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Datadeleter (talk | contribs) (ALL glitches are by definition non-canon. Non-canon tag is therefore redundant. Same applies to multiplayer and easter eggs.) |
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{{Era|H2}} {{Ratings}} | {{Era|H2}}{{era|RW|}} {{Ratings}} | ||
The '''Charging Needler Glitch''' is a [[glitch]] that works on the [[Halo 2 | The '''Charging Needler Glitch''' is a [[glitch]] that works on the ''[[Halo 2]]'' level, ''[[Sacred Icon (Level)|Sacred Icon]]'' or in ''[[Halo: Reach]]'s'' [[Firefight]] mode. It can only be done when you have [[Jackals]] or [[Grunts]] (in ''Halo: Reach'') as your allies. | ||
==Walkthrough== | ==Walkthrough== | ||
===Halo 2=== | ===Halo 2=== | ||
To experience this glitch, you must play the Sacred Icon until you find the | To experience this glitch, you must play the Sacred Icon until you find the Jackal and Grunts, which are located at the beginning of the level. | ||
Destroy all the [[Sentinels]] and the [[Sentinel Launcher|Sentinel Launchers]] to stop any | Destroy all the [[Sentinels]] and the [[Sentinel Launcher|Sentinel Launchers]] to stop any Sentinels from coming out. If the Jackal is charging his [[Plasma Pistol]] after the battle, switch it with a [[Needler]]. If done right, the Needler will fire, but no Needles will come out. Try it with other [[weapons]] such as the [[Plasma Rifle]], or any other weapons you can find. If you give him the Plasma Rifle, he will fire and overheat it. | ||
===Halo: Reach=== | ===Halo: Reach=== | ||
In Halo Reach, start up a game of custom firefight, with at least one player playing as an elite (that is, on the blue team). When | In ''Halo: Reach'', start up a game of custom firefight, with at least one player playing as an elite (that is, on the blue team). When Jackals or Grunts are spawned during a wave, if one of them is overcharging a [[Plasma Pistol]], the Elite player can swap the plasma pistol for a Needler. The AI will "overcharge" the needler, and though no shots are fired, the tip of the needler glows bright pink. A loud noise similar to that of a needler firing very quickly will continuously be heard a considerable distance away. This glitch can also be done with other weapons usable by Grunts, such as the [[Plasma Launcher]] (the Grunt will continuously charge up then fire the weapon), or the [[Fuel Rod Gun]] (one shot appears to be fired then nothing). | ||
{{Glitches}} | {{Glitches}} |
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