Campaign: Difference between revisions

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{{Status|Gameplay}}
{{Status|Gameplay}}
{{References}}
{{References}}
{{Under Construction}}
{{Under construction}}
{{Outofdate}}
{{Outdated}}
{{Cleanup}}
{{Cleanup}}


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[[File:Noble Team.jpg|thumb|left|250px|Campaign promotional art for ''Halo: Reach''.]]
[[File:Noble Team.jpg|thumb|left|250px|Campaign promotional art for ''Halo: Reach''.]]
{{Main|Halo: Reach}}
{{Main|Halo: Reach}}
''Halo: Reach'' also featured matchmaking support for campaigns where players could be automatically matched to each other.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_082010 Bungie weekly update 8/20/10]</ref>
In Halo: Reach, the player takes control of Spartan-B312, also known as Noble 6, who is a recent addition to NOBLE Team. Noble 6 is represented by the player's multiplayer Spartan. In co-op, other players are also represented by their multiplayer spartan. Halo: Reach supports online multiplayer as well as split-screen. The original Halo: Reach also supports Campaign matchmaking.[7]
 
The plot starts in 2552, just before the events of Halo: Combat Evolved. Spartan-B312, who recently arrived on the colony of Reach, meets up with NOBLE Team to investigate a disturbance at Visegrád Relay Outpost. However, they find the Covenant there. NOBLE Team, which included Carter, Kat, Jun, Emile, and Jorge, all of whom are Spartan-IIIs, except for Jorge. They fight against the Covenant invasion in various places, and eventually Noble 6 and Jorge make their way inside a Covenant cruiser. Jorge sacrifices his life to destroy the cruiser, throwing Noble 6 down to Reach. However, it is in vain, because the largest Covenant fleet the UNSC has ever seen arrives. NOBLE Team regroups in New Alexandria, but a Covenant ship fires its glassing beam. As the city begins to get glassed, Kat is killed by a Needle rifle. The remaining members make their way to Sword Base and meet with Dr. Catherine Halsey, the creator of the Spartan-IIs. She gives an AI known as Cortana to Noble-6 and tells him to get it to the Pillar of Autumn. Jun takes Halsey and somehow they make their way off of Reach. Noble-6, Emile, and Carter make their way towards the Pillar of Autumn, but they encounter a Scarab. Carter crashes his Pelican into the Scarab to destroy it, sacrificing himself. Emile and Noble 6 make their way to the Pillar of Autumn, and give Cortana to Captain Keyes. However, they have to fight off Covenant Phantoms and destroy a cruiser with a MAC Cannon. Emile dies fighting off Elites. The Pillar of Autumn leaves Reach, and Noble 6 fights until his last breath.
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===''Halo Infinite''===
===''Halo Infinite''===
{{Quote|Look around, Cortana. Your empire. Over! Your great plan? Ended at the hands of those who made you.|Atriox berates a captured Cortana during the [[Battle for Zeta Halo]].{{Ref/Level|Hi|[[Silent Auditorium]]}}}}
{{Quote|Look around, Cortana. Your empire. Over! Your great plan? Ended at the hands of those who made you.|Atriox berates a captured Cortana during the [[Battle for Zeta Halo]].{{Ref/Level|Hi|[[Silent Auditorium]]}}}}
[[File:HINF Sacrifice.png|thumb|right|250px|Campaign promotional art for ''Halo Infinite'': the sixth mainline Halo game.]]
[[File:HINF Sacrifice.png|thumb|250px|Campaign promotional art for ''Halo Infinite'': the sixth mainline Halo game.]]
{{Main|Halo Infinite}}
{{Main|Halo Infinite}}
In [[Halo Infinite]], the player character is once again the [[John-117|Master Chief]]. The campaign is different from previous entries in the series, as it takes on an open-world style. There are 16 main missions in Halo Infinite. However, 10 of them take place outside the open world. There are also many side missions the player can undertake, including capturing [[Forward Operating Base]]s, rescuing [[Marine]] squads, and assaulting [[Banished]] outposts. In co-op, other players are also the Master Chief. Players cannot get a certain distance away from each other, as they will die. [[Split-screen]] is not supported.
The plot starts in the year [[2560]]. The [[UNSC Infinity]] has been destroyed by [[Atriox]]'s Banished forces above [[Installation 07|Zeta Halo]]. The Master Chief battles Atriox onboard the Infinity, but is defeated and cast into space above the ring. He floats in space for 6 months before being found by [[Fernando Esparza|The Pilot]]. The Master Chief's suit is reactivated and he boards the warship [[Gbraakon]] and destroys it. He makes his way down to the ring to retrieve [[The Weapon]], whose purpose is to imitate and lock down [[Cortana]]. The Master Chief and the Weapon defeat various Banished forces, before learning of a species called [[Xalanyn|The Endless]] after meeting The [[Harbinger]]. The Harbinger tells him she wants to start the [[Reformation]] so she can find and free her people, who were imprisoned because they can survive the activation of the [[Halo Array]]. The Master Chief eventually makes his way to the [[Command Spire (location)|Command Spire]] and ends the Reformation. The Master Chief goes to the [[House of Reckoning]] and defeats [[Escharum]], who was the current leader of the Banished on the ring. Master Chief frees the Pilot, who had been captured while Chief made his way through the Command Spire. The Master Chief then goes to the [[Silent Auditorium]] to stop The Harbinger. After a fierce battle, the Master Chief defeats The Harbinger. She tells an unknown entity that they have what they need to finish her work. The auditorium collapses and the Master Chief is teleported to a mysterious desert area, and continues to fight against the Banished.
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==Trivia==
==Trivia==
*All games except ''Halo: CE'' also have a unique, unofficial difficulty known to fans: [[Mythic]], which is Legendary with all [[Skull]]s activated. In ''Halo: Reach'', weekly [[challenges]] even feature completing levels on this difficulty. This is also known as LASO (Legendary, all skulls on).
*All games except ''Halo: CE'' also have a unique, unofficial difficulty known to fans: [[Mythic]], which is Legendary with all [[Skull]]s activated. In ''Halo: Reach'', weekly [[challenges]] even feature completing levels on this difficulty. This is also known as LASO (Legendary, all skulls on).
*In ''Halo: Combat Evolved'', ''Halo 3'', ''Halo Wars'', ''Halo 4'' and ''Halo: Spartan Assault'', the endings of the five games end with a huge Forerunner structure getting destroyed or very damaged: ''Halo: Combat Evolved'' ends with Halo [[Installation 04]] being destroyed, ''Halo 3'' ends with Halo [[Installation 08]] firing (and getting destroyed by the effects), ''Halo Wars'' ends with [[Trove|a Shield World]] imploding, ''Halo 4'' (and ''Spartan Ops'') ends with the [[Didact]]'s ship, ''[[Mantle's Approach]]'', the [[Composer]] and [[Requiem]] destroyed, and ''Halo: Spartan Assault'' ends with [[X50]] sabotaged.
*In ''Halo: Combat Evolved'', ''Halo 3'', ''Halo Wars'', ''Halo 4'' and ''Halo: Spartan Assault'', the endings of the five games end with a huge Forerunner structure getting destroyed or very damaged.
*Every ''Halo'' game released from [[2001]]-[[2009]], as well as ''Halo 4'', starts and ends with the player in space. In ''Halo: Combat Evolved'', the game starts with Master Chief on the [[UNSC Pillar of Autumn|Pillar of Autumn]] and ends with him in a [[GA-TL1 Longsword|Longsword]]. ''Halo 2'' starts with him on [[Cairo Station (station)|Cairo Station]] and ends with him on the Forerunner Dreadnought. ''Halo 3'' starts off with him crashing towards [[Earth]] and ends with him stranded inside the {{UNSCShip|Forward Unto Dawn}}. ''Halo Wars'' starts with Captain Cutter on the {{UNSCShip|Spirit of Fire}} talking about the war on [[Harvest]] and ends with the freezing of [[Ellen Anders|Professor Anders]]. ''Halo 3: ODST'' starts with the [[Rookie]] on the {{UNSCShip|Say My Name}} and ends with him on an ONI orbital facility. ''Halo 4'' starts with the Master Chief inside the ''Forward Unto Dawn'' and ends inside the {{UNSCShip|Infinity}}. ''Halo Wars 2'', ''Halo: Fireteam Raven'', and ''Halo Infinite'' all start in space, but do not end there.
**''Halo: Combat Evolved'' ends with Halo [[Installation 04]] being destroyed.
**''Halo 3'' ends with Halo [[Installation 08]] firing (and getting destroyed by the effects)
**''Halo Wars'' ends with [[Trove|a Shield World]] imploding
**''Halo 4'' (and ''Spartan Ops'') ends with the [[Didact]]'s ship, ''[[Mantle's Approach]]'', the [[Composer]] and [[Requiem]] destroyed
**''Halo: Spartan Assault'' ends with [[X50]] sabotaged.
*Every ''Halo'' game released from [[2001]]-[[2009]], as well as ''Halo 4'', starts and ends with the player in space.  
**In ''Halo: Combat Evolved'', the game starts with Master Chief on the [[UNSC Pillar of Autumn|Pillar of Autumn]] and ends with him in a [[GA-TL1 Longsword|Longsword]].  
**''Halo 2'' starts with him on [[Cairo Station (station)|Cairo Station]] and ends with him on the Forerunner Dreadnought.  
**''Halo 3'' starts off with him crashing towards [[Earth]] and ends with him stranded inside the {{UNSCShip|Forward Unto Dawn}}.  
**''Halo Wars'' starts with Captain Cutter on the {{UNSCShip|Spirit of Fire}} talking about the war on [[Harvest]] and ends with the freezing of [[Ellen Anders|Professor Anders]].  
**''Halo 3: ODST'' starts with the [[Rookie]] on the {{UNSCShip|Say My Name}} and ends with him on an ONI orbital facility.  
**''Halo 4'' starts with the Master Chief inside the ''Forward Unto Dawn'' and ends inside the {{UNSCShip|Infinity}}.  
**''Halo Wars 2'', ''Halo: Fireteam Raven'', and ''Halo Infinite'' all start in space, but do not end there.
*AI cannot perform [[Needle Combine Kill Medal|needle supercombines]], except in ''Halo: Combat Evolved'', ''Halo 4'' and ''Halo 5: Guardians''
*AI cannot perform [[Needle Combine Kill Medal|needle supercombines]], except in ''Halo: Combat Evolved'', ''Halo 4'' and ''Halo 5: Guardians''