Blood: Difference between revisions

20 bytes removed ,  15 years ago
Stop putting qoute marks, they are not needed.
(Stop putting qoute marks, they are not needed.)
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*Sometimes on ''[[Halo: Combat Evolved]]'' bullet holes with blood and/or blood splatters will be visible at certain angles though nothing was here or nothing was shot or hurt.
*Sometimes on ''[[Halo: Combat Evolved]]'' bullet holes with blood and/or blood splatters will be visible at certain angles though nothing was here or nothing was shot or hurt.
*In ''[[Halo: The Flood]]'', the word ''ichor'' was used instead of the word blood.{{verify source}} Ichor was the golden blood of the Greek Immortal Gods of Olympus.
*In ''[[Halo: The Flood]]'', the word ''ichor'' was used instead of the word blood.{{verify source}} Ichor was the golden blood of the Greek Immortal Gods of Olympus.
*The blood and the amount of blood of Covenant foes changes during the course of the three Halo games. For example, Grunts, Elites, Hunters and Jackals bled profoundly when hit with melee in ''Halo: Combat Evolved'', and yet in ''Halo 2'' the player must shoot the corpse in order for it to bleed. In ''Halo 3'', the amount of blood is lessened dramatically but is given in greater detail. Grunt blood also seems more vicious, as opposed to slightly watery looking in the earlier games.
*The blood and the amount of blood of Covenant foes changes during the course of the three Halo games. For example, Grunts, Elites, Hunters and Jackals bled profoundly when meleed in Halo: Combat Evolved, and yet in Halo 2 the player must shoot the corpse in order for it to bleed. In Halo 3, the amount of blood is lessened dramatically but is given in greater detail. Grunt blood also seems more vicious, as opposed to slightly watery looking in the earlier games.


== Images ==
== Images ==
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