Avery Johnson: Difference between revisions

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In [[Halo: Combat Evolved]], Johnson is expendable, just like every other marine, but will always return in the next level. Sometimes there are two Sergeant Johnson characters aiding the Chief. This paradox can be seen in the levels [[Pillar of Autumn (Level)|Pillar of Autumn]], [[Halo (Level)|Halo]] and [[343 Guilty Spark (Level)|343 Guilty Spark]]. However, many players speculate that there are other Marine Sergeants with the Johnson model, such as in [[Silent Cartographer (Level)]] and [[Assault on the Control Room (Level)]], where Johnson is already occupied in aiding Captain Keys in his search for the Covenant weapons cache.
In [[Halo: Combat Evolved]], Johnson is expendable, just like every other marine, but will always return in the next level. Sometimes there are two Sergeant Johnson characters aiding the Chief. This paradox can be seen in the levels [[Pillar of Autumn (Level)|Pillar of Autumn]], [[Halo (Level)|Halo]] and [[343 Guilty Spark (Level)|343 Guilty Spark]]. However, many players speculate that there are other Marine Sergeants with the Johnson model, such as in [[Silent Cartographer (Level)]] and [[Assault on the Control Room (Level)]], where Johnson is already occupied in aiding Captain Keys in his search for the Covenant weapons cache.


In Halo 2, Johnson is an [[NPC]], immune from harm.  
In Halo 2, Johnson is an [[NPC]], immune from harm. There is only one way to kill him. First, bring the banshee inside the control room in the level The Great Journy. While he is firing at Tartarus, if you run into him with your banshee, he will do a combat roll and fall off the ledge. He appears shortly behinds you magically and resumes firing.


====Bungie's Explanation====
====Bungie's Explanation====
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