Beaver Creek: Difference between revisions

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|location=[[Installation 05]]<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/delta-halo '''Halo Waypoint''' - ''Universe: Delta Halo'']</ref>
|location=[[Installation 05]]<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/delta-halo '''Halo Waypoint''' - ''Universe: Delta Halo'']</ref>
|terrain=Canyon
|terrain=Canyon
|weapons=*[[BR55 Battle Rifle|Battle Rifle]]
|symmetry=
*[[M6C Personal Defense Weapon System|Magnum]]
|playernumber=2-8
*[[Type-33 Guided Munitions Launcher|Needler]]
*[[Type-25 Directed Energy Pistol|Plasma Pistol]]
*[[Type-25 Directed Energy Rifle|Plasma Rifle]]
*[[M19 SSM Rocket Launcher|Rocket Launcher]]
*[[Shotgun]]
*[[M7/Caseless Submachine Gun|SMG]]
*[[Sniper Rifle System 99C-S2 Anti-Matériel|Sniper Rifle]]
*[[M9 High-Explosive Dual-Purpose Grenade|Fragmentation Grenades]]
*[[Type-1 Antipersonnel Grenade|Plasma Grenades]]
|vehicles=None
|power-ups=*[[Overshield]]
|gametypes=*[[Slayer]]
|gametypes=*[[Slayer]]
*[[Capture the Flag|CTF]]
*[[Capture the Flag|CTF]]
*[[Assault]]
*[[Assault]]
|playernumber=
*2-8
}}
}}
{{Article Quote|These forgotten structures were once the site of many bitter battles but have since been reclaimed by nature.}}
{{Article Quote|These forgotten structures were once the site of many bitter battles but have since been reclaimed by nature.}}
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==Summary==
==Summary==
Significant changes from Battle Creek include, breakable glass roofs on the bases and ramps instead of ladders leading to the [[Sniper Rifle System 99C-S2 Anti-Matériel|Sniper Rifle]] and [[M6C Personal Defense Weapon System|Magnum]], which replaces the second Sniper Rifle. Two bases lie on opposite sides of this small map, separated by a small stream. Above the stream a giant rock walkway leads to a [[M19 SSM Rocket Launcher|Rocket Launcher]].
Significant changes from Battle Creek include: breakable glass roofs on the bases and ramps instead of ladders leading to the [[SRS99C-S2 AM sniper rifle|sniper rifle]] and [[M6C magnum|magnum]], which replaces the second Sniper Rifle. Two bases lie on opposite sides of this small map, separated by a small stream. Above the stream a giant rock walkway leads to a [[M41 SPNKR|rocket launcher]].


On the left side of each base a path leads to the upper portion of the map. On one side the path leads to a small cave housing a Sniper Rifle (Blue side), on the other side this path leads to another small cave which houses a Magnum (Red side). Upon exiting the cave with the Magnum a small ledge is visible which gives you access to the Rocket Launcher. The bases on this map consist of multiple entrance points. Each has an underground entrance out front and on the left sides that connect underground and lead up to the hallway that is accessed by the main front entrance.
On the left side of each base a path leads to the upper portion of the map. On one side the path leads to a small cave housing a Sniper Rifle (Blue side), on the other side this path leads to another small cave which houses a Magnum (Red side). Upon exiting the cave with the Magnum a small ledge is visible which gives you access to the Rocket Launcher. The bases on this map consist of multiple entrance points. Each has an underground entrance out front and on the left sides that connect underground and lead up to the hallway that is accessed by the main front entrance.
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#The tight corridors of the bases make it almost impossible to sneak in there and get the flag and get out in one piece. The solution? Crouch walk! Although it may be slow but you'll be invisible on the motion tracker so enemies are quite likely to run right into you and you'll be ready!
#The tight corridors of the bases make it almost impossible to sneak in there and get the flag and get out in one piece. The solution? Crouch walk! Although it may be slow but you'll be invisible on the motion tracker so enemies are quite likely to run right into you and you'll be ready!
#If you and/or your team can grab the rocket launcher you'll be unstoppable as long as you regularly grab more ammo. In CTF have one person grab the flag while the rocket man covers him. Or have the rocket man run a distraction while some one grabs the flag. But you have to watch out for snipers or you will have some problems.
#If you and/or your team can grab the rocket launcher you'll be unstoppable as long as you regularly grab more ammo. In CTF have one person grab the flag while the rocket man covers him. Or have the rocket man run a distraction while some one grabs the flag. But you have to watch out for snipers or you will have some problems.
#The [[Noob Combo|Noob combo]] is very useful in the map - many weapons can be dual wielded to good effect. If you are decent with the [[BR55 Battle Rifle|Battle Rifle]], you and your team can easily win the match.
#The [[Noob combo]] is very useful in the map - many weapons can be dual wielded to good effect. If you are decent with the [[BR55 battle rifle|battle rifle]], you and your team can easily win the match.
#It's possible to hang onto the windows of red base (the ones at the sides closest to teleporter). On the side with the plasma rifle, jump onto the rock and jump while the whole time using crouch and steer into the window and you should stay on it. This allows a person to surprise anyone in the room allowing for a good field of fire and little protection for the people inside. Though it is possible to hang onto the adjacent window, it requires a grenade jump or second person and would be too awkward to get up there.
#It's possible to hang onto the windows of red base (the ones at the sides closest to teleporter). On the side with the [[Type-25 plasma rifle|plasma rifle]], jump onto the rock and jump while the whole time using crouch and steer into the window and you should stay on it. This allows a person to surprise anyone in the room allowing for a good field of fire and little protection for the people inside. Though it is possible to hang onto the adjacent window, it requires a grenade jump or second person and would be too awkward to get up there.


==Trivia==
==Trivia==
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*The model of Beaver Creek is the exact same one that was used for Battle Creek with the only difference being the team base colors and the removal of the ladders that led to the sniper spawn points.
*The model of Beaver Creek is the exact same one that was used for Battle Creek with the only difference being the team base colors and the removal of the ladders that led to the sniper spawn points.
*In Halo 3, there is a map called Ber Ber Creek which takes place on Sandbox and is basically Beaver Creek with Sandbox objects. It is playable in [[Action Sack]].
*In Halo 3, there is a map called Ber Ber Creek which takes place on Sandbox and is basically Beaver Creek with Sandbox objects. It is playable in [[Action Sack]].
*This map is reintroduced as a Forge variant for [[Battle Canyon]] in ''[[Halo: Combat Evolved Anniversary]]''


==Gallery==
==Gallery==
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