Weapon types: Difference between revisions
→Hardlight
(→Plasma) Tag: Mobile edit |
Tag: Mobile edit |
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===Hardlight [[File:HI Hardlight.png|x23px|link=]]=== | ===Hardlight [[File:HI Hardlight.png|x23px|link=]]=== | ||
'''Hardlight weapons''' are [[Forerunner]] in origin and disintegrate targets upon inflicting critical damage. Their use differs slightly from game to game. Introduced in ''Halo 4'' they glow orange and possess a damage type similar to the [[covenant carbine]], having no bonus against any material but able to destroy [[Kig-Yar point defense gauntlet|Jackal shields]] and deployable cover. In ''Halo 5: Guardians'' they now deal bonus damage to vehicles and [[Promethean]] weakspots. In ''Halo Infinite'' hardlight is now purple, can kill vehicle occupants without destroying the vehicle itself, and can be refilled with hardlight ammo. | '''Hardlight weapons''' are [[Forerunner]] in origin and disintegrate targets upon inflicting critical damage. Their use differs slightly from game to game. Introduced in ''[[Halo 4]]'' they glow orange and possess a damage type similar to the [[covenant carbine]], having no bonus against any material but able to destroy [[Kig-Yar point defense gauntlet|Jackal shields]] and deployable cover. In ''[[Halo 5: Guardians]]'' they now deal bonus damage to vehicles and [[Promethean]] weakspots. In ''[[Halo Infinite]]'' hardlight is now purple, can kill vehicle occupants without destroying the vehicle itself, and can be refilled with hardlight ammo. | ||
===Shock [[File:HI Shock.png|x23px|link=]]=== | ===Shock [[File:HI Shock.png|x23px|link=]]=== |