the faulty firing of [[Installation 08]] from inside of the Forerunner ship.{{Ref/Novel|Id=Sacrifice|SoR|Detail= Adjunct - [[Sacrifice]]}} Led by [[Prelate]] [[Dhas Bhasvod]], these were soldiers who had been left behind to guard the [[keyship]] during the [[Battle of Installation 00]], half of whom had tried to draw the UNSC away from their leader's position in the Citadel and had thus died in the firing of the Halo ring.{{Ref/Reuse|DW}} This remnant's survival was discovered when the Banished [[Raid on Anodyne Spirit|raided the keyship]].{{Ref/Reuse|Sacrifice}} Subsequently, they became active participants in the [[Second Ark Conflict]], allying themselves with a detachment of the [[Keepers of the One Freedom]] led by [[Dokab]] [[Castor]] in an effort to fire the [[Halo Array]] and cleanse the galaxy. Bhasvod's intention was to clear the galaxy of enemies so that the San'Shyuum could emerge from hiding. However, the attempt failed, leading to the destruction of Castor's detachment of Keepers and the retreat of Bhasvod to plan his next move.{{Ref/Reuse|DW}}


==Government and politics==
==Government and politics==
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The Covenant's culture and religion was based solely on the worship and reverence of the Forerunners. Long ago, the San'Shyuum managed to decipher some of the data stored on terminals aboard the Forerunner Dreadnought, thanks to the Forerunners' robust translation systems. However, even then they were unable to fully comprehend the subtle meanings of many Forerunner glyphs.{{Ref/Reuse|Ency112}} The San'Shyuum incorrectly interpreted the activation of the Halo Array as a means of transcending mortality, a process they came to call the "Great Journey". They did not understand that the Array had been designed to eradicate the Flood, specifically by triggering a galactic holocaust and killing all sentient life within the galaxy. They arrived at the conclusion that the Forerunners had ascended to godhood and left other species of the galaxy to their fates.{{Ref/Reuse|Ency112}} Because of this, the Covenant devoted itself to searching for and recovering of Forerunner artifacts. At several points in the Covenant's history, this desire to reclaim Forerunner technology has resulted in the hegemony declaring war against non-compliant species, the most recent instance being their war against humanity. In Covenant society, personal vendettas are not tolerated,<ref name="flood">'''[[Halo: The Flood]]''' ''page 95''</ref> although many conflicts in the Covenant's past have been sparked by vendettas.<ref>'''[[Halo: Contact Harvest]]''' ''page 150''</ref>
The Covenant's culture and religion was based solely on the worship and reverence of the Forerunners. Long ago, the San'Shyuum managed to decipher some of the data stored on terminals aboard the Forerunner Dreadnought, thanks to the Forerunners' robust translation systems. However, even then they were unable to fully comprehend the subtle meanings of many Forerunner glyphs.{{Ref/Reuse|Ency112}} The San'Shyuum incorrectly interpreted the activation of the Halo Array as a means of transcending mortality, a process they came to call the "Great Journey". They did not understand that the Array had been designed to eradicate the Flood, specifically by triggering a galactic holocaust and killing all sentient life within the galaxy. They arrived at the conclusion that the Forerunners had ascended to godhood and left other species of the galaxy to their fates.{{Ref/Reuse|Ency112}} Because of this, the Covenant devoted itself to searching for and recovering of Forerunner artifacts. At several points in the Covenant's history, this desire to reclaim Forerunner technology has resulted in the hegemony declaring war against non-compliant species, the most recent instance being their war against humanity. In Covenant society, personal vendettas are not tolerated,<ref name="flood">'''[[Halo: The Flood]]''' ''page 95''</ref> although many conflicts in the Covenant's past have been sparked by vendettas.<ref>'''[[Halo: Contact Harvest]]''' ''page 150''</ref>


[[File:Covie Lance1.jpg|left|thumb|250px|Kig-Yar and Unggoy listening to the sermons of a Prophet.]]
The Covenant were always eager to add new species to the faith,<ref>'''[[Halo: Contact Harvest]]''' ''page 51''</ref> so long as they pledged allegiance to the San'Shyuum as their supreme leaders and the Great Journey as their religion.<ref>'''[[Halo: Contact Harvest]]''' ''page 50''</ref> Client races were however known to have portions of their culture suppressed, as was the case with the Sangheili and their martial practice ''[[Shrwssha'wash]]''.{{Ref/Game|Id=Skullbearer|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=[[Skullbearer Trophy]] - Shoulder Description|Quote=The Prophets suppressed many Sangheili martial practices they deemed distasteful, including Shrwssha'wash: a tradition of displaying the skulls of particularly recalcitrant foes after their defeat and ritual dismemberment.}}
 
===Measurements===
The Covenant created its own means of connoting time, comprised of "Ages." The Covenant's history is broken up into multiple occurrences of [[seven]] types of Age, each representing the predominant theme that occurred during those periods of time. These ages do not necessarily follow one another in order, nor are they equal in quantity. As an example, there were significantly more Ages of Conflict and Doubt than Reclamation. Each Age is further broken into what is called [[cycle]]s. A cycle is the Covenant version of a day and it represents one artificial day on [[High Charity]]. A cycle contains approximately 265 [[unit]]s, which if translated into human time is roughly one hour of time on Earth.<ref name="ency31">'''[[Halo Encyclopedia (2009 edition)]]''' ''page 31''</ref>{{clear}}
 
==Economy==
The Covenant used commerce as a form of economy. As the Covenant's cohesion was grounded in its belief of working to obtain and sharing Forerunner technology, every member of the Covenant was given a form of employment{{Ref/Reuse|harv146}} or a service to fulfill in exchange for goods and necessities. In the Covenant's culture, service for salvation was the moral motivation for the entire population.<ref name="regret">[[Media:Humans hunted.ogg|''Halo 2'' dialogue]], [[Prophet of Regret]]</ref> Despite this, there was discrimination within the Covenant: The lesser species were treated as second-class citizens with little political or representative voice or power.
The Covenant used commerce as a form of economy. As the Covenant's cohesion was grounded in its belief of working to obtain and sharing Forerunner technology, every member of the Covenant was given a form of employment{{Ref/Reuse|harv146}} or a service to fulfill in exchange for goods and necessities. In the Covenant's culture, service for salvation was the moral motivation for the entire population.<ref name="regret">[[Media:Humans hunted.ogg|''Halo 2'' dialogue]], [[Prophet of Regret]]</ref> Despite this, there was discrimination within the Covenant: The lesser species were treated as second-class citizens with little political or representative voice or power.
The Covenant were always eager to add new species to the faith,<ref>'''[[Halo: Contact Harvest]]''' ''page 51''</ref> so long as they pledged allegiance to the San'Shyuum as their supreme leaders and the Great Journey as their religion.<ref>'''[[Halo: Contact Harvest]]''' ''page 50''</ref> Client races were in all essence [[Slavery|enslaved]] by the Covenant, forced to live a completely different way of life, and if unlucky enough, had their entire culture and history erased. The client races were held together by a common belief; the slave races were driven by the religion which they had been forced to accept. Most races were only kept for their varying skills to be exploited, rather than to be a part of a flourishing empire. However, some races such as the Sangheili and Jiralhanae benefited significantly from the new technology that the Covenant brought, and weren't simply enslaved like the Unggoy.
{{clear}}


==Species==
==Species==
{{Quote|Most of those we encountered in our search were compelled to join our Union. To take part in a movement that promised freedom for allegiance, salvation for service!|The [[Prophet of Regret]]<ref>'''Halo 2''', campaign level ''[[Regret (Halo 2 level)|Regret]]''</ref>}}
The Covenant is made up of a variety of alien species from different parts of the galaxy. Organized into a caste system by the San'Shyuum, the different species of the Covenant are united by their blind faith in the promise of the Great Journey.<ref>'''[[Halo Encyclopedia (2009 edition)]]''' ''page 14''</ref> In addition to the core member species listed below, there are a number of peripheral client species—known collectively as the [[Covenant fringe]]—that were never fully integrated into the Covenant, though some provided various advantages to the hegemony.<ref name="wp axl">[https://www.halowaypoint.com/en-us/universe/characters/axl '''Halo Waypoint''': ''Axl'']</ref>
The Covenant is made up of a variety of alien species from different parts of the galaxy. Organized into a caste system by the San'Shyuum, the different species of the Covenant are united by their blind faith in the promise of the Great Journey.<ref>'''[[Halo Encyclopedia (2009 edition)]]''' ''page 14''</ref> In addition to the core member species listed below, there are a number of peripheral client species—known collectively as the [[Covenant fringe]]—that were never fully integrated into the Covenant, though some provided various advantages to the hegemony.<ref name="wp axl">[https://www.halowaypoint.com/en-us/universe/characters/axl '''Halo Waypoint''': ''Axl'']</ref>


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==Military==
==Military==
{{Main|Covenant military}}
{{Main|Covenant military}}
[[File:HW Covenant render logoles.png|thumb|300px|[[Sangheili]], the initial leaders of the Covenant military.]]
[[File:HW LECover-Wide.jpg|thumb|left|250px|Ripa 'Moramee leads a Covenant force comprising of Sangheili and Unggoy infantry and a Banshee squadron.]]
The Covenant maintained pervasive armed forces to enforce order, conduct atmospheric and space combat operations, and generally carry out the Covenant's will throughout space. Unlike the [[UNSC]], however, the Covenant lacked a single unified military arm, and its armed forces were instead comprised of several organizations overseen by various ministerial bodies.<ref name="fb">'''[[Halo: Fleet Battles]]''', ''Core Rulebook - page 7''</ref> The Covenant's military capability was most overtly embodied in its spaceborne [[Covenant fleet|fleets]], ranging from small [[battle group]]s to entire armadas. Various task-based groups served under these fleets, including the occupational ground forces and the [[Special Warfare Group]], which contained the [[Special Operations|Special Operations Division]].
The Covenant maintained pervasive armed forces to enforce order, conduct atmospheric and space combat operations, and generally carry out the Covenant's will throughout space. Unlike the [[UNSC]], however, the Covenant lacked a single unified military arm, and its armed forces were instead comprised of several organizations overseen by various ministerial bodies.<ref name="fb">'''[[Halo: Fleet Battles]]''', ''Core Rulebook - page 7''</ref> The Covenant's military capability was most overtly embodied in its spaceborne [[Covenant fleet|fleets]], ranging from small [[battle group]]s to entire armadas. Various task-based groups served under these fleets, including the occupational ground forces and the [[Special Warfare Group]], which contained the [[Special Operations|Special Operations Division]].


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===Spacecraft===
===Spacecraft===
{{Main|Covenant starship}}
[[File:1771441-gallery.png|thumb|250px|The ''[[Resplendent Fervor]]'' [[Modular Dispersal Technology|separates its aft section]] while the bow enters [[slipstream space]].]]
[[File:1771441-gallery.png|thumb|250px|The ''[[Resplendent Fervor]]'' [[Modular Dispersal Technology|separates its aft section]] while the bow enters [[slipstream space]].]]
For the Covenant species, interstellar travel was made easy due to the reverse-engineered technology. Like humans, Covenant vessels can enter [[Slipstream space]] and travel significantly faster than light. However, the Covenant equivalent of the [[Shaw-Fujikawa Translight Engine]] is far more efficient and reliable, relying on a series of "micro-jumps" to maneuver through the slipstream. Covenant vessels do not suffer the "temporal fluidity" of faster-than-light to such a degree as human vessels, arriving at the precise time and location that they intend. However, after a slipspace jump Covenant vessels generally experience a temporary power outage, leaving the vessel vulnerable to attack. As a result, Covenant battlegroups are much more efficient when acting as a coordinated group, and can strike more quickly and decisively.{{Ref/Reuse|ency224}}
For the Covenant species, interstellar travel was made easy due to the reverse-engineered technology. Like humans, Covenant vessels can enter [[Slipstream space]] and travel significantly faster than light. However, the Covenant equivalent of the [[Shaw-Fujikawa Translight Engine]] is far more efficient and reliable, relying on a series of "micro-jumps" to maneuver through the slipstream. Covenant vessels do not suffer the "temporal fluidity" of faster-than-light to such a degree as human vessels, arriving at the precise time and location that they intend. However, after a slipspace jump Covenant vessels generally experience a temporary power outage, leaving the vessel vulnerable to attack. As a result, Covenant battlegroups are much more efficient when acting as a coordinated group, and can strike more quickly and decisively.{{Ref/Reuse|ency224}}
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Plasma weapons typically use a rechargeable power cell to provide power to their internal components. Covenant plasma weapons are effective but crude, and most automatic-fire plasma weapons are prone to overheating. To compensate, most weapons have vents that open to discharge excess heat and plasma when they overheat, although such weapons are rendered inoperable as the excess heat is dissipated. Once the energy of the plasma weapon is depleted, it must be recharged or discarded. To date, the means by which plasma weapons can be recharged is still unknown to UNSC forces. The most remarkable handheld plasma projectile weapons are a variety of [[Type-25 plasma pistol|plasma pistol]] (by far the most widely used small arm) and the [[Okarda'phaa-pattern plasma rifle|plasma rifle]]. Notable vehicular plasma weapons include various [[plasma cannon|cannons]] and [[plasma mortar|mortars]], while warships are armed primarily with [[Plasma turret|plasma torpedo turrets]].
Plasma weapons typically use a rechargeable power cell to provide power to their internal components. Covenant plasma weapons are effective but crude, and most automatic-fire plasma weapons are prone to overheating. To compensate, most weapons have vents that open to discharge excess heat and plasma when they overheat, although such weapons are rendered inoperable as the excess heat is dissipated. Once the energy of the plasma weapon is depleted, it must be recharged or discarded. To date, the means by which plasma weapons can be recharged is still unknown to UNSC forces. The most remarkable handheld plasma projectile weapons are a variety of [[Type-25 plasma pistol|plasma pistol]] (by far the most widely used small arm) and the [[Okarda'phaa-pattern plasma rifle|plasma rifle]]. Notable vehicular plasma weapons include various [[plasma cannon|cannons]] and [[plasma mortar|mortars]], while warships are armed primarily with [[Plasma turret|plasma torpedo turrets]].


Though rarer, the Covenant occasionally use projectile weapons, the most common of these being unconventional crystal-based weapons such as the [[Type-33 Needler]] and the {{Pattern|Gadulo|needle rifle}}. These weapons appear to use some type of chemical that forms a hard, razor-sharp crystal on contact with the atmosphere; [[Blamite|the material]] is mined on [[Suban]], one of [[Sanghelios]]' moons. Certain medium- to long-range weapons fire these crystals at high speeds, allowing them to strike targets accurately at long distance. Other mid-range weapons fire them at very slow speeds, and through unknown means "steer" them towards enemy targets. Needles fired in either of these ways will penetrate the flesh or armor of a target, and several seconds after coming to rest will explode into thousands of tiny, sharp fragments that can maim or cripple a target. When a certain number of needles have penetrated the same target, they will detonate simultaneously, producing a much larger explosion that kills the target instantly.
Though rarer, the Covenant occasionally use projectile weapons, the most common of these being [[Needle-based weaponry|unconventional crystal-based weapons]] such as the [[Type-33 Needler]] and the {{Pattern|Gadulo|needle rifle}}. These weapons appear to use some type of chemical that forms a hard, razor-sharp crystal on contact with the atmosphere; [[Blamite|the material]] is mined on [[Suban]], one of [[Sanghelios]]' moons. Certain medium- to long-range weapons fire these crystals at high speeds, allowing them to strike targets accurately at long distance. Other mid-range weapons fire them at very slow speeds, and through unknown means "steer" them towards enemy targets. Needles fired in either of these ways will penetrate the flesh or armor of a target, and several seconds after coming to rest will explode into thousands of tiny, sharp fragments that can maim or cripple a target. When a certain number of needles have penetrated the same target, they will detonate simultaneously, producing a much larger explosion that kills the target instantly.
   
   
With the introduction of the Jiralhanae as a major military caste within the Covenant, their weapons found widespread use among their own kind. Utilizing crude, spike-like metal projectiles in place of plasma; conventional explosives and incendiaries; and sharp blades, they are more primitive, yet in many cases more dangerous -fitting, considering the nature of their creators. Brute weapons include the [[Paegaas Workshop Spiker|Spiker]] carbine, the [[Type-52 Mauler|Mauler]] shotgun-pistol, and the [[Type-25 Brute Shot|Brute Shot]] grenade launcher.
With the introduction of the Jiralhanae as a major military caste within the Covenant, their weapons found widespread use among their own kind. Utilizing crude, spike-like metal projectiles in place of plasma; conventional explosives and incendiaries; and sharp blades, they are more primitive, yet in many cases more dangerous -fitting, considering the nature of their creators. Brute weapons include the [[Paegaas Workshop Spiker|Spiker]] carbine, the [[Type-52 Mauler|Mauler]] shotgun-pistol, and the [[Type-25 Brute Shot|Brute Shot]] grenade launcher.
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{{Col-begin}}
{{Col-begin}}
{{Col-2}}
{{Col-2}}
*[[Qom Yaekesh system]]
**[[Janjur Qom]] – [[San'Shyuum]] homeworld
***[[Plaon]] - San 'Shyuum colony
*[[Urs system]]
*[[Urs system]]
**[[Sanghelios]] – Sangheili homeworld
**[[Sanghelios]] – Sangheili homeworld
***[[Qikost]] – Sangheili colony
***[[Qikost]] – Sangheili colony
***[[Suban]] – Sangheili colony
***[[Suban]] – Sangheili colony
*[[Qom Yaekesh system]]
**[[Janjur Qom]] – [[San'Shyuum]] homeworld
***[[Plaon]] - San 'Shyuum colony
*[[Oth Sonin system]]
*[[Oth Sonin system]]
**[[Doisac]] – Jiralhanae homeworld
**[[Doisac]] – Jiralhanae homeworld
***[[Warial]] – Jiralhanae colony
***[[Warial]] – Jiralhanae colony
***[[Teash]] – Jiralhanae colony
***[[Teash]] – Jiralhanae colony
*[[Tala system]]
***[[Soirapt]] – Jiralhanae colony
**[[Balaho]] – [[Unggoy]] homeworld
***[[Buwan]] – Small Covenant outpost colony
*[[Y'Deio system]]
*[[Y'Deio system]]
**[[Ap'ot]] – Orbital port city
**[[Ap'ot]] – Orbital port city
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**[[Dal'koth]] – Kig-Yar asteroid colony
**[[Dal'koth]] – Kig-Yar asteroid colony
**[[T'vao]] – [[T'vaoan]] asteroid homeworld
**[[T'vao]] – [[T'vaoan]] asteroid homeworld
*[[Tala system]]
**[[Balaho]] – [[Unggoy]] homeworld
***[[Buwan]] – Small Covenant outpost colony
***[[Padpad]] - Small Covenant outpost colony
*[[Napret system]]
*[[Napret system]]
**[[Palamok]] – [[Yanme'e]] homeworld
**[[Palamok]] – [[Yanme'e]] homeworld
***[[Ka'amoti]] – Yanme'e colony
***[[Ka'amoti]] – Yanme'e colony
***[[Oquiu]] – Yanme'e colony
***[[Oquiu]] – Yanme'e colony
*[[Sephune System]]
**[[Sephune III]]
*[[Svir system]]
*[[Svir system]]
**[[Te]] – Lekgolo homeworld
**[[Te]] – Lekgolo homeworld
***[[Rantu]] – Lekgolo colony
***[[Rantu]] – Lekgolo colony
***[[Rentus]] – Lekgolo colony
***[[Rentus]] – Lekgolo colony
*[[Ansket system]]
**[[Ansket IV]]
*[[Aspero system]]
**[[Hesduros]] - Remote world with dense atmosphere
***[[Hral]]
***[[Nakton]]
*[[Baelion system]]
**[[Creck]] - Methane world
*[[Bosthra system]]
**[[Rahnelo]] - Pristine looking world; frontier colony
***[[Koos]]
***[[Naams]]
*[[Buta system]]
**[[Zhoist]] - A revered Covenant world home to the [[Ten Cities of Edification]] and [[Ring of Mighty Abundance]], a massive Covenant fleet resupply base. Destroyed by UNSC forces in [[Operation: SILENT STORM]] in [[2526]].
***[[Rudara]]
*[[Ealen system]]
**[[Ealen IV]] – Industrial world; [[terraforming|terraformed]] to produce [[plasma]]
*[[Greaw-Jomel system]]
**[[Malurok]] (Decided Heart) – Sangheili base planet
***[[Tehmed]]
***[[To'val]]
*[[Keskus system]]
**[[Glyke]] - Sangheili colony and major shipyard. [[Operation: SUNSPEAR|Destroyed]] by [[Gray Team]] just after the end of the Human-Covenant War
***[[Sofu'Eron]]
*[[Korfo system]]
**''[[Station of Constant Sustenance]]'' – Resupply station; decommissioned following the Covenant's collapse, stripped for valuable components since
*[[23 Librae system]]
**[[Hesiod]]
***[[Metisette]]
*[[Mis'Fah system]]
**[[Mis'Fah Thom]]
***[[Kostroda]]
*[[51 Pegasi system]]
*[[51 Pegasi system]]
**[[51 Pegasi B]]
**[[51 Pegasi B]]
***[[Pegasi Delta]] – Home to a starship fuel refinery and staging area
***[[Pegasi Delta]] – Home to a starship fuel refinery and staging area
{{Col-2}}
*[[Buta system]]
**[[Zhoist]] - A revered Covenant world home to the [[Ten Cities of Edification]] and [[Ring of Mighty Abundance]], a massive Covenant fleet resupply base. Destroyed by UNSC forces in [[Operation: SILENT STORM]] in [[2526]].
*[[Salia system]]
*[[Salia system]]
**[[Saepon'kal]] – Sangheili fortress world. Devastated by orbital [[NOVA bomb]] detonation in [[2552]]
**[[Saepon'kal]] – Sangheili fortress world. Devastated by orbital [[NOVA bomb]] detonation in [[2552]]
**[[Salia III]]
**[[Salia III]]
 
*[[Sephune System]]
*[[Ealen system]]
**[[Sephune III]]
**[[Ealen IV]] – Industrial world; [[terraforming|terraformed]] to produce [[plasma]]
*[[Strilun system]]
 
**[[Strilun IV]]
*[[Korfo system]]
**''[[Station of Constant Sustenance]]'' – Resupply station; decommissioned following the Covenant's collapse, stripped for valuable components since
 
*[[Ven system]]
*[[Ven system]]
**[[Ven III]]
**[[Ven III]]
*[[Zethro'Kal system]]
**[[Dokra-Movi]]
***[[Feldokra]] - Ocean-[[moon]]; fortress world


'''Worlds in unknown systems'''
'''Worlds in unknown systems'''
*[[Malurok]] (Decided Heart) – Sangheili base planet
*[[Anvarl]] – Ancient Sangheili colony
*[[K7-49]] – Major shipyard. [[Operation: PROMETHEUS|Sabotaged]] by [[SPARTAN-III Alpha Company]] in [[2537]]
*[[Aru'spaw]] – Sangheili colony
*[[Heian]] – A world with a significant logistics base
*[[Bhedalon]] – Sangheili colony
*[[Codisfold]] – Sangheili colony
*[[Duraan]] – A sparsely populated Sangheili frontier colony
*[[Duraan]] – A sparsely populated Sangheili frontier colony
*[[Oth Lodon]] – Gas giant located near the Jiralhanae home system
*[[Eshin]] – Sangheili colony
*[[Hesduros]] – Remote Sangheili colony
*[[Eudolaan]] – Sangheili colony
*[[Karava]] – Backwater Sangheili colony in contested space
*[[Karava]] – Backwater Sangheili colony in contested space
*[[Rahnelo]] – A Sangheili frontier colony
*[[Khael'mothka]] - Located outside the complex of primary Sangheili worlds
*[[Ulgethon]] – Ancient Sangheili colony
*[[Ulgethon]] – Ancient Sangheili colony
*[[Whispering Trees]] – Sangheili colony
*[[Odenli'sh]] – Jiralhanae colony
*[[Gathved]] – Jiralhanae colony
*[[Ordun Dal]] – Jiralhanae colony
*[[Savadok]] – Jiralhanae colony
*[[Kaelarot]] – Kig-Yar colony
*[[Valyanop]] – Kig-Yar colony
*[[Muloqt]] – Kig-Yar colony
*[[Yonhe]] – [[Yonhet]] homeworld
*[[Yonhe]] – [[Yonhet]] homeworld
*[[Reme]] – [[Dazreme]] homeworld
*[[Song of Victory]]
*[[Thua]]
*[[Ulumari]]
*[[K7-49]] – Major shipyard. [[Operation: PROMETHEUS|Sabotaged]] by [[SPARTAN-III Alpha Company]] in [[2537]]
*[[Heian]] – A world with a significant logistics base
*[[Oth Lodon]] – Gas giant located near the Jiralhanae home system
*[[Otraak]] - Former Covenant research station
*[[Okal'supen]]- Abandoned Covenant Fortress world
*[[Tuluk'katho]]
*[[Unidentified moon (Headhunters)|Unidentified moon]] – home to a Forerunner excavation site attacked by [[SPARTAN-III]] [[Headhunters]]
*[[Unidentified moon (Headhunters)|Unidentified moon]] – home to a Forerunner excavation site attacked by [[SPARTAN-III]] [[Headhunters]]
*[[Glyke]] - Sangheili colony and major shipyard. [[Operation: SUNSPEAR|Destroyed]] by [[Gray Team]] just after the end of the Human-Covenant War
{{Col-end}}
{{Col-end}}


==Non-canon and dubious canon appearances==
==Non-canon and dubious canon appearances==
===Odd One Out===
===Odd One Out===
{{notcanon|category=no}}
{{Not canon|category=no}}
The '''Covenant''' is an empire consisting of at least the San'Shyuum and Jiralhanae at war with humanity.{{Ref/Film|[[Halo Legends]]|Story=Odd One Out}}
The '''Covenant''' is an empire consisting of at least the San'Shyuum and Jiralhanae at war with humanity.{{Ref/Film|[[Halo Legends]]|Story=Odd One Out}}
===Fracture: Blackguard===
===Fracture: Blackguard===
{{Notice/Fracture|Blackguard|category=no}}
{{Notice/Fracture|Blackguard|category=no}}
The '''Covenant''' hordes are enemies of humanity.{{Ref/Game|Id=Margrave|H3|[[Blackguard]] Margrave chest [[Armor customization (Halo 3)|armor permutation]]}}
The '''Covenant''' hordes are enemies of humanity.{{Ref/Game|Id=Margrave|H3|[[Blackguard]] Margrave chest [[Armor customization (Halo 3)|armor permutation]]}}
[[File:HTV-Contact-Sangheili.jpg|250px|thumb|right|Covenant Sangheili in the ''[[Silver Timeline]].]]
===Silver Timeline===
===Silver Timeline===
{{Notice/Silver|category=no}}
{{Notice/Silver|category=no}}
Line 338: Line 395:
===Fracture: Entrenched===
===Fracture: Entrenched===
{{Notice/Fracture|Entrenched|category=no}}
{{Notice/Fracture|Entrenched|category=no}}
The '''Covenant''' is a zealous organization of humans mutated by radiation at war with the United Nations Security Confederation.{{Ref/Site|Id=TLSM1|URL=https://www.halowaypoint.com/news/story-shard-the-last-sky-marshal#part-1|Site=Halo Waypoint|Page=STORY SHARD: THE LAST SKY MARSHAL|D=15|M=6|Y=2022}}
The '''Covenant''' is a zealous organization of humans mutated by radiation at war with the Unified Nations Security Confederation.{{Ref/Site|Id=TLSM1|URL=https://www.halowaypoint.com/news/story-shard-the-last-sky-marshal#part-1|Site=Halo Waypoint|Page=STORY SHARD: THE LAST SKY MARSHAL|D=15|M=6|Y=2022}}


==Trivia==
==Trivia==
Line 358: Line 415:
File:HaloWars-CovenantSymbol.png|The emblem used to identify the Covenant faction in ''Halo Wars'', fashioned after a Hierarch's headdress.
File:HaloWars-CovenantSymbol.png|The emblem used to identify the Covenant faction in ''Halo Wars'', fashioned after a Hierarch's headdress.
File:HCE_CovenantSpecies_Concept.jpg|Concept art of the various Covenant species created early in the development of ''Halo: Combat Evolved''.
File:HCE_CovenantSpecies_Concept.jpg|Concept art of the various Covenant species created early in the development of ''Halo: Combat Evolved''.
File:HW LECover-Wide.jpg|Ripa 'Moramee leads a Covenant force comprising of Sangheili and Unggoy infantry and a Banshee squadron.
File:HFOR-Covenant.png|A hologram of multiple Covenant species in ''[[Halo: Fall of Reach]]''.
File:HFOR-Covenant.png|A hologram of multiple Covenant species in ''[[Halo: Fall of Reach]]''.
File:Covenant LogoHD.png|The Sangheili scripture for the word Covenant. First seen in a ''[[Halo: Fleet Battles]]'' promo and later in [[Sunaion]].  The image is a Photoshop recreation.
File:Covenant LogoHD.png|The Sangheili scripture for the word Covenant. First seen in a ''[[Halo: Fleet Battles]]'' promo and later in [[Sunaion]].  The image is a Photoshop recreation.
Line 365: Line 421:
File:TruthAndReconciliation replica.jpg|The Sangheili sigils for the Covenant on a replica of the {{Pattern|Ket|battlecruiser}} ''[[Truth and Reconciliation]]''.
File:TruthAndReconciliation replica.jpg|The Sangheili sigils for the Covenant on a replica of the {{Pattern|Ket|battlecruiser}} ''[[Truth and Reconciliation]]''.
File:Covenant SymbolHorizontal.png|Horizontal version of the Symbol of the Covenant.
File:Covenant SymbolHorizontal.png|Horizontal version of the Symbol of the Covenant.
File:HTV-Contact-Sangheili.jpg|Covenant Sangheili in ''[[Halo: The Television Series]]''.
File:Covie Lance1.jpg|Kig-Yar and Unggoy listening to the sermons of a Prophet.
File:HW X06Covenant.jpg|[[Sangheili]], the initial leaders of the Covenant military.
</gallery>
</gallery>


Line 414: Line 471:
**''[[Halo: Fall of Reach - Covenant|Covenant]]''
**''[[Halo: Fall of Reach - Covenant|Covenant]]''
**''[[Halo: Fall of Reach - Invasion|Invasion]]''
**''[[Halo: Fall of Reach - Invasion|Invasion]]''
{{Col-3}}
*''[[Halo: Glasslands]]'' {{Mo}}
*''[[Halo: Glasslands]]'' {{Mo}}
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo: Combat Evolved Anniversary]]''
Line 428: Line 484:
*''[[Halo 2: Anniversary]]''
*''[[Halo 2: Anniversary]]''
**''[[Terminal (Halo 2: Anniversary)|Terminals]]''
**''[[Terminal (Halo 2: Anniversary)|Terminals]]''
{{Col-3}}
*''[[Halo: New Blood]]''
*''[[Halo: New Blood]]''
*''[[Hunt the Truth]]''
*''[[Hunt the Truth]]''
Line 463: Line 520:
*''[[Halo Infinite: Memory Agent]]'' {{Mo}}
*''[[Halo Infinite: Memory Agent]]'' {{Mo}}
*''[[Halo Infinite]]'' {{Mo}}
*''[[Halo Infinite]]'' {{Mo}}
*''[[Halo: The Television Series]]''
*''[[Halo: The Television Series Season One]]''
**''[[Contact]]''
**''[[Contact]]''
**''[[Unbound]]''
**''[[Unbound]]''
Line 474: Line 531:
**''[[Transcendence]]''
**''[[Transcendence]]''
*''[[Halo: The Rubicon Protocol]]'' {{Mo}}
*''[[Halo: The Rubicon Protocol]]'' {{Mo}}
*''[[Winter Contention]]''
*''[[Halo: Winter Contention]]''
*''[[Halo: Sunrise on Sanghelios]]'' {{Mo}}
*''[[Halo: Saturn Devouring His Son]]'' {{Mo}}
*''[[Halo: Battle for the Blood-Moon]]'' {{Mo}}
*''[[Halo: Hippocratica]]''
*''[[Halo: The Television Series Season Two]]''
**''[[Sanctuary (TV Series)|Sanctuary]]''
**''[[Sword (TV Series)|Sword]]''
**''[[Visegrád (TV Series)|Visegrád]]''
**''[[Reach (TV Series)|Reach]]''
**''[[Aleria (TV Series)|Aleria]]''
**''[[Halo (TV Series)|Halo]]''
*''[[Halo: Fireside]]''
{{Col-end}}
{{Col-end}}


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